Player Matchup

Thanatos
Thanatos
KuroEvo
Thanatos
Level 171
God Stats
0W - 1L
1,752 SR
Queue Stats
14W - 29L
1,412 Elo+
Party 1
Susano
Susano
LordCARRY123
Susano
Level 179
God Stats
17W - 22L
1,538 SR
Queue Stats
699W - 729L
1,488 Elo+
Solo
Sylvanus
Sylvanus
PonýSalvaje
Sylvanus
Level 127
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 10L
1,228 Elo+
Party 1
Hou Yi
Hou Yi
papitavamasalla
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,523 Elo+
Party 1
Chernobog
Chernobog
Ñeda
Chernobog
Level 153
God Stats
0W - 1L
1,913 SR
Queue Stats
7W - 18L
1,315 Elo+
Party 1
Team Averages
Level 130
1,601 SR
1,393 Elo+

VS

Team Averages
Level 109
1,478 SR
1,538 Elo+
Tiamat
Tiamat
Demonslayer491
Tiamat
Level 108
God Stats
5W - 3L
1,497 SR
Queue Stats
366W - 351L
1,528 Elo+
Party 2
Chang'e
Chang'e
EnVsable
Chang'e
Level 156
God Stats
3W - 5L
1,321 SR
Queue Stats
312W - 293L
1,596 Elo+
Solo
Hou Yi
Hou Yi
Radkidia
Hou Yi
Level 66
God Stats
1W - 0L
1,641 SR
Queue Stats
87W - 75L
1,520 Elo+
Solo
Nemesis
Nemesis
psiconap
Nemesis
Level 158
God Stats
12W - 16L
1,480 SR
Queue Stats
703W - 689L
1,513 Elo+
Solo
Raijin
Raijin
wildbillhdmax01
Raijin
Level 59
God Stats
1W - 4L
1,449 SR
Queue Stats
135W - 150L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KuroEvo
Thanatos
20
9 / 4 / 3
12,766
751
16,658
20,324
11,842
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
13
1 / 2 / 3
9,292
547
2,966
6,712
3,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
PonýSalvaje
Sylvanus
18
1 / 3 / 8
11,275
663
6,139
20,167
26,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 4 / 6
10,241
602
9,662
14,223
8,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Ñeda
Chernobog
18
1 / 5 / 5
10,411
612
10,208
18,057
10,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 14
11,769
692
23,062
10,557
9,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chang'e
EnVsable
Chang'e
20
3 / 1 / 11
11,992
705
12,327
16,167
9,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Radkidia
Hou Yi
19
7 / 2 / 3
12,764
751
9,596
11,416
4,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
psiconap
Nemesis
18
4 / 6 / 8
11,245
661
13,844
17,024
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 4 / 8
11,591
682
12,573
13,442
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
14
Kills
18
18
Deaths
15
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Chang'e
EnVsable
Chang'e
3
1
11
8.5
L
Thanatos
KuroEvo
Thanatos
9
4
3
2.63
L
Susano
1
2
3
1.25
L
Sylvanus
PonýSalvaje
Sylvanus
1
3
8
1.67
W
Hou Yi
Radkidia
Hou Yi
7
2
3
4.25
L
2
4
6
1.25
W
Nemesis
psiconap
Nemesis
4
6
8
1.33
W
2
4
8
1.5
L
Chernobog
Ñeda
Chernobog
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
71,402
79,483
Taken
68,606
59,750
Mitigated
44,330
38,991
Healing
31,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,062
1,072
0
1,219
10,557
9,042
1,186
1,007
9,550
42,747
0
W
Chang'e
EnVsable
Chang'e
12,327
944
14,401
9,343
16,167
9,119
2,515
1,411
14,756
34,090
0
L
Thanatos
KuroEvo
Thanatos
16,658
3,258
2,385
12,272
20,324
11,842
1,310
10,838
9,068
0
36,542
L
Susano
2,966
385
503
803
6,712
3,007
0
4,896
1,706
0
6,766
L
Sylvanus
PonýSalvaje
Sylvanus
6,139
1,121
11,832
7,562
20,167
26,419
296
12,992
6,678
12,941
0
W
Hou Yi
Radkidia
Hou Yi
9,596
3,134
329
2,755
11,416
4,415
1,656
1,248
10,168
0
24,948
L
9,662
2,578
621
184
14,223
8,096
1,018
8,597
5,236
0
21,776
W
Nemesis
psiconap
Nemesis
13,844
2,601
211
2,650
17,024
16,152
1,550
1,753
15,271
2,580
14,199
W
12,573
744
337
745
13,442
5,602
1,572
720
12,722
43,667
0
L
Chernobog
Ñeda
Chernobog
10,208
6,107
499
2,330
18,057
10,386
1,814
12,312
5,376
0
42,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,985
Gold Earned
59,361
148
Minions Killed
212
0
Camps Cleared
0
1,394,536
Distance Traveled
1,480,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,769
692
38
2
0
338,743
0
W
Chang'e
11,992
705
70
4
0
327,038
0
L
Thanatos
12,766
751
42
2
0
332,339
0
L
Susano
9,292
547
9
1
0
152,490
0
L
Sylvanus
11,275
663
10
1
0
303,793
0
W
Hou Yi
12,764
751
36
2
0
303,154
0
L
Hou Yi
10,241
602
25
1
0
304,384
0
W
Nemesis
11,245
661
3
0
0
238,603
0
W
Raijin
11,591
682
65
4
0
273,037
0
L
Chernobog
10,411
612
62
4
0
301,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role