Player Matchup

Medusa
Medusa
Lord_LopezCR
Medusa
Level 68
God Stats
9W - 9L
1,364 SR
Queue Stats
51W - 52L
1,368 Elo+
Solo
Ah Puch
Ah Puch
Squidward2Tall
Ah Puch
Level 117
God Stats
3W - 2L
1,607 SR
Queue Stats
58W - 51L
1,426 Elo+
Party 1
Odin
Odin
YourOutcastGamer
Odin
Level 66
God Stats
13W - 4L
1,708 SR
Queue Stats
112W - 104L
1,399 Elo+
Party 1
Team Averages
Level 84
1,560 SR
1,398 Elo+

VS

Team Averages
Level 80
1,497 SR
1,316 Elo+
Geb
Geb
BoomyBaby
Geb
Level 8
God Stats
4W - 4L
1,702 SR
Queue Stats
8W - 14L
1,268 Elo+
Party 2
Martichoras
Martichoras
rob-hog-dog
Martichoras
Level 126
God Stats
6W - 10L
1,506 SR
Queue Stats
110W - 121L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
xXInBreaDXx
Nu Wa
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 55L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 4
10,965
731
4,888
10,490
4,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 5
10,942
729
10,873
8,134
2,956
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 4
11,016
734
6,385
14,093
13,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,409
427
0
0
0
Martichoras
rob-hog-dog
Martichoras
15
2 / 3 / 1
11,023
735
12,414
12,934
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 1
10,314
688
8,377
10,532
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
3
3
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
2
2
4
2
W
2
1
5
4.5
W
3
0
4
5
L
Martichoras
rob-hog-dog
Martichoras
2
3
1
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,146
Damage
20,791
32,717
Taken
23,466
20,520
Mitigated
10,378
9,701
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
4,888
2,066
0
3,957
10,490
4,301
1,192
2,393
7,853
0
54,609
W
10,873
935
495
3,137
8,134
2,956
1,312
2,204
5,658
64,915
0
W
6,385
941
437
1,675
14,093
13,263
234
4,302
9,468
165
21,764
L
Martichoras
rob-hog-dog
Martichoras
12,414
2,254
0
1,401
12,934
6,258
0
6,114
6,820
0
48,150
L
8,377
1,281
0
390
10,532
4,120
52
5,142
5,390
36,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
27,746
188
Minions Killed
137
0
Camps Cleared
0
767,864
Distance Traveled
444,833
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,409
427
0
0
0
0
0
W
Medusa
10,965
731
70
5
0
248,555
0
W
Ah Puch
10,942
729
98
7
0
250,160
4
W
Odin
11,016
734
20
1
0
269,149
0
L
Martichoras
11,023
735
85
6
0
254,876
0
L
Nu Wa
10,314
688
52
3
0
189,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role