Player Matchup

Skadi
Skadi
BeagsSnipes
Skadi
Level 108
God Stats
32W - 18L
1,612 SR
Queue Stats
145W - 178L
1,479 Elo+
Party 1
Bakasura
Bakasura
Reptiledude555
Bakasura
Level 124
God Stats
7W - 8L
1,452 SR
Queue Stats
87W - 128L
1,431 Elo+
Party 1
Charon
Charon
SultanoftheSeas
Charon
Level 123
God Stats
4W - 4L
1,485 SR
Queue Stats
70W - 89L
1,478 Elo+
Party 1
Eset
Eset
WhoCalledYmir
Eset
Level 144
God Stats
3W - 4L
1,353 SR
Queue Stats
88W - 106L
1,507 Elo+
Party 1
Hachiman
Hachiman
ZWarrior0311
Hachiman
Level 153
God Stats
5W - 2L
1,662 SR
Queue Stats
161W - 202L
1,506 Elo+
Party 1
Team Averages
Level 130
1,513 SR
1,480 Elo+

VS

Team Averages
Level 122
1,549 SR
1,514 Elo+
Ares
Ares
Crimmykinz
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Solo
Tiamat
Tiamat
Lilith6367
Tiamat
Level 129
God Stats
1W - 3L
1,617 SR
Queue Stats
79W - 89L
1,506 Elo+
Party 2
Medusa
Medusa
Speedy9801
Medusa
Level 94
God Stats
0W - 3L
1,451 SR
Queue Stats
8W - 12L
1,465 Elo+
Party 2
Erlang Shen
Erlang Shen
Yah Boi9943
Erlang Shen
Level 153
God Stats
2W - 2L
1,631 SR
Queue Stats
171W - 168L
1,559 Elo+
Solo
Kali
Kali
Yubel2713
Kali
Level 128
God Stats
1W - 2L
1,545 SR
Queue Stats
92W - 92L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,208
621
5,979
4,618
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
11
4 / 0 / 3
6,340
634
5,381
7,844
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 1 / 7
6,636
664
5,555
4,351
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 2
7,522
752
6,295
8,112
3,610
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
ZWarrior0311
Hachiman
13
3 / 1 / 1
7,170
717
4,643
5,985
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,961
496
1,887
10,588
8,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Lilith6367
Tiamat
10
0 / 2 / 0
5,484
548
2,281
5,444
2,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Speedy9801
Medusa
8
0 / 3 / 1
4,831
483
3,745
7,333
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Yah Boi9943
Erlang Shen
9
0 / 3 / 0
5,212
521
4,999
11,736
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
10
2 / 2 / 0
5,792
579
3,337
8,821
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
3
1
0.17
L
Tiamat
Lilith6367
Tiamat
0
2
0
0
W
Bakasura
4
0
3
5.5
L
Medusa
Speedy9801
Medusa
0
3
1
0.17
W
1
1
7
4.5
W
2
0
2
3
L
Erlang Shen
Yah Boi9943
Erlang Shen
0
3
0
0
L
Kali
2
2
0
1
W
Hachiman
ZWarrior0311
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
16,249
30,910
Taken
43,922
13,647
Mitigated
24,947
13,192
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,979
2,458
0
513
4,618
1,626
561
877
3,741
0
45,161
L
1,887
264
0
1,736
10,588
8,934
0
2,643
7,388
16,415
0
L
Tiamat
Lilith6367
Tiamat
2,281
169
0
1,289
5,444
2,449
0
314
5,130
35,022
0
W
Bakasura
5,381
3,471
0
2,147
7,844
3,079
0
228
7,616
0
39,644
L
Medusa
Speedy9801
Medusa
3,745
1,280
0
816
7,333
2,791
0
2,113
5,090
0
25,063
W
5,555
1,026
0
1,940
4,351
3,121
260
837
3,514
20,741
0
W
6,295
2,163
112
5,867
8,112
3,610
0
0
8,112
61,372
0
L
Erlang Shen
Yah Boi9943
Erlang Shen
4,999
2,397
0
4,703
11,736
7,256
0
5,122
6,123
0
33,393
L
Kali
3,337
1,868
0
1,743
8,821
3,517
0
1,658
6,888
0
42,347
W
Hachiman
ZWarrior0311
Hachiman
4,643
2,499
0
2,613
5,985
2,211
0
2,226
3,759
0
55,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
26,280
386
Minions Killed
256
0
Camps Cleared
0
1,047,789
Distance Traveled
1,011,972
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,208
621
82
8
0
196,096
0
L
Ares
4,961
496
23
2
0
194,166
2
L
Tiamat
5,484
548
72
7
0
190,057
2
W
Bakasura
6,340
634
72
7
0
261,066
0
L
Medusa
4,831
483
43
4
0
189,829
0
W
Charon
6,636
664
24
2
0
190,547
2
W
Eset
7,522
752
102
10
0
198,618
2
L
Erlang Shen
5,212
521
48
5
0
203,393
0
L
Kali
5,792
579
70
7
0
234,527
1
W
Hachiman
7,170
717
106
11
0
201,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role