Player Matchup

Amaterasu
Amaterasu
ELVER69D
Amaterasu
Level 84
God Stats
0W - 1L
1,576 SR
Queue Stats
7W - 13L
1,346 Elo+
Party 2
Bellona
Bellona
Elempotrador01
Bellona
Level 46
God Stats
0W - 1L
1,465 SR
Queue Stats
6W - 15L
1,272 Elo+
Party 2
Ravana
Ravana
GoopingBussyMeat
Ravana
Level 26
God Stats
0W - 2L
1,331 SR
Queue Stats
47W - 83L
1,374 Elo+
Solo
Chronos
Chronos
Mayk0ll
Chronos
Level 86
God Stats
1W - 1L
1,697 SR
Queue Stats
17W - 27L
1,385 Elo+
Party 2
Atlas
Atlas
SamuelRF17
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,333 Elo+
Party 2
Team Averages
Level 54
1,514 SR
1,342 Elo+

VS

Team Averages
Level 58
1,388 SR
1,404 Elo+
Yu Huang
Yu Huang
El Mimo Nda
Yu Huang
Level 81
God Stats
2W - 3L
1,673 SR
Queue Stats
189W - 210L
1,361 Elo+
Party 1
Chernobog
Chernobog
MerLin the Yeti
Chernobog
Level 68
God Stats
1W - 3L
1,190 SR
Queue Stats
68W - 57L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Senz Lopz
Jormungandr
Level 49
God Stats
10W - 9L
1,395 SR
Queue Stats
296W - 305L
1,431 Elo+
Party 1
Neith
Neith
Senz Marii
Neith
Level 66
God Stats
9W - 12L
1,366 SR
Queue Stats
190W - 210L
1,412 Elo+
Party 1
Kali
Kali
UnoMe1002
Kali
Level 25
God Stats
1W - 2L
1,318 SR
Queue Stats
82W - 105L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ELVER69D
Amaterasu
17
3 / 5 / 12
9,207
658
11,221
20,023
20,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
5 / 8 / 6
9,983
713
15,057
25,628
24,047
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 3 / 5
8,035
574
4,292
7,061
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Mayk0ll
Chronos
16
5 / 7 / 4
9,230
659
16,385
16,989
7,278
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
17
2 / 6 / 5
9,456
675
8,596
17,819
23,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
El Mimo Nda
Yu Huang
18
4 / 4 / 19
10,879
777
19,380
13,257
7,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MerLin the Yeti
Chernobog
16
4 / 5 / 9
10,228
731
14,184
12,454
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Senz Lopz
Jormungandr
19
6 / 3 / 16
11,280
806
10,512
17,489
19,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
20
11 / 3 / 12
12,138
867
24,835
15,795
10,253
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
16
4 / 6 / 10
10,989
785
9,118
18,129
15,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
19
Kills
29
29
Deaths
21
32
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ELVER69D
Amaterasu
3
5
12
1.8
W
Yu Huang
El Mimo Nda
Yu Huang
4
4
19
3.38
L
5
8
6
1
L
4
3
5
2.17
L
Chronos
Mayk0ll
Chronos
5
7
4
1
W
Chernobog
MerLin the Yeti
Chernobog
4
5
9
1.7
L
Atlas
2
6
5
0.75
W
Jormungandr
Senz Lopz
Jormungandr
6
3
16
4.67
W
Neith
11
3
12
5.67
W
Kali
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,551
Damage
78,029
87,520
Taken
77,124
78,712
Mitigated
59,985
15,386
Healing
21,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ELVER69D
Amaterasu
11,221
3,669
701
6,362
20,023
20,515
0
6,211
13,635
0
15,344
W
Yu Huang
El Mimo Nda
Yu Huang
19,380
1,631
0
1,102
13,257
7,801
272
4,044
9,213
32,982
0
L
15,057
4,302
618
1,935
25,628
24,047
706
7,895
17,530
0
24,870
L
4,292
1,517
199
1,048
7,061
3,504
0
2,531
4,488
0
6,630
L
Chronos
Mayk0ll
Chronos
16,385
6,005
472
2,535
16,989
7,278
520
7,299
9,546
33,389
0
W
Chernobog
MerLin the Yeti
Chernobog
14,184
6,676
1,026
1,836
12,454
7,257
4,053
4,467
7,987
0
27,291
L
Atlas
8,596
4,222
94
1,422
17,819
23,368
72
5,956
11,594
19,445
0
W
Jormungandr
Senz Lopz
Jormungandr
10,512
2,577
2,064
3,522
17,489
19,637
539
7,502
9,987
20,522
0
W
Neith
24,835
10,866
1,067
5,791
15,795
10,253
2,684
3,145
12,650
0
44,863
W
Kali
9,118
5,217
392
5,118
18,129
15,037
792
5,823
12,306
0
16,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,911
Gold Earned
55,514
83
Minions Killed
142
0
Camps Cleared
0
922,620
Distance Traveled
1,192,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,207
658
10
1
0
275,385
0
W
Yu Huang
10,879
777
33
2
0
251,053
0
L
Bellona
9,983
713
15
1
0
183,802
0
L
Ravana
8,035
574
2
0
0
80,905
0
L
Chronos
9,230
659
44
3
0
193,858
0
W
Chernobog
10,228
731
25
2
0
210,714
0
L
Atlas
9,456
675
12
1
0
188,670
0
W
Jormungandr
11,280
806
16
1
0
262,637
0
W
Neith
12,138
867
46
3
0
219,660
0
W
Kali
10,989
785
22
2
0
248,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role