Player Matchup

Arachne
Arachne
 
Arachne
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JellyBean02
Hou Yi
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 193L
1,657 Elo+
Solo
Horus
Horus
Shaman75
Horus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,555 Elo+
Solo
Agni
Agni
juanragamer
Agni
Level 114
God Stats
1W - 0L
1,440 SR
Queue Stats
1W - 1L
1,253 Elo+
Solo
Maman Brigitte
Maman Brigitte
rjyjackblt
Maman Brigitte
Level 157
God Stats
14W - 14L
1,194 SR
Queue Stats
351W - 353L
1,510 Elo+
Solo
Team Averages
Level 132
1,427 SR
1,495 Elo+

VS

Team Averages
Level 91
1,649 SR
1,463 Elo+
Hades
Hades
Mercile55Max
Hades
Level 125
God Stats
2W - 3L
1,591 SR
Queue Stats
496W - 436L
1,509 Elo+
Solo
Yemoja
Yemoja
Myragut
Yemoja
Level 95
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 23L
1,388 Elo+
Party 2
Vulcan
Vulcan
OwOKKavun
Vulcan
Level 52
God Stats
11W - 13L
1,532 SR
Queue Stats
190W - 200L
1,447 Elo+
Party 1
Charybdis
Charybdis
ShaLouche
Charybdis
Level 113
God Stats
2W - 1L
1,823 SR
Queue Stats
90W - 70L
1,520 Elo+
Party 2
Pele
Pele
VederT
Pele
Level 69
God Stats
4W - 1L
1,799 SR
Queue Stats
409W - 401L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 2 / 5
8,488
566
6,890
13,882
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
15
8 / 1 / 1
9,449
630
14,290
11,763
4,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Shaman75
Horus
15
2 / 1 / 3
9,507
634
11,439
10,157
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 5
9,695
646
11,366
7,962
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
rjyjackblt
Maman Brigitte
13
5 / 4 / 7
8,672
578
8,211
7,738
3,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,809
587
6,245
15,257
11,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Myragut
Yemoja
9
2 / 1 / 2
6,297
420
3,648
10,785
6,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
OwOKKavun
Vulcan
11
0 / 8 / 2
6,780
452
4,978
11,093
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ShaLouche
Charybdis
11
1 / 6 / 3
7,096
473
6,773
12,368
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pele
VederT
Pele
12
6 / 5 / 1
7,526
502
8,089
16,660
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
23
Kills
10
10
Deaths
23
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
5
2.75
W
Hou Yi
8
1
1
8.5
L
1
3
1
0.5
L
Yemoja
Myragut
Yemoja
2
1
2
3
L
Vulcan
OwOKKavun
Vulcan
0
8
2
0.13
L
Charybdis
ShaLouche
Charybdis
1
6
3
0.42
W
Horus
Shaman75
Horus
2
1
3
3.5
L
Pele
VederT
Pele
6
5
1
1.3
W
5
2
5
3.75
W
Maman Brigitte
rjyjackblt
Maman Brigitte
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,196
Damage
29,733
51,502
Taken
66,163
25,512
Mitigated
31,961
22,269
Healing
23,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,890
4,316
0
8,467
13,882
6,306
0
3,833
9,937
0
62,572
W
Hou Yi
14,290
8,967
0
7,061
11,763
4,880
241
1,484
10,279
0
79,167
L
6,245
1,268
190
9,163
15,257
11,071
0
2,259
12,084
78,805
0
L
Yemoja
Myragut
Yemoja
3,648
840
1,225
3,707
10,785
6,346
0
3,384
7,401
16,564
0
L
Vulcan
OwOKKavun
Vulcan
4,978
1,174
0
882
11,093
4,376
66
7,339
3,754
38,943
0
L
Charybdis
ShaLouche
Charybdis
6,773
4,109
0
2,977
12,368
3,990
0
1,950
10,418
0
47,621
W
Horus
Shaman75
Horus
11,439
5,204
408
3,421
10,157
7,826
0
4,228
5,929
0
87,974
L
Pele
VederT
Pele
8,089
1,605
0
5,439
16,660
6,178
0
4,645
11,870
0
46,678
W
11,366
842
0
1,585
7,962
3,110
369
3,614
4,158
87,456
0
W
Maman Brigitte
rjyjackblt
Maman Brigitte
8,211
430
0
1,327
7,738
3,390
0
1,410
6,328
27,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
36,508
534
Minions Killed
424
0
Camps Cleared
0
1,565,967
Distance Traveled
1,358,155
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,488
566
83
6
0
330,326
0
W
Hou Yi
9,449
630
124
8
0
299,466
2
L
Hades
8,809
587
158
11
0
280,206
3
L
Yemoja
6,297
420
23
2
0
218,260
2
L
Vulcan
6,780
452
78
5
0
275,034
2
L
Charybdis
7,096
473
92
6
0
255,210
0
W
Horus
9,507
634
141
9
0
298,148
1
L
Pele
7,526
502
73
5
0
329,445
0
W
Agni
9,695
646
155
10
0
315,429
0
W
Maman Brigitte
8,672
578
31
2
0
322,598
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role