Player Matchup

Izanami
Izanami
Ahoy_Deajis
Izanami
Level 42
God Stats
2W - 4L
1,487 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 2
Artio
Artio
GhostfaceIsHotAF
Artio
Level 8
God Stats
1W - 0L
1,716 SR
Queue Stats
17W - 21L
1,301 Elo+
Party 2
Rama
Rama
MonkeyLuffy5807
Rama
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
306W - 310L
1,448 Elo+
Solo
Zeus
Zeus
Mrgreysheep
Zeus
Level 45
God Stats
142W - 133L
1,476 SR
Queue Stats
143W - 134L
1,424 Elo+
Solo
Bakasura
Bakasura
RUUHROOH
Bakasura
Level 48
God Stats
1W - 1L
1,219 SR
Queue Stats
101W - 79L
1,604 Elo+
Solo
Team Averages
Level 38
1,479 SR
1,434 Elo+

VS

Team Averages
Level 53
1,534 SR
1,396 Elo+
Surtr
Surtr
BWARE95
Surtr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,276 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Eyyy4Effort
Maman Brigitte
Level 45
God Stats
6W - 13L
1,477 SR
Queue Stats
87W - 123L
1,386 Elo+
Solo
Hera
Hera
FlowerKel
Hera
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImR1ven
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,727 SR
Queue Stats
103W - 110L
1,434 Elo+
Party 3
Bacchus
Bacchus
N8tv I Void
Bacchus
Level 58
God Stats
1W - 2L
1,468 SR
Queue Stats
99W - 137L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahoy_Deajis
Izanami
12
4 / 1 / 3
6,925
577
3,036
6,702
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 8
6,404
534
2,968
12,110
9,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 1 / 1
8,751
729
8,118
6,552
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 4
7,398
617
7,461
7,095
2,391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
RUUHROOH
Bakasura
15
6 / 1 / 4
8,480
707
7,600
12,037
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BWARE95
Surtr
12
3 / 0 / 0
6,788
566
1,798
7,519
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Maman Brigitte
Eyyy4Effort
Maman Brigitte
12
2 / 6 / 3
7,044
587
5,996
13,272
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
9
0 / 6 / 2
5,391
449
2,114
5,748
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
ImR1ven
Morgan Le Fay
10
0 / 4 / 1
5,354
446
6,267
7,720
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
N8tv I Void
Bacchus
9
1 / 6 / 1
5,779
482
3,854
11,578
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
6
8
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahoy_Deajis
Izanami
4
1
3
5.5
L
Surtr
BWARE95
Surtr
3
0
0
3
L
Maman Brigitte
Eyyy4Effort
Maman Brigitte
2
6
3
0.58
L
Hera
0
6
2
0.17
W
2
3
8
2
L
Morgan Le Fay
ImR1ven
Morgan Le Fay
0
4
1
0.13
W
9
1
1
9.5
W
1
2
4
1.5
L
Bacchus
N8tv I Void
Bacchus
1
6
1
0.25
W
Bakasura
RUUHROOH
Bakasura
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
20,029
44,496
Taken
45,837
22,324
Mitigated
22,654
11,234
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahoy_Deajis
Izanami
3,036
1,781
0
1,027
6,702
2,685
1,702
3,731
2,971
0
40,529
L
Surtr
BWARE95
Surtr
1,798
527
0
736
7,519
4,357
304
4,240
3,055
482
23,027
L
Maman Brigitte
Eyyy4Effort
Maman Brigitte
5,996
790
0
712
13,272
4,997
0
2,534
10,455
58,418
1,177
L
Hera
2,114
710
0
0
5,748
1,320
0
328
5,420
23,932
0
W
2,968
881
95
2,020
12,110
9,329
123
5,627
6,483
19,454
0
L
Morgan Le Fay
ImR1ven
Morgan Le Fay
6,267
1,073
0
1,377
7,720
2,521
416
1,040
5,774
29,924
0
W
8,118
6,772
129
2,341
6,552
2,657
508
3,545
3,007
0
58,223
W
7,461
936
0
2,375
7,095
2,391
844
2,362
4,733
54,270
0
L
Bacchus
N8tv I Void
Bacchus
3,854
1,108
211
2,429
11,578
9,459
194
2,287
8,935
18,953
0
W
Bakasura
RUUHROOH
Bakasura
7,600
4,798
0
3,247
12,037
5,262
14
2,831
9,206
0
70,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
30,356
385
Minions Killed
240
0
Camps Cleared
0
1,161,692
Distance Traveled
1,035,330
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,925
577
67
6
0
204,229
0
L
Surtr
6,788
566
56
5
0
215,405
0
L
Maman Brigitte
7,044
587
93
8
0
224,155
1
L
Hera
5,391
449
20
2
0
186,237
1
W
Artio
6,404
534
18
2
0
268,549
2
L
Morgan Le Fay
5,354
446
50
4
0
195,020
0
W
Rama
8,751
729
95
8
0
210,080
4
W
Zeus
7,398
617
85
7
0
212,141
0
L
Bacchus
5,779
482
21
2
0
214,513
0
W
Bakasura
8,480
707
120
10
0
266,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role