Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
DexterDX
Ra
Level 139
God Stats
4W - 12L
1,219 SR
Queue Stats
516W - 498L
1,531 Elo+
Solo
Vulcan
Vulcan
FelRipeRodriks
Vulcan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,497 Elo+
Party 3
Yu Huang
Yu Huang
pessime0
Yu Huang
Level 148
God Stats
2W - 1L
1,625 SR
Queue Stats
56W - 39L
1,614 Elo+
Party 1
Team Averages
Level 122
1,469 SR
1,528 Elo+

VS

Team Averages
Level 130
1,468 SR
1,457 Elo+
Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ITheDarkZx
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Hachiman
Hachiman
blueshiki
Hachiman
Level 122
God Stats
19W - 27L
1,523 SR
Queue Stats
406W - 424L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gympiegympie
Morgan Le Fay
Level 154
God Stats
4W - 8L
1,318 SR
Queue Stats
669W - 632L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 1 / 1
5,577
797
3,463
5,356
3,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
 
Thanatos
8
6 / 2 / 0
4,979
711
2,869
6,755
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 2
4,073
582
2,434
3,082
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 2 / 1
3,559
508
1,467
3,246
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
pessime0
Yu Huang
9
1 / 0 / 1
4,943
706
2,653
2,642
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 2 / 0
3,827
547
917
4,876
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
 
Camazotz
4
1 / 3 / 0
3,498
500
1,743
3,411
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
ITheDarkZx
Jormungandr
6
1 / 2 / 2
4,296
614
1,103
4,717
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
blueshiki
Hachiman
7
3 / 1 / 0
4,430
633
3,865
3,837
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
gympiegympie
Morgan Le Fay
8
0 / 2 / 0
4,236
605
1,910
4,562
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
5
5
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
1
3.5
W
Thanatos
 
Thanatos
6
2
0
3
L
Bastet
 
Bastet
0
2
0
0
L
Camazotz
 
Camazotz
1
3
0
0.33
W
0
0
2
1
W
0
2
1
0.25
L
Jormungandr
ITheDarkZx
Jormungandr
1
2
2
1
L
Hachiman
blueshiki
Hachiman
3
1
0
3
L
Morgan Le Fay
gympiegympie
Morgan Le Fay
0
2
0
0
W
Yu Huang
pessime0
Yu Huang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,886
Damage
9,538
21,081
Taken
21,403
8,028
Mitigated
7,562
9,116
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,463
2,019
0
2,633
5,356
3,027
0
288
5,038
0
31,887
W
Thanatos
 
Thanatos
2,869
590
0
3,383
6,755
2,134
0
855
5,822
0
19,947
L
Bastet
 
Bastet
917
163
0
664
4,876
1,252
0
620
4,256
0
18,098
L
Camazotz
 
Camazotz
1,743
993
0
807
3,411
1,164
0
0
3,411
0
9,214
W
2,434
238
96
1,754
3,082
945
220
629
2,453
21,119
0
W
1,467
513
0
500
3,246
1,015
0
309
2,937
15,083
0
L
Jormungandr
ITheDarkZx
Jormungandr
1,103
250
0
1,016
4,717
2,365
0
1,621
3,027
11,958
0
L
Hachiman
blueshiki
Hachiman
3,865
1,775
0
809
3,837
1,178
0
2,156
1,626
0
24,614
L
Morgan Le Fay
gympiegympie
Morgan Le Fay
1,910
208
0
737
4,562
1,603
0
2,033
2,529
25,484
0
W
Yu Huang
pessime0
Yu Huang
2,653
304
0
750
2,642
907
123
764
1,818
38,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
20,287
231
Minions Killed
150
0
Camps Cleared
0
692,981
Distance Traveled
604,748
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,577
797
64
9
0
149,152
0
W
Thanatos
4,979
711
39
6
0
155,630
0
L
Bastet
3,827
547
29
4
0
167,423
0
L
Camazotz
3,498
500
11
2
0
60,668
0
W
Ra
4,073
582
42
6
0
119,806
0
W
Vulcan
3,559
508
18
3
0
129,383
0
L
Jormungandr
4,296
614
9
1
0
127,584
0
L
Hachiman
4,430
633
48
7
0
117,492
1
L
Morgan Le Fay
4,236
605
53
8
0
131,581
0
W
Yu Huang
4,943
706
68
10
0
139,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role