Player Matchup

Skadi
Skadi
EspectralSoul
Skadi
Level 143
God Stats
0W - 4L
1,210 SR
Queue Stats
102W - 123L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
McFlurry2444
Ao Kuang
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 108L
1,442 Elo+
Party 1
Discordia
Discordia
Weweslayer44
Discordia
Level 60
God Stats
7W - 4L
1,587 SR
Queue Stats
73W - 60L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 144
God Stats
262W - 206L
1,566 SR
Queue Stats
319W - 284L
1,511 Elo+
Solo
Ymir
Ymir
treebranch1
Ymir
Level 125
God Stats
4W - 10L
1,424 SR
Queue Stats
733W - 713L
1,519 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,481 Elo+

VS

Team Averages
Level 117
1,472 SR
1,454 Elo+
Arachne
Arachne
Dark-Assassin251
Arachne
Level 105
God Stats
23W - 14L
1,449 SR
Queue Stats
131W - 151L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Disaster128
Ah Puch
Level 153
God Stats
12W - 5L
1,500 SR
Queue Stats
96W - 100L
1,501 Elo+
Solo
Anubis
Anubis
II Maxson
Anubis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 103L
1,460 Elo+
Solo
Horus
Horus
Macsix74
Horus
Level 149
God Stats
4W - 3L
1,593 SR
Queue Stats
73W - 94L
1,400 Elo+
Solo
Medusa
Medusa
YuHuangForThat
Medusa
Level 129
God Stats
5W - 4L
1,316 SR
Queue Stats
104W - 113L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,467
558
5,371
7,597
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
McFlurry2444
Ao Kuang
8
1 / 3 / 0
4,519
565
2,819
7,639
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Weweslayer44
Discordia
9
1 / 3 / 0
4,974
622
1,175
5,644
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
tiggurai
Cu Chulainn
9
2 / 0 / 0
5,076
635
2,745
5,107
2,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 0
3,769
471
1,056
3,765
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,690
711
3,464
6,498
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
Disaster128
Ah Puch
10
2 / 1 / 2
5,759
720
4,108
4,465
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
II Maxson
Anubis
9
0 / 2 / 0
5,002
625
2,807
5,471
2,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Macsix74
Horus
7
1 / 1 / 4
4,197
525
2,795
5,847
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
4 / 0 / 2
5,325
666
6,333
6,504
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
11
11
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Ah Puch
Disaster128
Ah Puch
2
1
2
3
L
0
3
0
0
W
Anubis
II Maxson
Anubis
0
2
0
0
W
Horus
Macsix74
Horus
1
1
4
3
L
Ao Kuang
McFlurry2444
Ao Kuang
1
3
0
0.33
L
Discordia
Weweslayer44
Discordia
1
3
0
0.33
W
4
0
2
5
L
Cu Chulainn
tiggurai
Cu Chulainn
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
19,507
29,752
Taken
28,785
10,410
Mitigated
13,017
5,769
Healing
13,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,464
1,969
0
4,157
6,498
2,904
0
1,547
4,951
0
40,020
W
Ah Puch
Disaster128
Ah Puch
4,108
373
0
1,653
4,465
1,609
408
1,921
2,544
36,113
0
L
5,371
2,229
0
1,542
7,597
2,202
162
0
7,484
0
32,630
W
Anubis
II Maxson
Anubis
2,807
0
0
2,192
5,471
2,387
0
0
5,471
32,807
0
W
Horus
Macsix74
Horus
2,795
1,400
657
1,608
5,847
3,828
175
755
5,092
0
10,753
L
Ao Kuang
McFlurry2444
Ao Kuang
2,819
696
0
822
7,639
2,287
0
1,348
6,132
30,248
0
L
Discordia
Weweslayer44
Discordia
1,175
45
0
526
5,644
1,506
0
2,760
2,843
30,682
0
W
6,333
2,898
0
2,896
6,504
2,289
0
827
5,677
0
33,642
L
Cu Chulainn
tiggurai
Cu Chulainn
2,745
231
0
1,974
5,107
2,176
0
2,807
2,300
0
27,933
L
1,056
200
0
905
3,765
2,239
0
0
3,669
6,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
25,973
209
Minions Killed
249
0
Camps Cleared
0
759,096
Distance Traveled
849,010
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,690
711
69
9
0
212,939
0
W
Ah Puch
5,759
720
62
8
0
158,852
2
L
Skadi
4,467
558
49
6
0
151,778
0
W
Anubis
5,002
625
55
7
0
152,930
0
W
Horus
4,197
525
18
2
0
154,848
0
L
Ao Kuang
4,519
565
50
6
0
179,638
0
L
Discordia
4,974
622
63
8
0
155,238
0
W
Medusa
5,325
666
45
6
0
169,441
0
L
Cu Chulainn
5,076
635
36
5
0
183,609
1
L
Ymir
3,769
471
11
1
0
88,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role