Player Matchup

Cu Chulainn
Cu Chulainn
Giacomo1032
Cu Chulainn
Level 100
God Stats
4W - 11L
1,365 SR
Queue Stats
63W - 84L
1,404 Elo+
Party 1
Izanami
Izanami
JohnnySilverHawk
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,338 Elo+
Party 1
Hera
Hera
Super_Retro_Max
Hera
Level 138
God Stats
3W - 4L
1,523 SR
Queue Stats
142W - 125L
1,427 Elo+
Solo
Ganesha
Ganesha
joul222
Ganesha
Level 119
God Stats
6W - 7L
1,273 SR
Queue Stats
81W - 103L
1,420 Elo+
Solo
Da Ji
Da Ji
momosmonkeylab
Da Ji
Level 64
God Stats
1W - 3L
1,640 SR
Queue Stats
61W - 80L
1,369 Elo+
Party 1
Team Averages
Level 86
1,460 SR
1,392 Elo+

VS

Team Averages
Level 133
1,620 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
Level 148
God Stats
23W - 23L
1,567 SR
Queue Stats
193W - 192L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Fabiruiz17
Erlang Shen
Level 122
God Stats
2W - 1L
1,703 SR
Queue Stats
483W - 149L
1,641 Elo+
Party 2
Kuzenbo
Kuzenbo
L9Alliege
Kuzenbo
Level 106
God Stats
160W - 28L
1,826 SR
Queue Stats
305W - 96L
1,658 Elo+
Party 2
Anhur
Anhur
arcos001
Anhur
Level 149
God Stats
44W - 26L
1,524 SR
Queue Stats
256W - 267L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
xtony_tonex
Tsukuyomi
Level 138
God Stats
46W - 39L
1,481 SR
Queue Stats
114W - 123L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Giacomo1032
Cu Chulainn
11
0 / 2 / 0
5,968
746
3,568
11,977
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 0
6,061
758
1,714
5,913
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 1
6,557
820
6,040
6,208
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
joul222
Ganesha
11
0 / 3 / 1
6,420
803
2,563
8,060
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
6,442
805
6,136
10,356
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
14
3 / 1 / 9
7,570
946
11,670
5,756
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Fabiruiz17
Erlang Shen
14
2 / 0 / 6
7,618
952
6,392
7,281
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
L9Alliege
Kuzenbo
13
3 / 0 / 9
7,069
884
6,277
6,770
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
arcos001
Anhur
13
3 / 0 / 7
7,306
913
5,982
4,205
1,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xtony_tonex
Tsukuyomi
13
4 / 1 / 6
7,326
916
7,107
4,821
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
15
15
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
3
1
9
7.5
W
Erlang Shen
Fabiruiz17
Erlang Shen
2
0
6
5
L
Cu Chulainn
Giacomo1032
Cu Chulainn
0
2
0
0
L
1
2
0
0.5
W
Kuzenbo
L9Alliege
Kuzenbo
3
0
9
7.5
L
0
3
1
0.17
W
Anhur
arcos001
Anhur
3
0
7
6.5
L
Ganesha
joul222
Ganesha
0
3
1
0.17
L
1
5
0
0.2
W
Tsukuyomi
xtony_tonex
Tsukuyomi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,021
Damage
37,428
42,514
Taken
28,833
22,837
Mitigated
21,994
2,257
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blazing_Glory7
Morgan Le Fay
11,670
1,133
0
1,405
5,756
2,515
0
2,603
3,153
29,575
0
W
Erlang Shen
Fabiruiz17
Erlang Shen
6,392
2,912
0
1,803
7,281
7,856
433
1,018
6,263
0
23,388
L
Cu Chulainn
Giacomo1032
Cu Chulainn
3,568
499
0
795
11,977
6,775
0
5,699
5,985
0
11,443
L
1,714
1,166
0
203
5,913
2,144
0
2,895
2,785
0
7,535
W
Kuzenbo
L9Alliege
Kuzenbo
6,277
2,371
316
757
6,770
8,097
131
2,559
4,211
14,102
142
L
6,040
2,351
0
375
6,208
2,627
0
2,478
3,544
26,182
0
W
Anhur
arcos001
Anhur
5,982
2,722
0
506
4,205
1,539
525
1,342
2,863
0
20,736
L
Ganesha
joul222
Ganesha
2,563
298
0
384
8,060
5,999
0
3,567
4,323
9,092
0
L
6,136
1,557
0
500
10,356
5,292
0
2,646
7,365
0
17,681
W
Tsukuyomi
xtony_tonex
Tsukuyomi
7,107
1,496
0
676
4,821
1,987
33
1,081
3,740
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
36,889
126
Minions Killed
165
0
Camps Cleared
0
807,214
Distance Traveled
923,159
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,570
946
48
6
0
182,307
0
W
Erlang Shen
7,618
952
39
5
0
191,628
0
L
Cu Chulainn
5,968
746
17
2
0
171,756
0
L
Izanami
6,061
758
16
2
0
161,403
0
W
Kuzenbo
7,069
884
12
2
0
195,258
0
L
Hera
6,557
820
58
7
0
172,282
2
W
Anhur
7,306
913
49
6
0
172,260
0
L
Ganesha
6,420
803
1
0
0
134,653
0
L
Da Ji
6,442
805
34
4
0
167,120
0
W
Tsukuyomi
7,326
916
17
2
0
181,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role