Player Matchup

Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
BaconAndTurtles
Heimdallr
Platinum III
Level 145
God Stats
1W - 4L
1,377 SR
Queue Stats
125W - 122L
1,652 MMR
Solo
Chaac
Chaac
Platinum IV
JahAndHaleyXoxo
Chaac
Platinum IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
464W - 480L
1,751 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
SuuWhooq
Sun Wukong
Diamond V
Level 185
God Stats
12W - 9L
1,671 SR
Queue Stats
356W - 332L
1,947 MMR
Solo
Thor
Thor
Diamond III
Sylar子敬
Thor
Diamond III
Level 191
God Stats
21W - 22L
1,562 SR
Queue Stats
367W - 340L
2,263 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 173
1,522 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 163
1,612 SR
1,856 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
CarryYourFkSelf
He Bo
Diamond IV
Level 157
God Stats
10W - 7L
1,598 SR
Queue Stats
84W - 84L
2,125 MMR
Party 1
Agni
Agni
Diamond I
Jerem1218
Agni
Diamond I
Level 245
God Stats
30W - 29L
1,736 SR
Queue Stats
278W - 234L
2,271 MMR
Party 1
Osiris
Osiris
Gold III
MysticGazelle74
Osiris
Gold III
Level 132
God Stats
1W - 1L
1,618 SR
Queue Stats
54W - 53L
1,545 MMR
Solo
Geb
Geb
Platinum V
s1946s
Geb
Platinum V
Level 159
God Stats
31W - 21L
1,609 SR
Queue Stats
89W - 79L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 1 / 1
4,136
689
3,171
2,953
1,033
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
BaconAndTurtles
Heimdallr
6
1 / 2 / 1
3,667
611
2,481
4,759
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 2 / 0
3,092
515
1,845
4,303
1,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SuuWhooq
Sun Wukong
8
2 / 0 / 1
4,819
803
4,016
5,657
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 1 / 1
4,314
719
2,578
4,567
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
FreyaThanatosMaman BrigitteBastetPele

VS

Bans
RaijinAo KuangBacchusHerculesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
3 / 1 / 0
4,043
674
5,031
3,827
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 0
3,858
643
2,853
4,310
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
8
2 / 0 / 0
4,276
713
870
2,804
795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
3,679
613
3,234
6,522
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Geb
s1946s
Geb
5
0 / 1 / 3
3,831
639
2,174
5,404
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
1
0.5
W
Medusa
 
Medusa
3
1
0
3
L
Heimdallr
BaconAndTurtles
Heimdallr
1
2
1
0.75
W
1
1
0
1
L
0
2
0
0
W
Agni
2
0
0
2
W
0
3
0
0
L
Sun Wukong
SuuWhooq
Sun Wukong
2
0
1
2.5
L
3
1
1
3.5
W
Geb
s1946s
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
14,162
22,239
Taken
22,867
7,905
Mitigated
9,461
8,626
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,171
797
0
1,719
2,953
1,033
0
2,296
657
27,004
0
W
Medusa
 
Medusa
5,031
2,446
0
940
3,827
1,180
0
0
3,827
0
23,623
L
Heimdallr
BaconAndTurtles
Heimdallr
2,481
1,245
0
1,362
4,759
1,608
0
711
4,048
0
16,219
W
2,853
284
0
2,288
4,310
1,342
0
2,133
2,177
21,444
0
L
1,845
471
0
1,592
4,303
1,244
0
1,109
3,194
0
8,154
W
Agni
870
92
0
2,145
2,804
795
0
1,038
1,766
24,175
0
W
3,234
1,147
0
1,544
6,522
3,705
0
0
6,522
0
20,340
L
Sun Wukong
SuuWhooq
Sun Wukong
4,016
1,369
0
1,932
5,657
2,606
0
533
4,693
0
27,465
L
2,578
339
0
2,021
4,567
1,414
0
1,248
3,319
0
19,165
W
Geb
s1946s
Geb
2,174
741
0
1,742
5,404
2,439
0
0
5,399
8,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,028
Gold Earned
19,687
178
Minions Killed
177
0
Camps Cleared
0
551,832
Distance Traveled
630,251
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,136
689
63
11
0
117,184
0
W
Medusa
4,043
674
31
5
0
97,482
0
L
Heimdallr
3,667
611
22
4
0
105,810
0
W
He Bo
3,858
643
46
8
0
139,096
1
L
Chaac
3,092
515
13
2
0
76,735
0
W
Agni
4,276
713
49
8
0
136,061
0
W
Osiris
3,679
613
37
6
0
125,160
0
L
Sun Wukong
4,819
803
48
8
0
120,235
0
L
Thor
4,314
719
32
5
0
131,868
0
W
Geb
3,831
639
14
2
0
132,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role