Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Chong1nator
Ne Zha
Level 156
God Stats
10W - 8L
1,599 SR
Queue Stats
402W - 375L
1,460 Elo+
Party 2
Hercules
Hercules
El Capitan1112
Hercules
Level 128
God Stats
24W - 18L
1,604 SR
Queue Stats
477W - 462L
1,507 Elo+
Solo
Scylla
Scylla
Monstercj2K
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,485 Elo+
Party 2
Freya
Freya
Takemebacisa
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,338 Elo+
Party 3
Team Averages
Level 118
1,541 SR
1,458 Elo+

VS

Team Averages
Level 119
1,591 SR
1,505 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CtrlAltMexican
Pele
Level 108
God Stats
10W - 5L
1,722 SR
Queue Stats
201W - 195L
1,531 Elo+
Party 1
Cerberus
Cerberus
MASSIOSARE98
Cerberus
Level 97
God Stats
12W - 6L
1,702 SR
Queue Stats
82W - 74L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
XxDawKin18xX
Nu Wa
Level 135
God Stats
78W - 61L
1,532 SR
Queue Stats
354W - 330L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 2 / 2
5,091
424
907
4,398
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
11
3 / 1 / 0
6,735
561
4,248
11,116
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
6
1 / 3 / 1
5,300
442
4,301
8,501
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
0 / 1 / 1
6,829
569
2,685
8,217
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 2
5,910
493
4,928
9,705
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 1
7,115
593
4,390
4,204
1,944
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
 
Anhur
11
2 / 1 / 1
6,739
562
4,286
7,193
2,843
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 0 / 2
7,896
658
7,308
9,201
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
MASSIOSARE98
Cerberus
10
0 / 2 / 3
6,165
514
3,622
7,560
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 1
7,817
651
7,729
5,789
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
11
11
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
2
0.5
W
Anubis
 
Anubis
2
0
1
2.5
W
Anhur
 
Anhur
2
1
1
2.5
L
Ne Zha
3
1
0
3
W
5
0
2
6
L
Hercules
1
3
1
0.5
W
Cerberus
MASSIOSARE98
Cerberus
0
2
3
0.75
L
Scylla
0
1
1
0.5
L
0
4
2
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
27,335
41,937
Taken
33,947
13,759
Mitigated
15,123
13,568
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
907
142
180
642
4,398
946
0
2,227
2,171
18,454
0
W
Anubis
 
Anubis
4,390
148
0
3,225
4,204
1,944
1,198
529
3,675
57,693
0
W
Anhur
 
Anhur
4,286
3,077
0
2,451
7,193
2,843
652
2,245
4,797
0
40,418
L
Ne Zha
4,248
1,549
0
2,674
11,116
3,961
0
2,118
8,998
0
53,590
W
7,308
2,106
0
2,960
9,201
3,452
0
1,898
7,183
0
65,727
L
Hercules
4,301
1,605
0
1,831
8,501
3,158
0
5,128
3,373
0
17,892
W
Cerberus
MASSIOSARE98
Cerberus
3,622
129
0
2,899
7,560
4,976
138
786
6,668
18,665
0
L
Scylla
2,685
383
0
4,379
8,217
2,928
0
5,114
3,103
59,441
0
L
4,928
1,402
0
3,862
9,705
2,766
0
1,154
8,551
32,177
0
W
7,729
1,594
0
3,609
5,789
1,908
648
2,685
3,104
61,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
35,732
319
Minions Killed
418
0
Camps Cleared
0
1,003,171
Distance Traveled
1,140,377
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,091
424
37
3
0
127,560
0
W
Anubis
7,115
593
115
10
0
227,961
0
W
Anhur
6,739
562
69
6
0
225,247
0
L
Ne Zha
6,735
561
90
8
0
269,946
2
W
Pele
7,896
658
98
8
0
274,102
0
L
Hercules
5,300
442
19
2
0
175,619
0
W
Cerberus
6,165
514
37
3
0
249,059
4
L
Scylla
6,829
569
111
9
0
211,891
4
L
Freya
5,910
493
62
5
0
218,155
1
W
Nu Wa
7,817
651
99
8
0
164,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role