Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Akeili
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
BooGaa
Gilgamesh
Level 114
God Stats
2W - 1L
1,717 SR
Queue Stats
130W - 34L
1,833 Elo+
Party 2
Terra
Terra
Vulcan
Terra
Level 147
God Stats
3W - 1L
1,825 SR
Queue Stats
97W - 77L
1,607 Elo+
Solo
Team Averages
Level 118
1,608 SR
1,591 Elo+

VS

Team Averages
Level 141
1,599 SR
1,572 Elo+
Cerberus
Cerberus
IIXSAMMANXII
Cerberus
Level 128
God Stats
2W - 4L
1,638 SR
Queue Stats
631W - 625L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kev_duh
Ah Muzen Cab
Level 154
God Stats
8W - 8L
1,639 SR
Queue Stats
472W - 489L
1,556 Elo+
Party 3
Hachiman
Hachiman
MrToastyOG
Hachiman
Level 120
God Stats
1W - 4L
1,528 SR
Queue Stats
366W - 360L
1,543 Elo+
Party 1
Chang'e
Chang'e
SuperSaltyScrub-
Chang'e
Level 152
God Stats
2W - 3L
1,509 SR
Queue Stats
182W - 177L
1,577 Elo+
Party 3
Neith
Neith
WaggishHaddock
Neith
Level 153
God Stats
4W - 3L
1,679 SR
Queue Stats
197W - 197L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 2 / 8
10,583
882
11,378
9,985
6,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
 
Danzaburou
14
0 / 3 / 10
8,854
738
10,587
10,708
5,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Akeili
Zhong Kui
16
4 / 3 / 9
9,647
804
13,332
13,022
12,172
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
BooGaa
Gilgamesh
16
2 / 2 / 12
9,772
814
14,923
19,403
17,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Vulcan
Terra
17
4 / 1 / 12
10,770
898
7,977
15,140
17,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IIXSAMMANXII
Cerberus
14
0 / 5 / 10
7,935
661
8,328
21,141
22,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Kev_duh
Ah Muzen Cab
17
5 / 3 / 6
9,510
793
15,526
10,439
4,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MrToastyOG
Hachiman
16
5 / 5 / 5
8,834
736
17,346
12,937
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 7
6,804
567
4,867
6,430
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 9
8,816
735
12,919
11,114
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
17
Kills
11
11
Deaths
18
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
8
5.5
W
Danzaburou
 
Danzaburou
0
3
10
1.67
W
Zhong Kui
Akeili
Zhong Kui
4
3
9
2.83
W
Gilgamesh
BooGaa
Gilgamesh
2
2
12
4
L
Cerberus
IIXSAMMANXII
Cerberus
0
5
10
1
L
Ah Muzen Cab
Kev_duh
Ah Muzen Cab
5
3
6
2.67
L
Hachiman
MrToastyOG
Hachiman
5
5
5
1.5
L
0
3
7
1.17
W
Terra
Vulcan
Terra
4
1
12
10
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,197
Damage
58,986
68,258
Taken
62,061
58,405
Mitigated
40,830
29,670
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,378
143
1,211
1,751
9,985
6,458
1,486
1,470
8,515
25,277
0
W
Danzaburou
 
Danzaburou
10,587
4,276
798
2,671
10,708
5,379
3,552
2,717
7,991
0
26,642
W
Zhong Kui
Akeili
Zhong Kui
13,332
1,232
0
2,751
13,022
12,172
1,418
2,429
10,593
24,700
0
W
Gilgamesh
BooGaa
Gilgamesh
14,923
3,797
1,227
5,021
19,403
17,334
1,383
4,258
15,145
0
29,180
L
Cerberus
IIXSAMMANXII
Cerberus
8,328
420
0
9,545
21,141
22,468
127
9,890
11,251
12,245
0
L
Ah Muzen Cab
Kev_duh
Ah Muzen Cab
15,526
3,211
494
1,709
10,439
4,840
0
5,728
4,711
0
35,907
L
Hachiman
MrToastyOG
Hachiman
17,346
9,433
924
1,876
12,937
5,873
0
7,752
5,185
0
25,867
L
4,867
275
4,025
2,035
6,430
2,381
64
2,279
4,151
7,314
0
W
Terra
Vulcan
Terra
7,977
451
7,864
6,376
15,140
17,062
283
2,321
12,819
12,069
0
L
12,919
3,081
753
2,806
11,114
5,268
0
7,038
4,076
0
32,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,626
Gold Earned
41,899
162
Minions Killed
141
0
Camps Cleared
0
1,107,484
Distance Traveled
927,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,583
882
30
3
0
218,566
0
W
Danzaburou
8,854
738
44
4
0
204,419
0
W
Zhong Kui
9,647
804
40
3
0
205,758
0
W
Gilgamesh
9,772
814
37
3
0
237,586
0
L
Cerberus
7,935
661
18
2
0
191,334
0
L
Ah Muzen Cab
9,510
793
47
4
0
196,204
0
L
Hachiman
8,834
736
29
2
0
191,568
0
L
Chang'e
6,804
567
5
0
0
165,771
0
W
Terra
10,770
898
11
1
0
241,155
0
L
Neith
8,816
735
42
4
0
182,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role