Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GGN Orphan
Medusa
Level 139
God Stats
35W - 41L
1,459 SR
Queue Stats
487W - 486L
1,452 Elo+
Party 2
Scylla
Scylla
Hogan22
Scylla
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 43L
1,506 Elo+
Solo
Ganesha
Ganesha
aubjew
Ganesha
Level 145
God Stats
74W - 100L
1,459 SR
Queue Stats
545W - 558L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
假装在努力
Aphrodite
Level 111
God Stats
4W - 7L
1,115 SR
Queue Stats
429W - 438L
1,431 Elo+
Solo
Team Averages
Level 118
1,407 SR
1,474 Elo+

VS

Team Averages
Level 92
1,452 SR
1,314 Elo+
Fenrir
Fenrir
SGL 3312
Fenrir
Level 207
God Stats
3W - 3L
1,651 SR
Queue Stats
159W - 154L
1,475 Elo+
Solo
Bellona
Bellona
St4ck1337
Bellona
Level 24
God Stats
28W - 28L
1,441 SR
Queue Stats
149W - 166L
1,174 Elo+
Party 1
Freya
Freya
acemab
Freya
Level 172
God Stats
15W - 14L
1,526 SR
Queue Stats
174W - 174L
1,493 Elo+
Solo
Bakasura
Bakasura
barkaaaaaa
Bakasura
Level 24
God Stats
2W - 5L
1,199 SR
Queue Stats
7W - 12L
1,252 Elo+
Party 1
Anubis
Anubis
cata30081977
Anubis
Level 31
God Stats
51W - 66L
1,444 SR
Queue Stats
104W - 127L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
10 / 1 / 7
10,478
655
13,744
13,619
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
GGN Orphan
Medusa
13
5 / 2 / 1
8,142
509
5,599
10,623
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Hogan22
Scylla
15
7 / 1 / 6
9,544
597
9,674
6,948
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
aubjew
Ganesha
12
0 / 2 / 10
8,010
501
7,026
13,070
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
假装在努力
Aphrodite
16
2 / 1 / 6
9,424
589
8,723
9,941
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SGL 3312
Fenrir
11
2 / 6 / 3
7,212
451
6,789
14,237
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
St4ck1337
Bellona
12
0 / 3 / 0
6,967
435
2,031
14,403
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
acemab
Freya
16
3 / 3 / 1
9,718
607
9,465
9,408
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
barkaaaaaa
Bakasura
13
1 / 6 / 4
7,529
471
7,139
17,157
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
1 / 6 / 0
7,424
464
4,841
11,243
5,033
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
7
7
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
10
1
7
13.5
W
Medusa
GGN Orphan
Medusa
5
2
1
2.75
W
Scylla
Hogan22
Scylla
7
1
6
10
L
Fenrir
SGL 3312
Fenrir
2
6
3
0.58
L
Bellona
St4ck1337
Bellona
0
3
0
0
L
Freya
acemab
Freya
3
3
1
1.17
W
Ganesha
aubjew
Ganesha
0
2
10
2.5
L
Bakasura
barkaaaaaa
Bakasura
1
6
4
0.5
L
Anubis
1
6
0
0.17
W
Aphrodite
假装在努力
Aphrodite
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
30,265
54,201
Taken
66,448
26,824
Mitigated
37,390
20,500
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,744
4,412
0
3,158
13,619
5,948
81
2,533
10,580
0
104,455
W
Medusa
GGN Orphan
Medusa
5,599
2,400
0
3,632
10,623
4,512
1,037
4,133
5,906
0
56,313
W
Scylla
Hogan22
Scylla
9,674
1,111
0
984
6,948
2,256
1,418
2,726
4,018
56,025
0
L
Fenrir
SGL 3312
Fenrir
6,789
1,579
0
2,610
14,237
12,015
0
3,779
10,458
1,576
30,222
L
Bellona
St4ck1337
Bellona
2,031
531
0
4,903
14,403
10,064
0
7,422
6,981
0
41,960
L
Freya
acemab
Freya
9,465
2,777
0
3,890
9,408
3,677
477
3,144
6,264
67,426
4,111
W
Ganesha
aubjew
Ganesha
7,026
1,035
99
3,476
13,070
10,092
30
2,890
8,940
31,153
0
L
Bakasura
barkaaaaaa
Bakasura
7,139
4,913
0
1,875
17,157
6,601
0
6,508
10,649
0
50,056
L
Anubis
4,841
117
0
2,362
11,243
5,033
0
4,570
6,673
52,434
0
W
Aphrodite
假装在努力
Aphrodite
8,723
1,213
1,985
7,166
9,941
4,016
2,139
1,923
7,821
72,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
38,850
496
Minions Killed
413
0
Camps Cleared
0
1,556,394
Distance Traveled
1,549,268
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,478
655
137
9
0
360,452
3
W
Medusa
8,142
509
99
6
0
320,503
0
W
Scylla
9,544
597
112
7
0
287,534
6
L
Fenrir
7,212
451
53
3
0
307,213
2
L
Bellona
6,967
435
60
4
0
281,608
0
L
Freya
9,718
607
142
9
0
330,406
4
W
Ganesha
8,010
501
20
1
0
331,025
4
L
Bakasura
7,529
471
76
5
0
357,848
0
L
Anubis
7,424
464
82
5
0
272,193
0
W
Aphrodite
9,424
589
128
8
0
256,880
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role