Player Matchup

Chaac
Chaac
OoShayanKINGoO
Chaac
Level 41
God Stats
2W - 1L
1,180 SR
Queue Stats
48W - 49L
1,544 Elo+
Solo
Olorun
Olorun
RealKevin23
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 189L
1,624 Elo+
Solo
Arachne
Arachne
Swampert121
Arachne
Level 198
God Stats
4W - 6L
1,632 SR
Queue Stats
58W - 47L
1,627 Elo+
Solo
Team Averages
Level 108
1,437 SR
1,599 Elo+

VS

Team Averages
Level 45
1,570 SR
1,585 Elo+
Kumbhakarna
Kumbhakarna
BonkerBeanieZ
Kumbhakarna
Level 25
God Stats
2W - 2L
1,686 SR
Queue Stats
106W - 85L
1,613 Elo+
Party 1
Hera
Hera
Paulowiz
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 1
Hercules
Hercules
SAMELTOEYO
Hercules
Level 92
God Stats
26W - 21L
1,525 SR
Queue Stats
325W - 268L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 15
11,715
781
11,957
18,017
19,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
14
3 / 1 / 13
12,043
803
15,905
8,811
4,353
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Swampert121
Arachne
16
13 / 1 / 4
13,780
919
13,691
15,750
7,762
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BonkerBeanieZ
Kumbhakarna
12
1 / 4 / 6
9,869
658
6,092
17,645
20,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hera
13
2 / 8 / 4
10,112
674
6,911
11,636
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
SAMELTOEYO
Hercules
13
2 / 6 / 3
10,431
695
9,402
18,682
20,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
18
Kills
5
7
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BonkerBeanieZ
Kumbhakarna
1
4
6
1
W
2
5
15
1.9
L
Hera
2
8
4
0.5
W
Olorun
3
1
13
9.5
L
Hercules
SAMELTOEYO
Hercules
2
6
3
0.58
W
Arachne
Swampert121
Arachne
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
22,405
42,578
Taken
47,963
31,845
Mitigated
45,826
15,038
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BonkerBeanieZ
Kumbhakarna
6,092
512
0
1,906
17,645
20,630
0
6,908
10,166
19,673
0
W
11,957
1,577
0
4,104
18,017
19,730
452
3,810
14,207
0
34,676
L
Hera
6,911
2,473
0
125
11,636
4,993
0
2,785
8,555
31,407
0
W
Olorun
15,905
9,071
594
3,061
8,811
4,353
2,132
3,881
4,930
59,564
9,488
L
Hercules
SAMELTOEYO
Hercules
9,402
2,396
0
3,266
18,682
20,203
0
5,578
12,728
617
34,043
W
Arachne
Swampert121
Arachne
13,691
8,044
0
7,279
15,750
7,762
940
6,083
9,667
0
60,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
30,412
183
Minions Killed
91
0
Camps Cleared
0
846,035
Distance Traveled
768,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,869
658
15
1
0
276,803
0
W
Chaac
11,715
781
30
2
0
282,045
0
L
Hera
10,112
674
44
3
0
211,333
0
W
Olorun
12,043
803
89
6
0
259,012
0
L
Hercules
10,431
695
32
2
0
280,453
3
W
Arachne
13,780
919
64
4
0
304,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role