Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CAMIS410
Hercules
Level 157
God Stats
5W - 6L
1,456 SR
Queue Stats
151W - 187L
1,431 Elo+
Solo
Ishtar
Ishtar
KGBley
Ishtar
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Team Averages
Level 134
1,485 SR
1,437 Elo+

VS

Team Averages
Level 140
1,682 SR
1,557 Elo+
Chaac
Chaac
NollRaM
Chaac
Level 147
God Stats
4W - 3L
1,672 SR
Queue Stats
127W - 129L
1,470 Elo+
Solo
Hachiman
Hachiman
Nøiado
Hachiman
Level 156
God Stats
7W - 0L
1,799 SR
Queue Stats
72W - 49L
1,672 Elo+
Solo
Discordia
Discordia
Worick0
Discordia
Level 118
God Stats
1W - 3L
1,575 SR
Queue Stats
7W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 1
7,475
748
6,122
6,568
2,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
CAMIS410
Hercules
10
1 / 2 / 2
7,300
730
7,090
9,140
8,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
KGBley
Ishtar
9
0 / 3 / 1
6,744
674
2,747
7,190
2,911
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NollRaM
Chaac
12
4 / 0 / 3
8,468
847
4,743
7,973
7,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Nøiado
Hachiman
11
3 / 2 / 4
8,398
840
9,163
7,046
2,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Worick0
Discordia
9
0 / 1 / 1
6,844
684
5,823
4,446
1,283
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Hercules
CAMIS410
Hercules
1
2
2
1
L
Ishtar
KGBley
Ishtar
0
3
1
0.17
W
Chaac
NollRaM
Chaac
4
0
3
5.5
W
Hachiman
Nøiado
Hachiman
3
2
4
2.5
W
Discordia
Worick0
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
19,729
22,898
Taken
19,465
14,114
Mitigated
11,344
2,459
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,122
812
0
660
6,568
2,452
0
1,740
4,828
31,321
0
L
Hercules
CAMIS410
Hercules
7,090
1,037
0
1,525
9,140
8,751
0
2,754
6,386
2,008
12,419
L
Ishtar
KGBley
Ishtar
2,747
1,594
0
274
7,190
2,911
0
2,309
4,881
0
22,978
W
Chaac
NollRaM
Chaac
4,743
763
0
4,949
7,973
7,742
0
2,836
4,813
1,149
17,334
W
Hachiman
Nøiado
Hachiman
9,163
4,759
0
1,800
7,046
2,319
0
3,013
3,872
0
38,115
W
Discordia
Worick0
Discordia
5,823
153
0
0
4,446
1,283
0
1,913
2,328
26,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
23,710
102
Minions Killed
124
0
Camps Cleared
0
525,579
Distance Traveled
544,413
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,475
748
45
5
0
179,034
0
L
Hercules
7,300
730
20
2
0
185,967
0
L
Ishtar
6,744
674
37
4
0
160,578
0
W
Chaac
8,468
847
29
3
0
181,117
4
W
Hachiman
8,398
840
63
6
0
165,512
2
W
Discordia
6,844
684
32
3
0
197,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role