Player Matchup

Ao Kuang
Ao Kuang
Gold III
Brandonismad12
Ao Kuang
Gold III
Level 158
God Stats
3W - 1L
1,696 SR
Queue Stats
251W - 252L
1,628 MMR
Solo
Lancelot
Lancelot
Gold I
ENVY562
Lancelot
Gold I
Level 90
God Stats
5W - 6L
1,578 SR
Queue Stats
126W - 125L
1,720 MMR
Party 2
Maui
Maui
Gold III
GodlikeGecko
Maui
Gold III
Level 88
God Stats
1W - 2L
1,320 SR
Queue Stats
32W - 22L
1,670 MMR
Solo
Agni
Agni
Gold III
KAUREN-9
Agni
Gold III
Level 203
God Stats
50W - 46L
1,602 SR
Queue Stats
455W - 469L
1,614 MMR
Solo
Hachiman
Hachiman
Gold IV
TBM_ENVY562
Hachiman
Gold IV
Level 146
God Stats
24W - 17L
1,626 SR
Queue Stats
177W - 180L
1,558 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,564 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 174
1,531 SR
1,620 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
CasuallyNobody
Awilix
Gold II
Level 158
God Stats
1W - 0L
1,529 SR
Queue Stats
18W - 6L
1,667 MMR
Party 3
Jing Wei
Jing Wei
Platinum IV
Monito90
Jing Wei
Platinum IV
Level 224
God Stats
3W - 3L
1,436 SR
Queue Stats
510W - 517L
1,521 MMR
Party 1
Chronos
Chronos
Platinum III
TremendoJunior
Chronos
Platinum III
Level 168
God Stats
3W - 3L
1,584 SR
Queue Stats
312W - 302L
1,831 MMR
Party 1
Ares
Ares
Gold III
xLEGENDx415
Ares
Gold III
Level 130
God Stats
1W - 0L
1,604 SR
Queue Stats
13W - 6L
1,584 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 2 / 0
5,627
512
3,930
9,406
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
ENVY562
Lancelot
9
0 / 5 / 0
5,554
505
5,230
12,255
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 0
6,096
554
2,911
9,834
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
11
0 / 4 / 1
6,001
546
3,675
7,709
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
TBM_ENVY562
Hachiman
10
0 / 2 / 1
5,618
511
4,231
6,820
2,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Maman BrigitteChernobogAthena

VS

Bans
ThorSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 2
7,515
683
6,342
10,268
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
9 / 1 / 1
8,047
732
7,507
8,059
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Monito90
Jing Wei
12
0 / 1 / 3
6,684
608
5,497
6,509
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
7,378
671
5,436
7,567
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
6,041
549
5,325
10,059
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
2
4
L
Ao Kuang
1
2
0
0.5
W
9
1
1
9.5
L
Lancelot
ENVY562
Lancelot
0
5
0
0
L
2
1
0
2
L
Agni
0
4
1
0.13
W
Jing Wei
Monito90
Jing Wei
0
1
3
1.5
L
Hachiman
TBM_ENVY562
Hachiman
0
2
1
0.25
W
2
0
4
4
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
30,107
46,024
Taken
42,462
21,903
Mitigated
21,504
11,158
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,342
1,865
0
2,924
10,268
5,616
0
426
9,262
0
51,337
L
Ao Kuang
3,930
1,101
0
2,534
9,406
3,440
0
2,061
7,345
35,833
423
W
7,507
2,649
0
1,899
8,059
2,939
274
1,296
6,679
0
61,008
L
Lancelot
ENVY562
Lancelot
5,230
916
0
3,320
12,255
6,770
0
0
12,255
0
33,277
L
2,911
1,189
0
1,720
9,834
6,538
0
4,842
4,992
13,365
0
L
Agni
3,675
0
0
682
7,709
2,922
0
3,041
4,668
44,312
0
W
Jing Wei
Monito90
Jing Wei
5,497
4,152
0
3,411
6,509
2,730
395
1,878
4,631
0
55,892
L
Hachiman
TBM_ENVY562
Hachiman
4,231
2,007
0
2,902
6,820
2,233
0
817
6,003
0
41,802
W
5,436
1,364
0
3,588
7,567
2,991
1,721
3,592
3,807
66,291
0
W
5,325
1,097
0
2,629
10,059
7,228
46
3,022
6,955
18,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
35,665
309
Minions Killed
423
0
Camps Cleared
0
1,131,231
Distance Traveled
1,191,577
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,515
683
96
9
0
224,404
1
L
Ao Kuang
5,627
512
70
6
0
251,944
0
W
Awilix
8,047
732
86
8
0
300,904
0
L
Lancelot
5,554
505
65
6
0
216,802
2
L
Maui
6,096
554
24
2
0
246,135
3
L
Agni
6,001
546
86
8
0
212,639
2
W
Jing Wei
6,684
608
88
8
0
202,994
2
L
Hachiman
5,618
511
64
6
0
203,711
4
W
Chronos
7,378
671
132
12
0
226,397
1
W
Ares
6,041
549
21
2
0
236,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role