Player Matchup

Chaac
Chaac
Bronze III
DrizztxDaermon
Chaac
Bronze III
Level 119
God Stats
28W - 47L
1,498 SR
Queue Stats
30W - 56L
1,497 MMR
Party 2
Medusa
Medusa
Bronze III
N1MAI
Medusa
Bronze III
Level 108
God Stats
3W - 10L
1,587 SR
Queue Stats
14W - 28L
1,500 MMR
Party 2
Hades
Hades
Bronze III
TAYL10R G4NG
Hades
Bronze III
Level 89
God Stats
8W - 10L
1,616 SR
Queue Stats
18W - 33L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,567 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,415 SR
1,279 MMR
Shiva
Shiva
Silver IV
EnforcerJoker
Shiva
Silver IV
Level 128
God Stats
1W - 3L
1,271 SR
Queue Stats
15W - 35L
1,224 MMR
Party 1
Vamana
Vamana
Silver III
EnviousBanshee
Vamana
Silver III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 45L
1,201 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Jasecase00
Morgan Le Fay
Silver III
Level 141
God Stats
2W - 1L
1,474 SR
Queue Stats
14W - 34L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
9,337
622
12,639
18,327
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
N1MAI
Medusa
14
5 / 3 / 1
11,004
734
14,913
14,893
6,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 3
10,408
694
10,382
18,867
9,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisBastetNe ZhaAchillesThoth

VS

Bans
BacchusDanzaburouAthenaUllrKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 14
11,359
757
11,404
20,411
26,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 12
12,114
808
14,756
23,817
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Jasecase00
Morgan Le Fay
16
11 / 1 / 6
12,955
864
20,784
10,526
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
6
Kills
17
17
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
2
4
14
2.25
W
4
1
12
10
W
Morgan Le Fay
Jasecase00
Morgan Le Fay
11
1
6
14
L
Medusa
N1MAI
Medusa
5
3
1
1.83
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
46,944
52,087
Taken
54,754
31,059
Mitigated
51,330
9,162
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,639
1,202
253
3,061
18,327
14,905
0
6,091
11,188
0
29,941
W
11,404
2,421
1,828
5,926
20,411
26,083
601
5,215
14,756
3,025
27,261
W
14,756
5,657
0
7,757
23,817
18,951
1,074
4,719
18,616
7,050
35,383
W
Morgan Le Fay
Jasecase00
Morgan Le Fay
20,784
1,258
0
4,182
10,526
6,296
807
1,246
9,065
70,642
0
L
Medusa
N1MAI
Medusa
14,913
8,466
0
2,353
14,893
6,191
0
7,145
7,051
0
60,631
L
10,382
554
256
3,239
18,867
9,963
0
9,773
8,360
39,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
36,428
150
Minions Killed
157
0
Camps Cleared
0
744,363
Distance Traveled
808,644
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,337
622
23
2
0
253,373
0
W
Shiva
11,359
757
30
2
0
256,168
2
W
Vamana
12,114
808
43
3
0
276,161
0
W
Morgan Le Fay
12,955
864
84
6
0
276,315
0
L
Medusa
11,004
734
72
5
0
253,342
0
L
Hades
10,408
694
55
4
0
237,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role