Player Matchup

Pele
Pele
 
Pele
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PortJeans327
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 2
Ares
Ares
RhavenXD
Ares
Level 156
God Stats
0W - 2L
1,329 SR
Queue Stats
21W - 17L
1,483 Elo+
Solo
Lancelot
Lancelot
kpd10
Lancelot
Level 147
God Stats
7W - 3L
1,800 SR
Queue Stats
75W - 47L
1,635 Elo+
Party 2
Team Averages
Level 132
1,526 SR
1,465 Elo+

VS

Team Averages
Level 100
1,378 SR
1,437 Elo+
Jormungandr
Jormungandr
AirPodTod
Jormungandr
Level 49
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 8L
1,171 Elo+
Solo
Raijin
Raijin
Francosoo11
Raijin
Level 144
God Stats
11W - 7L
1,551 SR
Queue Stats
512W - 470L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
GLADIATTORXS
Ne Zha
Level 143
God Stats
1W - 2L
1,219 SR
Queue Stats
412W - 366L
1,506 Elo+
Party 1
Achilles
Achilles
Mootx19
Achilles
Level 122
God Stats
2W - 3L
1,311 SR
Queue Stats
75W - 68L
1,522 Elo+
Party 3
Hou Yi
Hou Yi
sock0000
Hou Yi
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 130L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 1 / 1
8,238
588
6,741
11,940
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
 
Ix Chel
13
1 / 4 / 2
8,189
585
6,154
10,409
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
PortJeans327
Artemis
11
1 / 10 / 4
6,488
463
4,655
13,948
5,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
10
3 / 2 / 2
6,870
491
4,038
9,622
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
kpd10
Lancelot
14
3 / 3 / 0
8,864
633
13,881
14,781
9,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AirPodTod
Jormungandr
12
0 / 1 / 2
7,250
518
5,200
10,597
7,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
15
5 / 3 / 3
8,757
626
9,234
8,998
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
1 / 1 / 5
8,224
587
5,083
12,660
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Mootx19
Achilles
13
5 / 4 / 8
8,991
642
7,738
16,130
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
sock0000
Hou Yi
15
8 / 3 / 1
9,491
678
13,124
10,901
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
19
20
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
1
1
4.5
L
Ix Chel
 
Ix Chel
1
4
2
0.5
W
Jormungandr
AirPodTod
Jormungandr
0
1
2
1
W
Raijin
5
3
3
2.17
W
Ne Zha
1
1
5
3.5
W
Achilles
Mootx19
Achilles
5
4
8
2.25
L
Artemis
PortJeans327
Artemis
1
10
4
0.3
L
Ares
3
2
2
2
L
Lancelot
kpd10
Lancelot
3
3
0
1
W
Hou Yi
sock0000
Hou Yi
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
40,379
60,700
Taken
59,286
30,864
Mitigated
36,293
11,849
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,741
1,966
0
1,991
11,940
5,154
0
1,628
10,312
0
67,085
L
Ix Chel
 
Ix Chel
6,154
1,269
50
1,772
10,409
4,509
41
4,324
6,085
66,965
0
W
Jormungandr
AirPodTod
Jormungandr
5,200
1,508
0
702
10,597
7,207
698
0
10,597
47,203
22
W
Raijin
9,234
1,192
0
1,640
8,998
3,601
0
3,451
5,547
72,983
0
W
Ne Zha
5,083
1,000
0
6,034
12,660
5,357
0
530
12,130
0
54,975
W
Achilles
Mootx19
Achilles
7,738
1,524
0
3,308
16,130
16,121
611
3,633
12,497
0
34,177
L
Artemis
PortJeans327
Artemis
4,655
1,852
0
1,563
13,948
5,078
51
1,356
12,592
0
30,080
L
Ares
4,038
288
0
1,403
9,622
7,001
0
1,381
8,241
20,668
0
L
Lancelot
kpd10
Lancelot
13,881
2,710
0
5,070
14,781
9,122
0
6,171
8,610
0
78,136
W
Hou Yi
sock0000
Hou Yi
13,124
6,848
0
1,445
10,901
4,007
2,932
2,578
8,323
0
79,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
42,713
396
Minions Killed
453
0
Camps Cleared
0
1,391,852
Distance Traveled
1,418,500
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,238
588
99
7
0
320,738
0
L
Ix Chel
8,189
585
131
9
0
287,899
1
W
Jormungandr
7,250
518
80
6
0
288,968
0
W
Raijin
8,757
626
131
9
0
270,240
3
W
Ne Zha
8,224
587
87
6
0
318,238
0
W
Achilles
8,991
642
26
2
0
297,312
0
L
Artemis
6,488
463
36
3
0
244,146
0
L
Ares
6,870
491
22
2
0
221,544
1
L
Lancelot
8,864
633
108
8
0
317,525
2
W
Hou Yi
9,491
678
129
9
0
243,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role