Player Matchup

Ares
Ares
ElFlaKo200
Ares
Level 158
God Stats
6W - 8L
1,640 SR
Queue Stats
203W - 173L
1,581 Elo+
Party 2
Anhur
Anhur
WeeWizz
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,808 Elo+
Party 4
Arachne
Arachne
henbob
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,671 Elo+
Party 4
King Arthur
King Arthur
lSathanl
King Arthur
Level 145
God Stats
2W - 6L
1,303 SR
Queue Stats
192W - 160L
1,588 Elo+
Party 2
Scylla
Scylla
stephen326
Scylla
Level 126
God Stats
0W - 1L
1,764 SR
Queue Stats
25W - 7L
1,900 Elo+
Party 4
Team Averages
Level 98
1,541 SR
1,710 Elo+

VS

Team Averages
Level 154
1,578 SR
1,552 Elo+
Sol
Sol
 
Sol
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
PFC Flatcolt
Serqet
Level 148
God Stats
13W - 10L
1,563 SR
Queue Stats
421W - 372L
1,588 Elo+
Party 3
Anubis
Anubis
PFCelmasfeo
Anubis
Level 129
God Stats
36W - 21L
1,645 SR
Queue Stats
148W - 120L
1,592 Elo+
Party 3
Horus
Horus
jumanji34
Horus
Level 158
God Stats
6W - 1L
1,680 SR
Queue Stats
292W - 286L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,226
402
723
7,893
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
WeeWizz
Anhur
11
0 / 1 / 0
6,352
489
3,215
7,072
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
henbob
Arachne
13
5 / 3 / 1
7,577
583
7,354
14,762
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lSathanl
King Arthur
12
1 / 3 / 3
7,408
570
8,714
12,327
10,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
stephen326
Scylla
11
0 / 4 / 2
6,412
493
2,976
7,569
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 0
7,715
593
8,685
8,095
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
 
Charon
11
0 / 0 / 2
7,237
557
3,775
3,735
2,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
13
1 / 3 / 2
7,281
560
4,990
11,440
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
7 / 2 / 1
8,843
680
9,206
8,361
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
jumanji34
Horus
12
2 / 1 / 2
6,997
538
5,571
9,681
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
12
13
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
0
2
W
Charon
 
Charon
0
0
2
1
L
0
2
1
0.25
W
Serqet
1
3
2
0.67
W
Anubis
7
2
1
3.75
L
Anhur
WeeWizz
Anhur
0
1
0
0
L
Arachne
henbob
Arachne
5
3
1
1.83
W
Horus
jumanji34
Horus
2
1
2
3
L
King Arthur
lSathanl
King Arthur
1
3
3
0.83
L
Scylla
stephen326
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
32,227
49,623
Taken
41,312
26,064
Mitigated
20,695
12,731
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,685
4,000
0
4,804
8,095
2,327
3,690
17
8,078
63,306
8,781
W
Charon
 
Charon
3,775
361
0
1,144
3,735
2,425
152
171
3,564
21,504
0
L
723
133
0
2,400
7,893
5,603
0
4,936
2,957
13,446
0
W
Serqet
4,990
555
0
1,922
11,440
6,617
0
759
10,681
0
42,974
W
Anubis
9,206
319
0
5,632
8,361
4,130
0
2,483
5,878
74,193
0
L
Anhur
WeeWizz
Anhur
3,215
1,491
0
2,294
7,072
2,756
0
4,662
2,410
0
44,517
L
Arachne
henbob
Arachne
7,354
4,090
0
4,554
14,762
5,493
68
3,872
10,662
0
55,546
W
Horus
jumanji34
Horus
5,571
2,446
172
1,608
9,681
5,196
0
1,482
8,199
0
56,783
L
King Arthur
lSathanl
King Arthur
8,714
752
0
2,080
12,327
10,340
0
1,907
9,720
3,045
51,327
L
Scylla
stephen326
Scylla
2,976
293
0
1,403
7,569
1,872
0
6,231
1,338
47,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
38,073
344
Minions Killed
456
0
Camps Cleared
0
1,217,261
Distance Traveled
1,323,030
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,715
593
136
10
0
251,535
5
W
Charon
7,237
557
35
3
0
255,060
0
L
Ares
5,226
402
21
2
0
190,032
1
W
Serqet
7,281
560
83
6
0
257,800
0
W
Anubis
8,843
680
117
9
0
262,361
2
L
Anhur
6,352
489
74
6
0
248,147
0
L
Arachne
7,577
583
90
7
0
319,867
0
W
Horus
6,997
538
85
7
0
296,274
0
L
King Arthur
7,408
570
84
6
0
250,866
2
L
Scylla
6,412
493
75
6
0
208,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role