Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Abwesendos
Ah Muzen Cab
Level 121
God Stats
3W - 2L
1,844 SR
Queue Stats
185W - 205L
1,502 Elo+
Solo
Jing Wei
Jing Wei
BeX69
Jing Wei
Level 143
God Stats
2W - 1L
1,680 SR
Queue Stats
20W - 25L
1,486 Elo+
Solo
King Arthur
King Arthur
EzGeGe
King Arthur
Level 25
God Stats
1W - 1L
1,661 SR
Queue Stats
17W - 17L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
Melchom30
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,525 Elo+
Party 1
Team Averages
Level 88
1,637 SR
1,499 Elo+

VS

Team Averages
Level 119
1,585 SR
1,488 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
JUANJOK
The Morrigan
Level 128
God Stats
2W - 0L
1,696 SR
Queue Stats
58W - 80L
1,406 Elo+
Solo
Discordia
Discordia
Rikudaryda
Discordia
Level 93
God Stats
10W - 3L
1,768 SR
Queue Stats
272W - 283L
1,459 Elo+
Party 2
Odin
Odin
SgtPleitegeier
Odin
Level 98
God Stats
5W - 2L
1,459 SR
Queue Stats
174W - 176L
1,546 Elo+
Party 3
Mercury
Mercury
shakadon09
Mercury
Level 149
God Stats
3W - 2L
1,502 SR
Queue Stats
235W - 258L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 2 / 4
7,854
785
5,686
7,917
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Abwesendos
Ah Muzen Cab
15
2 / 2 / 5
7,901
790
12,827
7,999
3,640
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
BeX69
Jing Wei
15
2 / 4 / 5
8,278
828
5,684
8,641
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
EzGeGe
King Arthur
11
1 / 6 / 5
6,923
692
4,776
11,048
10,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Melchom30
Hou Yi
12
1 / 6 / 4
6,919
692
7,543
9,057
3,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 2 / 11
7,918
792
9,359
11,808
15,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
JUANJOK
The Morrigan
16
6 / 1 / 10
9,402
940
10,372
4,314
2,259
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Rikudaryda
Discordia
15
3 / 1 / 12
8,521
852
9,504
6,819
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 13
7,476
748
4,242
9,382
12,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
shakadon09
Mercury
16
7 / 2 / 11
9,629
963
8,052
12,150
8,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
8
Kills
20
20
Deaths
8
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
4
2
W
Atlas
 
Atlas
3
2
11
4.25
L
Ah Muzen Cab
Abwesendos
Ah Muzen Cab
2
2
5
2.25
L
Jing Wei
BeX69
Jing Wei
2
4
5
1.13
L
King Arthur
EzGeGe
King Arthur
1
6
5
0.58
W
The Morrigan
JUANJOK
The Morrigan
6
1
10
11
L
Hou Yi
Melchom30
Hou Yi
1
6
4
0.5
W
Discordia
Rikudaryda
Discordia
3
1
12
9
W
1
2
13
3.75
W
Mercury
shakadon09
Mercury
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
41,529
44,662
Taken
44,473
24,368
Mitigated
41,430
5,940
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,686
1,458
1,349
1,982
7,917
2,908
0
3,272
4,408
0
11,612
W
Atlas
 
Atlas
9,359
2,559
2,360
2,240
11,808
15,053
0
0
11,808
14,304
0
L
Ah Muzen Cab
Abwesendos
Ah Muzen Cab
12,827
4,326
793
384
7,999
3,640
0
4,281
3,277
0
36,301
L
Jing Wei
BeX69
Jing Wei
5,684
4,616
0
714
8,641
3,611
0
4,533
3,476
0
20,154
L
King Arthur
EzGeGe
King Arthur
4,776
356
0
86
11,048
10,565
0
5,429
5,110
0
7,059
W
The Morrigan
JUANJOK
The Morrigan
10,372
1,699
737
328
4,314
2,259
580
0
4,217
22,211
6,424
L
Hou Yi
Melchom30
Hou Yi
7,543
2,690
267
365
9,057
3,644
0
4,236
4,624
0
13,744
W
Discordia
Rikudaryda
Discordia
9,504
350
1,978
1,611
6,819
3,386
173
0
6,819
21,795
0
W
4,242
564
997
1,763
9,382
12,075
165
0
9,382
0
6,632
W
Mercury
shakadon09
Mercury
8,052
2,258
1,134
2,491
12,150
8,657
690
0
12,150
0
15,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
42,946
115
Minions Killed
135
0
Camps Cleared
0
945,616
Distance Traveled
990,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,854
785
14
1
0
210,111
0
W
Atlas
7,918
792
28
3
0
195,025
0
L
Ah Muzen Cab
7,901
790
33
3
0
224,451
0
L
Jing Wei
8,278
828
49
5
0
187,946
0
L
King Arthur
6,923
692
5
1
0
176,181
0
W
The Morrigan
9,402
940
44
4
0
190,510
0
L
Hou Yi
6,919
692
14
1
0
146,927
0
W
Discordia
8,521
852
29
3
0
199,433
0
W
Odin
7,476
748
8
1
0
158,571
0
W
Mercury
9,629
963
26
3
0
246,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role