Player Matchup

Nemesis
Nemesis
Bronze I
HussBaylin
Nemesis
Bronze I
Level 49
God Stats
0W - 8L
1,065 SR
Queue Stats
62W - 86L
728 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze I
ZemmourLeRoxxor
Kumbhakarna
Bronze I
Level 49
God Stats
1W - 2L
1,298 SR
Queue Stats
57W - 82L
728 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
daniroor91
Sun Wukong
Silver III
Level 159
God Stats
63W - 55L
1,546 SR
Queue Stats
801W - 834L
844 MMR
Solo
Chernobog
Chernobog
Silver V
mad_dog-viper
Chernobog
Silver V
Level 96
God Stats
21W - 13L
1,582 SR
Queue Stats
296W - 339L
610 MMR
Solo
Hera
Hera
Bronze II
zengzhiji
Hera
Bronze II
Level 129
God Stats
0W - 1L
1,511 SR
Queue Stats
197W - 223L
926 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,401 SR
767 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,496 SR
964 MMR
Hun Batz
Hun Batz
Bronze I
 
Hun Batz
Bronze I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
Reeed94
Athena
Silver III
Level 142
God Stats
64W - 55L
1,533 SR
Queue Stats
323W - 362L
907 MMR
Solo
Neith
Neith
Silver III
ismax_play
Neith
Silver III
Level 107
God Stats
38W - 32L
1,520 SR
Queue Stats
179W - 209L
852 MMR
Solo
Janus
Janus
Silver III
wuetender_Ninja1
Janus
Silver III
Level 125
God Stats
2W - 6L
1,464 SR
Queue Stats
90W - 103L
887 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
yucks_junks
Baron Samedi
Silver IV
Level 129
God Stats
102W - 110L
1,460 SR
Queue Stats
131W - 155L
677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HussBaylin
Nemesis
11
1 / 4 / 0
6,724
480
2,581
12,792
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ZemmourLeRoxxor
Kumbhakarna
11
1 / 7 / 1
6,928
495
3,819
16,356
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
daniroor91
Sun Wukong
15
3 / 3 / 1
9,208
658
7,041
13,847
10,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
mad_dog-viper
Chernobog
12
0 / 4 / 2
7,185
513
6,506
10,695
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
13
2 / 2 / 1
8,134
581
9,062
6,464
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosAresMaman Brigitte

VS

Bans
ArachneThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 1 / 6
8,151
582
3,965
10,058
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Reeed94
Athena
13
0 / 0 / 12
8,556
611
8,143
12,730
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
13
6 / 1 / 7
8,394
600
12,440
9,475
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 1 / 3
9,056
647
5,899
8,212
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
yucks_junks
Baron Samedi
13
4 / 4 / 2
8,417
601
9,009
11,497
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
20
20
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
6
6
L
Nemesis
HussBaylin
Nemesis
1
4
0
0.25
W
Athena
Reeed94
Athena
0
0
12
6
L
Kumbhakarna
ZemmourLeRoxxor
Kumbhakarna
1
7
1
0.21
L
Sun Wukong
daniroor91
Sun Wukong
3
3
1
1.17
W
Neith
6
1
7
9.5
L
Chernobog
mad_dog-viper
Chernobog
0
4
2
0.25
W
7
1
3
8.5
W
Baron Samedi
yucks_junks
Baron Samedi
4
4
2
1.25
L
Hera
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,009
Damage
39,456
60,154
Taken
51,972
33,784
Mitigated
27,774
12,567
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,965
215
0
0
10,058
3,978
198
2,385
7,673
0
58,372
L
Nemesis
HussBaylin
Nemesis
2,581
992
0
1,240
12,792
4,517
0
3,300
9,426
0
51,694
W
Athena
Reeed94
Athena
8,143
1,426
150
4,389
12,730
9,878
550
3,809
8,921
33,834
0
L
Kumbhakarna
ZemmourLeRoxxor
Kumbhakarna
3,819
558
0
3,117
16,356
11,922
258
4,967
11,329
17,149
0
L
Sun Wukong
daniroor91
Sun Wukong
7,041
2,035
0
4,550
13,847
10,554
0
7,815
5,558
0
74,338
W
Neith
12,440
5,931
0
4,870
9,475
4,176
773
2,660
6,815
0
61,833
L
Chernobog
mad_dog-viper
Chernobog
6,506
3,876
0
2,410
10,695
4,118
744
3,833
6,862
0
50,603
W
5,899
123
0
1,008
8,212
3,199
716
4,061
4,151
73,318
0
W
Baron Samedi
yucks_junks
Baron Samedi
9,009
1,062
293
5,208
11,497
6,543
369
1,381
10,116
53,636
0
L
Hera
9,062
1,886
0
1,250
6,464
2,673
15
2,512
3,928
75,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
42,574
438
Minions Killed
385
0
Camps Cleared
0
1,444,494
Distance Traveled
1,421,064
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,151
582
82
6
0
327,297
0
L
Nemesis
6,724
480
74
5
0
321,124
0
W
Athena
8,556
611
42
3
0
289,386
0
L
Kumbhakarna
6,928
495
14
1
0
299,804
0
L
Sun Wukong
9,208
658
119
9
0
287,944
0
W
Neith
8,394
600
72
5
0
254,454
2
L
Chernobog
7,185
513
102
7
0
255,385
0
W
Janus
9,056
647
109
8
0
308,159
2
W
Baron Samedi
8,417
601
80
6
0
241,768
0
L
Hera
8,134
581
129
9
0
280,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role