Player Matchup

Hachiman
Hachiman
Fadedxfantom
Hachiman
Level 124
God Stats
24W - 18L
1,526 SR
Queue Stats
81W - 80L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
LAST M0H1KAN
Kuzenbo
Level 115
God Stats
36W - 33L
1,477 SR
Queue Stats
50W - 50L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Trickalloy
Kukulkan
Level 86
God Stats
8W - 7L
1,498 SR
Queue Stats
33W - 27L
1,501 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,503 Elo+

VS

Team Averages
Level 115
1,564 SR
1,467 Elo+
Terra
Terra
GBN Rose
Terra
Level 146
God Stats
19W - 15L
1,557 SR
Queue Stats
533W - 519L
1,425 Elo+
Solo
Charybdis
Charybdis
Metztli Tree
Charybdis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,424 Elo+
Solo
Kukulkan
Kukulkan
SmokeNsmite
Kukulkan
Level 107
God Stats
8W - 6L
1,634 SR
Queue Stats
216W - 224L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fadedxfantom
Hachiman
15
8 / 2 / 2
12,400
827
19,677
13,998
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
LAST M0H1KAN
Kuzenbo
15
2 / 0 / 9
11,194
746
10,120
13,066
19,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Trickalloy
Kukulkan
14
1 / 3 / 4
10,341
689
7,521
7,867
3,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GBN Rose
Terra
14
1 / 1 / 4
10,652
710
7,454
16,339
18,084
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Metztli Tree
Charybdis
11
1 / 7 / 0
10,054
670
6,614
17,336
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
SmokeNsmite
Kukulkan
15
3 / 3 / 2
11,363
758
16,091
11,956
5,639
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fadedxfantom
Hachiman
8
2
2
4.5
L
Terra
GBN Rose
Terra
1
1
4
3
W
Kuzenbo
LAST M0H1KAN
Kuzenbo
2
0
9
6.5
L
Charybdis
Metztli Tree
Charybdis
1
7
0
0.14
L
Kukulkan
SmokeNsmite
Kukulkan
3
3
2
1.33
W
Kukulkan
Trickalloy
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,318
Damage
30,159
34,931
Taken
45,631
29,698
Mitigated
30,262
8,443
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fadedxfantom
Hachiman
19,677
13,705
0
5,164
13,998
6,770
0
10,356
3,642
0
69,098
L
Terra
GBN Rose
Terra
7,454
547
82
571
16,339
18,084
23
6,061
10,278
28,889
0
W
Kuzenbo
LAST M0H1KAN
Kuzenbo
10,120
3,109
433
2,596
13,066
19,487
0
7,577
5,489
16,940
634
L
Charybdis
Metztli Tree
Charybdis
6,614
3,934
0
3,964
17,336
6,539
486
7,157
10,179
0
33,721
L
Kukulkan
SmokeNsmite
Kukulkan
16,091
615
0
5,059
11,956
5,639
0
4,362
7,594
75,228
0
W
Kukulkan
Trickalloy
Kukulkan
7,521
157
0
250
7,867
3,441
0
6,136
1,731
56,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
32,069
177
Minions Killed
199
0
Camps Cleared
0
879,752
Distance Traveled
792,904
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,400
827
87
6
0
262,279
0
L
Terra
10,652
710
36
2
0
302,116
1
W
Kuzenbo
11,194
746
11
1
0
322,736
6
L
Charybdis
10,054
670
51
3
0
211,390
0
L
Kukulkan
11,363
758
112
7
0
279,398
0
W
Kukulkan
10,341
689
79
5
0
294,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role