Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Dmon890
Susano
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 148L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fapington14
Tsukuyomi
Level 119
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 13L
1,481 Elo+
Solo
Skadi
Skadi
WolfofAres
Skadi
Level 120
God Stats
0W - 1L
1,729 SR
Queue Stats
45W - 42L
1,575 Elo+
Solo
Izanami
Izanami
jonahss
Izanami
Level 105
God Stats
19W - 18L
1,487 SR
Queue Stats
465W - 465L
1,464 Elo+
Solo
Team Averages
Level 106
1,588 SR
1,481 Elo+

VS

Team Averages
Level 117
1,467 SR
1,496 Elo+
Baron Samedi
Baron Samedi
BLACK J0KER 18
Baron Samedi
Level 183
God Stats
3W - 1L
1,811 SR
Queue Stats
142W - 128L
1,499 Elo+
Party 1
Scylla
Scylla
Bestfisher1368
Scylla
Level 88
God Stats
2W - 5L
1,312 SR
Queue Stats
327W - 343L
1,456 Elo+
Solo
Neith
Neith
DynamosRose
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Emmiccino
Chronos
Level 69
God Stats
2W - 2L
1,537 SR
Queue Stats
133W - 106L
1,528 Elo+
Solo
Ah Puch
Ah Puch
ibugzbunnyii
Ah Puch
Level 157
God Stats
2W - 2L
1,177 SR
Queue Stats
85W - 83L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 4 / 8
6,904
628
3,407
6,295
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Dmon890
Susano
14
2 / 8 / 4
7,875
716
1,957
12,445
5,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Fapington14
Tsukuyomi
17
5 / 6 / 5
9,973
907
17,891
14,349
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Skadi
10
0 / 5 / 6
6,852
623
2,695
7,484
2,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
jonahss
Izanami
16
9 / 7 / 5
10,237
931
8,902
13,809
6,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACK J0KER 18
Baron Samedi
16
2 / 4 / 22
10,044
913
6,561
15,039
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 3 / 10
10,033
912
6,091
8,416
3,348
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 14
9,529
866
5,237
9,368
3,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
Emmiccino
Chronos
15
1 / 3 / 22
9,179
834
8,837
11,649
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
ibugzbunnyii
Ah Puch
18
17 / 3 / 10
11,539
1,049
23,435
10,498
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
108
16
Kills
30
30
Deaths
17
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
8
1
W
Baron Samedi
BLACK J0KER 18
Baron Samedi
2
4
22
3.25
W
6
3
10
3.67
L
Susano
Dmon890
Susano
2
8
4
0.5
W
4
4
14
2.75
W
Chronos
Emmiccino
Chronos
1
3
22
4
L
Tsukuyomi
Fapington14
Tsukuyomi
5
6
5
1.25
L
Skadi
0
5
6
0.6
W
Ah Puch
ibugzbunnyii
Ah Puch
17
3
10
7.33
L
Izanami
jonahss
Izanami
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
50,161
54,382
Taken
54,970
23,131
Mitigated
34,840
5,965
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,407
0
237
188
6,295
2,327
0
4,671
1,516
5,939
0
W
Baron Samedi
BLACK J0KER 18
Baron Samedi
6,561
366
3,877
4,880
15,039
16,457
396
894
14,145
16,119
0
W
6,091
290
1,625
1,795
8,416
3,348
948
244
8,172
19,913
0
L
Susano
Dmon890
Susano
1,957
73
380
581
12,445
5,084
0
10,850
1,301
0
6,882
W
5,237
1,559
0
1,847
9,368
3,861
1,759
517
8,851
0
12,434
W
Chronos
Emmiccino
Chronos
8,837
2,272
1,677
2,738
11,649
5,455
3,827
804
10,845
20,802
0
L
Tsukuyomi
Fapington14
Tsukuyomi
17,891
4,255
0
2,441
14,349
6,478
0
10,992
3,056
0
33,497
L
Skadi
2,695
432
0
199
7,484
2,802
0
6,214
1,044
0
6,394
W
Ah Puch
ibugzbunnyii
Ah Puch
23,435
1,413
961
2,486
10,498
5,719
951
948
9,550
36,852
0
L
Izanami
jonahss
Izanami
8,902
5,730
495
1,444
13,809
6,440
0
11,057
2,541
0
16,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
50,324
81
Minions Killed
124
0
Camps Cleared
0
737,270
Distance Traveled
955,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,904
628
5
0
0
104,669
0
W
Baron Samedi
10,044
913
12
1
0
200,880
0
W
Scylla
10,033
912
46
4
0
184,524
0
L
Susano
7,875
716
15
1
0
167,908
0
W
Neith
9,529
866
16
1
0
206,502
0
W
Chronos
9,179
834
16
1
0
212,963
0
L
Tsukuyomi
9,973
907
25
2
0
201,581
0
L
Skadi
6,852
623
11
1
0
104,903
0
W
Ah Puch
11,539
1,049
34
3
0
150,187
0
L
Izanami
10,237
931
25
2
0
158,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role