Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ilkian
Medusa
Level 100
God Stats
9W - 5L
1,500 SR
Queue Stats
246W - 258L
1,383 Elo+
Solo
Anubis
Anubis
Metukka
Anubis
Level 141
God Stats
1W - 0L
1,206 SR
Queue Stats
1W - 2L
1,231 Elo+
Solo
Ra
Ra
NicoNicolas2002
Ra
Level 150
God Stats
17W - 10L
1,657 SR
Queue Stats
277W - 264L
1,510 Elo+
Solo
Loki
Loki
X-ZOOZ-1432
Loki
Level 44
God Stats
2W - 0L
1,196 SR
Queue Stats
129W - 132L
1,259 Elo+
Solo
Team Averages
Level 112
1,412 SR
1,377 Elo+

VS

Team Averages
Level 83
1,486 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
Lubedbanana
Morgan Le Fay
Level 67
God Stats
8W - 6L
1,611 SR
Queue Stats
173W - 169L
1,464 Elo+
Solo
Izanami
Izanami
ORYZA_1
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,497 Elo+
Solo
Da Ji
Da Ji
WoUnDs_GhOsT
Da Ji
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 75L
1,449 Elo+
Solo
Nox
Nox
morrigo
Nox
Level 145
God Stats
5W - 6L
1,420 SR
Queue Stats
195W - 175L
1,544 Elo+
Solo
Bacchus
Bacchus
plutoiscold
Bacchus
Level 67
God Stats
11W - 14L
1,400 SR
Queue Stats
68W - 98L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 4
5,700
570
1,696
6,587
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Ilkian
Medusa
10
3 / 1 / 1
6,103
610
6,385
6,326
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Metukka
Anubis
11
2 / 3 / 0
6,352
635
4,349
5,473
2,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 0
7,251
725
7,197
8,742
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 0 / 2
6,536
654
3,266
8,558
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lubedbanana
Morgan Le Fay
9
1 / 4 / 1
5,321
532
4,624
9,464
3,556
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ORYZA_1
Izanami
9
0 / 3 / 1
5,193
519
1,625
6,620
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 4 / 1
5,679
568
5,670
8,893
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
11
1 / 1 / 1
5,942
594
2,197
5,107
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
plutoiscold
Bacchus
7
1 / 2 / 1
4,914
491
2,813
6,713
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
14
Kills
6
7
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
4
3
W
Medusa
Ilkian
Medusa
3
1
1
3.5
L
Morgan Le Fay
Lubedbanana
Morgan Le Fay
1
4
1
0.38
W
Anubis
Metukka
Anubis
2
3
0
0.67
W
4
2
0
2
L
Izanami
ORYZA_1
Izanami
0
3
1
0.17
L
3
4
1
0.88
W
4
0
2
5
L
Nox
1
1
1
1.5
L
Bacchus
plutoiscold
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
16,929
35,686
Taken
36,797
16,043
Mitigated
15,809
14,554
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,696
452
165
1,862
6,587
3,835
363
1,139
5,448
20,787
0
W
Medusa
Ilkian
Medusa
6,385
2,506
0
1,396
6,326
2,720
304
1,252
5,074
0
41,865
L
Morgan Le Fay
Lubedbanana
Morgan Le Fay
4,624
594
0
3,328
9,464
3,556
0
5,461
3,635
31,669
0
W
Anubis
Metukka
Anubis
4,349
255
0
1,938
5,473
2,825
365
2,262
3,211
47,102
0
W
7,197
1,261
72
4,223
8,742
3,611
162
3,807
4,935
50,118
0
L
Izanami
ORYZA_1
Izanami
1,625
1,243
0
1,460
6,620
2,143
0
459
6,161
0
31,854
L
5,670
1,191
0
144
8,893
2,930
0
3,322
5,451
0
25,148
W
3,266
910
0
4,898
8,558
3,052
0
1,174
7,384
0
41,197
L
Nox
2,197
344
0
1,391
5,107
1,795
0
2,122
2,985
48,484
0
L
Bacchus
plutoiscold
Bacchus
2,813
349
0
2,085
6,713
5,385
0
1,390
5,323
9,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
27,049
329
Minions Killed
221
0
Camps Cleared
0
965,477
Distance Traveled
1,025,627
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,700
570
33
3
0
192,262
0
W
Medusa
6,103
610
61
6
0
165,759
3
L
Morgan Le Fay
5,321
532
40
4
0
202,279
1
W
Anubis
6,352
635
77
8
0
183,397
0
W
Ra
7,251
725
88
9
0
184,677
0
L
Izanami
5,193
519
53
5
0
193,958
0
L
Da Ji
5,679
568
36
4
0
222,058
0
W
Loki
6,536
654
70
7
0
239,382
0
L
Nox
5,942
594
85
9
0
208,441
2
L
Bacchus
4,914
491
7
1
0
198,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role