Player Matchup

Hades
Hades
IMyOuRDadOk76
Hades
Level 161
God Stats
3W - 7L
1,629 SR
Queue Stats
450W - 481L
1,527 Elo+
Solo
Hel
Hel
ManmadeSole
Hel
Level 126
God Stats
8W - 2L
1,919 SR
Queue Stats
255W - 245L
1,552 Elo+
Solo
Charybdis
Charybdis
Scarface916
Charybdis
Level 171
God Stats
3W - 7L
1,691 SR
Queue Stats
351W - 345L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
ScoopSnookems
Kuzenbo
Level 199
God Stats
33W - 23L
1,702 SR
Queue Stats
1,120W - 1,132L
1,519 Elo+
Solo
Ishtar
Ishtar
oSo Kalepzo
Ishtar
Level 149
God Stats
2W - 7L
1,035 SR
Queue Stats
997W - 1,071L
1,458 Elo+
Solo
Team Averages
Level 161
1,595 SR
1,526 Elo+

VS

Team Averages
Level 134
1,556 SR
1,527 Elo+
Ah Puch
Ah Puch
Hellagraphz
Ah Puch
Level 159
God Stats
6W - 1L
1,848 SR
Queue Stats
258W - 180L
1,578 Elo+
Solo
Nike
Nike
MonstersRebirth
Nike
Level 122
God Stats
3W - 3L
1,344 SR
Queue Stats
199W - 207L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
Tw3aken
Ao Kuang
Level 85
God Stats
1W - 0L
1,429 SR
Queue Stats
5W - 6L
1,498 Elo+
Party 1
Bellona
Bellona
TwistedDust
Bellona
Level 158
God Stats
1W - 1L
1,567 SR
Queue Stats
84W - 80L
1,509 Elo+
Party 1
Yemoja
Yemoja
cptblackbush
Yemoja
Level 147
God Stats
10W - 7L
1,591 SR
Queue Stats
330W - 318L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,512
1,085
8,808
10,015
6,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 3 / 3
5,991
999
4,155
7,397
5,940
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Scarface916
Charybdis
11
1 / 3 / 5
6,133
1,022
3,911
5,746
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
11
2 / 3 / 5
6,225
1,038
3,385
9,041
10,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
1
0 / 0 / 0
1,564
261
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hellagraphz
Ah Puch
13
3 / 0 / 10
7,270
1,212
10,992
5,016
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 11
7,013
1,169
6,356
8,325
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Tw3aken
Ao Kuang
12
3 / 2 / 8
6,849
1,142
7,372
9,921
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
TwistedDust
Bellona
11
4 / 3 / 5
6,720
1,120
3,676
7,987
8,245
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
12
2 / 0 / 12
7,230
1,205
1,915
4,462
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
7
Kills
14
14
Deaths
7
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Hellagraphz
Ah Puch
3
0
10
8
L
1
5
3
0.5
L
3
3
3
1.5
W
2
2
11
3.75
L
Charybdis
Scarface916
Charybdis
1
3
5
1.17
L
Kuzenbo
2
3
5
1.5
W
Ao Kuang
Tw3aken
Ao Kuang
3
2
8
3.5
W
Bellona
TwistedDust
Bellona
4
3
5
2.17
W
Yemoja
2
0
12
8
L
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
30,311
32,199
Taken
35,711
25,117
Mitigated
33,260
9,262
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Hellagraphz
Ah Puch
10,992
468
426
1,926
5,016
2,596
280
2,907
2,109
29,396
0
L
8,808
177
259
2,316
10,015
6,441
0
6,706
3,019
19,940
0
L
4,155
27
2,759
1,876
7,397
5,940
0
3,976
3,374
10,509
0
W
6,356
550
349
819
8,325
7,872
146
2,784
5,541
0
10,758
L
Charybdis
Scarface916
Charybdis
3,911
1,524
0
67
5,746
2,410
0
3,328
2,262
0
6,321
L
Kuzenbo
3,385
921
1,004
981
9,041
10,326
0
5,386
3,509
4,286
0
W
Ao Kuang
Tw3aken
Ao Kuang
7,372
1,476
353
2,046
9,921
11,048
1,060
5,994
3,927
10,855
244
W
Bellona
TwistedDust
Bellona
3,676
690
265
924
7,987
8,245
322
2,228
5,759
0
5,983
W
Yemoja
1,915
959
9,984
2,837
4,462
3,499
214
2,435
2,027
3,697
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
35,082
61
Minions Killed
76
0
Camps Cleared
0
422,172
Distance Traveled
609,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,270
1,212
41
7
0
128,391
0
L
Hades
6,512
1,085
32
5
0
95,877
0
L
Hel
5,991
999
8
1
0
121,637
0
W
Nike
7,013
1,169
11
2
0
122,957
0
L
Charybdis
6,133
1,022
14
2
0
102,515
0
L
Kuzenbo
6,225
1,038
7
1
0
102,143
0
W
Ao Kuang
6,849
1,142
10
2
0
128,563
0
W
Bellona
6,720
1,120
9
2
0
103,850
0
W
Yemoja
7,230
1,205
5
1
0
125,711
0
L
Ishtar
1,564
261
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role