Player Matchup

Olorun
Olorun
Silver V
EliasPijije
Olorun
Silver V
Level 154
God Stats
15W - 12L
1,476 SR
Queue Stats
528W - 558L
547 MMR
Solo
Scylla
Scylla
Silver II
GER2BEAR 77
Scylla
Silver II
Level 161
God Stats
8W - 9L
1,696 SR
Queue Stats
405W - 441L
904 MMR
Solo
Merlin
Merlin
Silver IV
HareSage ROG
Merlin
Silver IV
Level 144
God Stats
2W - 6L
1,246 SR
Queue Stats
460W - 505L
665 MMR
Solo
Pele
Pele
Silver IV
Shpmn
Pele
Silver IV
Level 90
God Stats
2W - 2L
1,623 SR
Queue Stats
53W - 63L
817 MMR
Solo
Artemis
Artemis
Silver V
Wolgfangf
Artemis
Silver V
Level 145
God Stats
11W - 20L
1,371 SR
Queue Stats
337W - 391L
542 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,482 SR
695 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,611 SR
695 MMR
Geb
Geb
Silver III
FG Luckyflea
Geb
Silver III
Level 104
God Stats
80W - 110L
1,468 SR
Queue Stats
146W - 189L
737 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
MonstaDFa
Morgan Le Fay
Silver IV
Level 140
God Stats
8W - 8L
1,413 SR
Queue Stats
471W - 491L
708 MMR
Solo
Kukulkan
Kukulkan
Silver III
TheAce30
Kukulkan
Silver III
Level 154
God Stats
2W - 2L
1,917 SR
Queue Stats
56W - 79L
814 MMR
Solo
Thor
Thor
Bronze II
dedpool4lif3
Thor
Bronze II
Level 86
God Stats
4W - 5L
1,424 SR
Queue Stats
275W - 312L
284 MMR
Solo
Anhur
Anhur
Silver II
nickbean81
Anhur
Silver II
Level 148
God Stats
8W - 3L
1,833 SR
Queue Stats
288W - 302L
932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 2 / 0
7,375
434
4,139
12,444
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
13
0 / 4 / 0
7,837
461
5,053
8,804
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
1 / 5 / 0
8,802
518
8,740
11,952
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Shpmn
Pele
13
0 / 4 / 0
7,704
453
8,726
14,132
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Wolgfangf
Artemis
11
0 / 3 / 1
6,953
409
3,325
8,660
2,270
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThanatosAnubisArachneCabrakan

VS

Bans
Ao KuangMaman BrigitteMauiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
9,155
539
5,435
11,305
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MonstaDFa
Morgan Le Fay
14
4 / 1 / 0
9,525
560
8,010
12,047
6,842
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
TheAce30
Kukulkan
15
4 / 0 / 4
9,610
565
4,159
6,825
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 6
10,578
622
11,040
16,132
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
16
2 / 0 / 2
10,041
591
8,334
8,602
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
17
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
2
0
0.5
W
1
1
8
5
L
Scylla
0
4
0
0
L
Merlin
1
5
0
0.2
W
Morgan Le Fay
MonstaDFa
Morgan Le Fay
4
1
0
4
L
Pele
Shpmn
Pele
0
4
0
0
W
Kukulkan
TheAce30
Kukulkan
4
0
4
6
L
Artemis
Wolgfangf
Artemis
0
3
1
0.17
W
6
0
6
9
W
Anhur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,983
Damage
36,978
55,992
Taken
54,911
22,781
Mitigated
32,598
13,565
Healing
19,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,139
1,698
300
3,615
12,444
7,376
318
1,600
10,844
52,720
2,786
W
5,435
628
0
2,434
11,305
11,602
124
3,840
7,465
30,618
0
L
Scylla
5,053
102
0
1,187
8,804
2,758
0
2,161
6,643
54,725
0
L
Merlin
8,740
233
0
4,032
11,952
5,121
0
7,432
4,520
66,918
0
W
Morgan Le Fay
MonstaDFa
Morgan Le Fay
8,010
1,689
0
5,828
12,047
6,842
0
7,394
4,653
61,485
0
L
Pele
Shpmn
Pele
8,726
2,249
0
3,051
14,132
5,256
0
5,256
8,876
0
73,171
W
Kukulkan
TheAce30
Kukulkan
4,159
563
0
1,643
6,825
2,977
613
2,553
4,272
59,617
0
L
Artemis
Wolgfangf
Artemis
3,325
1,098
0
1,380
8,660
2,270
144
1,155
7,505
0
29,350
W
11,040
2,827
0
5,219
16,132
7,040
288
2,506
13,626
0
92,822
W
Anhur
8,334
4,320
0
4,562
8,602
4,137
3,056
2,199
6,403
0
91,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
48,909
453
Minions Killed
512
0
Camps Cleared
0
1,394,654
Distance Traveled
1,701,239
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,375
434
88
5
0
246,338
0
W
Geb
9,155
539
26
2
0
392,466
0
L
Scylla
7,837
461
94
6
0
291,830
1
L
Merlin
8,802
518
121
7
0
276,006
9
W
Morgan Le Fay
9,525
560
98
6
0
270,885
1
L
Pele
7,704
453
103
6
0
363,007
2
W
Kukulkan
9,610
565
100
6
0
351,870
7
L
Artemis
6,953
409
47
3
0
217,473
0
W
Thor
10,578
622
137
8
0
361,373
0
W
Anhur
10,041
591
151
9
0
324,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role