Player Matchup

Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
CocoTaco
Neith
Bronze III
Level 124
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
Gingerbilly92
Ix Chel
Bronze III
Level 87
God Stats
0W - 2L
1,790 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,540 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,567 SR
1,487 MMR
Nox
Nox
Gold V
Wazzoou
Nox
Gold V
Level 136
God Stats
49W - 48L
1,491 SR
Queue Stats
97W - 117L
1,440 MMR
Party 2
Anhur
Anhur
Gold V
itmightbewicked
Anhur
Gold V
Level 97
God Stats
4W - 2L
1,617 SR
Queue Stats
30W - 36L
1,454 MMR
Solo
Terra
Terra
Gold III
wafflesssTM
Terra
Gold III
Level 116
God Stats
52W - 48L
1,594 SR
Queue Stats
113W - 134L
1,567 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 2
9,662
644
10,286
15,576
5,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
CocoTaco
Neith
13
2 / 3 / 0
10,215
681
11,164
14,268
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
13
0 / 3 / 2
9,713
648
6,561
12,778
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
KuzenboNe ZhaAh PuchThothAthena

VS

Bans
MartichorasVamanaAtlasRavanaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
1 / 0 / 5
10,886
726
11,818
8,266
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 0 / 2
12,714
848
14,924
12,570
5,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 2 / 9
11,283
752
10,231
14,873
17,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
2
0.25
L
Neith
CocoTaco
Neith
2
3
0
0.67
L
Ix Chel
0
3
2
0.33
W
Nox
1
0
5
3.5
W
8
0
2
9
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
36,973
42,622
Taken
35,709
16,491
Mitigated
27,045
6,623
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,286
6,146
0
250
15,576
5,931
0
7,901
7,675
0
52,990
L
Neith
CocoTaco
Neith
11,164
6,068
0
3,733
14,268
5,739
370
6,436
7,832
0
38,277
L
Ix Chel
6,561
244
1,431
1,209
12,778
4,821
150
7,506
5,272
31,398
0
W
Nox
11,818
416
0
1,650
8,266
3,861
659
1,738
6,438
62,794
0
W
14,924
9,358
0
4,257
12,570
5,999
1,736
3,023
9,203
0
77,534
W
10,231
439
393
2,313
14,873
17,185
220
2,040
12,612
20,553
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
34,883
182
Minions Killed
206
0
Camps Cleared
0
788,156
Distance Traveled
859,378
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,662
644
89
6
0
259,777
0
L
Neith
10,215
681
54
4
0
245,505
4
L
Ix Chel
9,713
648
39
3
0
282,874
0
W
Nox
10,886
726
86
6
0
277,645
0
W
Anhur
12,714
848
97
6
0
272,385
0
W
Terra
11,283
752
23
2
0
309,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role