Player Matchup

Artio
Artio
 
Artio
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
LEEyKORA
Thor
Level 67
God Stats
8W - 11L
1,408 SR
Queue Stats
646W - 699L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Rizvo
Gilgamesh
Level 126
God Stats
9W - 6L
1,210 SR
Queue Stats
681W - 708L
1,521 Elo+
Solo
Zeus
Zeus
Zyrdaxe
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,491 Elo+
Solo
Merlin
Merlin
back-712
Merlin
Level 149
God Stats
2W - 1L
1,467 SR
Queue Stats
427W - 420L
1,446 Elo+
Party 2
Team Averages
Level 116
1,417 SR
1,475 Elo+

VS

Team Averages
Level 92
1,400 SR
1,500 Elo+
Cupid
Cupid
Hedrino
Cupid
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raydre
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,623 Elo+
Solo
Cernunnos
Cernunnos
SyndromSnake
Cernunnos
Level 48
God Stats
4W - 5L
1,410 SR
Queue Stats
121W - 110L
1,489 Elo+
Party 1
Rama
Rama
ZbityTop
Rama
Level 91
God Stats
6W - 7L
1,496 SR
Queue Stats
427W - 407L
1,398 Elo+
Solo
Pele
Pele
wowsi
Pele
Level 125
God Stats
6W - 4L
1,095 SR
Queue Stats
153W - 144L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 2 / 17
9,830
894
6,319
15,939
22,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
4 / 4 / 8
8,906
810
7,946
10,914
9,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Rizvo
Gilgamesh
15
4 / 3 / 11
9,222
838
11,544
16,861
18,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Zyrdaxe
Zeus
17
6 / 3 / 9
10,364
942
20,393
10,346
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
back-712
Merlin
18
6 / 1 / 12
10,568
961
23,511
7,427
4,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hedrino
Cupid
15
1 / 3 / 8
8,194
745
5,156
16,359
15,194
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Raydre
Morgan Le Fay
15
4 / 3 / 6
8,739
794
12,046
12,695
5,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
SyndromSnake
Cernunnos
15
3 / 5 / 6
8,631
785
12,176
13,780
5,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
2 / 5 / 6
7,660
696
8,974
13,998
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
wowsi
Pele
13
1 / 5 / 5
7,920
720
8,943
15,548
9,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
21
Kills
11
13
Deaths
21
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
17
4.75
L
Cupid
Hedrino
Cupid
1
3
8
1.67
W
Thor
4
4
8
2
L
Morgan Le Fay
Raydre
Morgan Le Fay
4
3
6
2.33
W
Gilgamesh
Rizvo
Gilgamesh
4
3
11
3.17
L
Cernunnos
SyndromSnake
Cernunnos
3
5
6
1.2
L
Rama
2
5
6
1
W
Zeus
Zyrdaxe
Zeus
6
3
9
3.5
W
Merlin
back-712
Merlin
6
1
12
12
L
Pele
wowsi
Pele
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,713
Damage
47,295
61,487
Taken
72,380
60,753
Mitigated
42,715
19,556
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,319
372
3,284
3,985
15,939
22,701
835
2,815
13,124
13,220
319
L
Cupid
Hedrino
Cupid
5,156
1,407
6,279
6,334
16,359
15,194
0
12,142
4,001
0
14,718
W
Thor
7,946
375
1,120
1,484
10,914
9,606
256
1,983
8,931
0
16,694
L
Morgan Le Fay
Raydre
Morgan Le Fay
12,046
501
637
1,996
12,695
5,986
0
9,397
3,247
21,725
0
W
Gilgamesh
Rizvo
Gilgamesh
11,544
2,276
2,324
3,126
16,861
18,764
810
3,961
12,900
0
19,536
L
Cernunnos
SyndromSnake
Cernunnos
12,176
5,750
1,387
2,438
13,780
5,802
0
10,164
3,378
0
24,499
L
Rama
8,974
4,081
732
2,264
13,998
5,832
0
8,776
5,024
0
16,908
W
Zeus
Zyrdaxe
Zeus
20,393
1,555
459
2,261
10,346
4,695
286
1,738
8,608
35,348
0
W
Merlin
back-712
Merlin
23,511
1,275
662
851
7,427
4,987
2,336
1,549
5,878
39,942
0
L
Pele
wowsi
Pele
8,943
1,292
1,349
1,043
15,548
9,901
0
9,425
5,893
0
18,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
41,144
135
Minions Killed
116
0
Camps Cleared
0
1,076,912
Distance Traveled
1,016,545
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,830
894
10
1
0
211,278
0
L
Cupid
8,194
745
24
2
0
231,505
0
W
Thor
8,906
810
9
1
0
200,935
0
L
Morgan Le Fay
8,739
794
24
2
0
220,358
0
W
Gilgamesh
9,222
838
26
2
0
253,312
5
L
Cernunnos
8,631
785
40
4
0
186,561
0
L
Rama
7,660
696
15
1
0
175,620
0
W
Zeus
10,364
942
47
4
0
224,085
0
W
Merlin
10,568
961
43
4
0
187,302
0
L
Pele
7,920
720
13
1
0
202,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role