Player Matchup

Ares
Ares
HEYimHOBO
Ares
Level 140
God Stats
1W - 1L
1,632 SR
Queue Stats
105W - 111L
1,537 Elo+
Solo
Chang'e
Chang'e
Pvt Hotshot
Chang'e
Level 122
God Stats
8W - 6L
1,316 SR
Queue Stats
296W - 278L
1,510 Elo+
Party 2
Tiamat
Tiamat
Sgt DesertWolf
Tiamat
Level 136
God Stats
5W - 4L
1,380 SR
Queue Stats
210W - 217L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Stasani
Gilgamesh
Level 133
God Stats
3W - 5L
1,390 SR
Queue Stats
428W - 437L
1,479 Elo+
Solo
Camazotz
Camazotz
kingslayerxoxo
Camazotz
Level 101
God Stats
1W - 0L
1,549 SR
Queue Stats
56W - 62L
1,492 Elo+
Solo
Team Averages
Level 126
1,454 SR
1,504 Elo+

VS

Team Averages
Level 109
1,540 SR
1,528 Elo+
Xing Tian
Xing Tian
BilboSwaggns
Xing Tian
Level 127
God Stats
1W - 1L
1,820 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 1
Ullr
Ullr
Justasangin
Ullr
Level 68
God Stats
13W - 13L
1,351 SR
Queue Stats
85W - 95L
1,399 Elo+
Solo
Achilles
Achilles
MrSimppyBOIII
Achilles
Level 22
God Stats
18W - 16L
1,498 SR
Queue Stats
19W - 18L
1,519 Elo+
Party 1
Set
Set
Seanzila
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,533 Elo+
Party 1
Raijin
Raijin
angel27pr
Raijin
Level 200
God Stats
0W - 3L
1,529 SR
Queue Stats
143W - 128L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 0 / 13
8,815
882
5,678
11,957
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Pvt Hotshot
Chang'e
15
5 / 1 / 12
8,549
855
13,944
10,475
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 1 / 11
7,752
775
7,402
7,154
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Stasani
Gilgamesh
14
4 / 2 / 13
8,247
825
6,149
12,041
10,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
16
6 / 0 / 3
8,840
884
6,199
7,518
4,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BilboSwaggns
Xing Tian
12
0 / 7 / 0
6,915
692
5,480
12,734
9,039
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 3
7,602
760
7,033
7,721
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
MrSimppyBOIII
Achilles
12
0 / 4 / 1
6,827
683
6,819
8,602
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 1
7,886
789
4,637
10,137
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
angel27pr
Raijin
15
2 / 1 / 1
8,487
849
9,462
5,820
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
19
Kills
3
4
Deaths
19
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BilboSwaggns
Xing Tian
0
7
0
0
W
Ares
2
0
13
8.5
L
0
2
3
0.75
L
Achilles
MrSimppyBOIII
Achilles
0
4
1
0.13
W
Chang'e
Pvt Hotshot
Chang'e
5
1
12
11
L
1
5
1
0.3
W
2
1
11
7.5
W
Gilgamesh
Stasani
Gilgamesh
4
2
13
5.25
L
Raijin
angel27pr
Raijin
2
1
1
2.5
W
Camazotz
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,372
Damage
33,431
49,145
Taken
45,014
38,953
Mitigated
29,074
14,172
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BilboSwaggns
Xing Tian
5,480
382
0
0
12,734
9,039
22
9,723
2,863
14,136
0
W
Ares
5,678
1,168
0
1,931
11,957
14,777
0
2,992
8,513
15,162
0
L
7,033
1,923
0
616
7,721
2,996
0
3,418
4,171
0
24,172
L
Achilles
MrSimppyBOIII
Achilles
6,819
659
0
1,066
8,602
9,338
0
5,096
3,317
0
8,017
W
Chang'e
Pvt Hotshot
Chang'e
13,944
1,207
2,647
4,077
10,475
4,651
80
3,946
6,046
30,878
0
L
4,637
1,857
0
492
10,137
5,438
0
4,851
5,153
0
29,830
W
7,402
702
0
500
7,154
4,628
59
2,684
4,229
16,347
0
W
Gilgamesh
Stasani
Gilgamesh
6,149
1,827
0
1,202
12,041
10,335
36
2,327
9,187
0
16,501
L
Raijin
angel27pr
Raijin
9,462
507
0
354
5,820
2,263
0
3,304
2,486
30,025
0
W
Camazotz
6,199
653
0
3,815
7,518
4,562
0
1,962
5,285
0
32,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
37,717
177
Minions Killed
185
0
Camps Cleared
0
1,061,585
Distance Traveled
1,026,286
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,915
692
6
1
0
179,684
0
W
Ares
8,815
882
13
1
0
225,905
0
L
Ullr
7,602
760
41
4
0
193,223
0
L
Achilles
6,827
683
6
1
0
224,422
0
W
Chang'e
8,549
855
43
4
0
227,023
0
L
Set
7,886
789
54
5
0
208,062
0
W
Tiamat
7,752
775
35
4
0
193,661
1
W
Gilgamesh
8,247
825
16
2
0
209,305
2
L
Raijin
8,487
849
78
8
0
220,895
0
W
Camazotz
8,840
884
70
7
0
205,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role