Player Matchup

Jormungandr
Jormungandr
UKSuperSaggy
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 155L
1,452 Elo+
Solo
Medusa
Medusa
isragargarrrrrr
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,495 Elo+
Party 2
Scylla
Scylla
xXbyBestiaXx
Scylla
Level 84
God Stats
0W - 3L
1,218 SR
Queue Stats
9W - 10L
1,581 Elo+
Party 2
Team Averages
Level 74
1,406 SR
1,509 Elo+

VS

Team Averages
Level 99
1,374 SR
1,487 Elo+
Achilles
Achilles
 
Achilles
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CastioPL
Baron Samedi
Level 146
God Stats
1W - 4L
1,224 SR
Queue Stats
134W - 113L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
KRLu
Cernunnos
Level 106
God Stats
5W - 8L
1,399 SR
Queue Stats
106W - 97L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
UKSuperSaggy
Jormungandr
13
1 / 4 / 6
10,568
755
11,613
14,674
13,490
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 7 / 3
10,541
753
8,202
13,421
5,628
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
14
3 / 4 / 6
11,493
821
8,715
9,272
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 3 / 6
10,036
717
9,943
16,166
12,582
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CastioPL
Baron Samedi
16
13 / 3 / 2
13,337
953
16,422
14,877
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
KRLu
Cernunnos
12
1 / 3 / 7
10,220
730
8,547
10,694
4,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
15
15
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
3
6
1.33
W
Baron Samedi
CastioPL
Baron Samedi
13
3
2
4.67
W
Cernunnos
KRLu
Cernunnos
1
3
7
1.5
L
Jormungandr
UKSuperSaggy
Jormungandr
1
4
6
1
L
4
7
3
0.79
L
Scylla
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
34,912
37,367
Taken
41,737
22,737
Mitigated
25,194
2,910
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,943
1,891
0
209
16,166
12,582
196
10,282
5,884
1,624
23,385
W
Baron Samedi
CastioPL
Baron Samedi
16,422
1,169
1,139
4,763
14,877
8,508
1,495
7,360
7,517
55,068
0
W
Cernunnos
KRLu
Cernunnos
8,547
4,371
0
1,798
10,694
4,104
1,163
3,593
7,101
0
47,384
L
Jormungandr
UKSuperSaggy
Jormungandr
11,613
2,666
0
1,518
14,674
13,490
282
6,251
8,423
29,525
0
L
8,202
3,590
0
786
13,421
5,628
529
6,209
7,212
0
26,219
L
Scylla
8,715
797
0
606
9,272
3,619
364
5,451
3,821
45,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
33,593
132
Minions Killed
137
0
Camps Cleared
0
716,397
Distance Traveled
691,070
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,036
717
17
1
0
249,766
5
W
Baron Samedi
13,337
953
68
5
0
226,415
0
W
Cernunnos
10,220
730
52
4
0
214,889
0
L
Jormungandr
10,568
755
30
2
0
255,484
3
L
Medusa
10,541
753
28
2
0
208,313
0
L
Scylla
11,493
821
74
5
0
252,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role