Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DirtyDramaKing
Sol
Level 87
God Stats
10W - 7L
1,850 SR
Queue Stats
484W - 426L
1,569 Elo+
Solo
Raijin
Raijin
RNG1
Raijin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,453 Elo+
Party 2
Tyr
Tyr
Sershies
Tyr
Level 56
God Stats
2W - 1L
1,757 SR
Queue Stats
167W - 129L
1,642 Elo+
Party 2
Fafnir
Fafnir
x76o_Artifacts
Fafnir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
520W - 504L
1,497 Elo+
Party 2
Team Averages
Level 63
1,621 SR
1,532 Elo+

VS

Team Averages
Level 86
1,556 SR
1,529 Elo+
Charybdis
Charybdis
Cupid5344
Charybdis
Level 86
God Stats
4W - 4L
1,495 SR
Queue Stats
172W - 149L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
DinkAlmighty
Cu Chulainn
Level 107
God Stats
12W - 17L
1,516 SR
Queue Stats
170W - 200L
1,525 Elo+
Party 1
Ratatoskr
Ratatoskr
StillWorth
Ratatoskr
Level 68
God Stats
7W - 7L
1,543 SR
Queue Stats
341W - 351L
1,553 Elo+
Party 1
Fafnir
Fafnir
ZephyrWolf5
Fafnir
Level 67
God Stats
5W - 7L
1,603 SR
Queue Stats
143W - 152L
1,503 Elo+
Party 1
Janus
Janus
b1xe
Janus
Level 102
God Stats
42W - 37L
1,623 SR
Queue Stats
183W - 221L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 3 / 1
5,720
572
2,845
10,156
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,344
534
8,006
5,613
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
RNG1
Raijin
9
0 / 4 / 1
5,337
534
2,838
6,660
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
6,041
604
3,953
9,925
7,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

6
0 / 3 / 0
4,322
432
2,766
7,104
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cupid5344
Charybdis
10
2 / 0 / 3
5,923
592
5,316
7,841
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cu Chulainn
DinkAlmighty
Cu Chulainn
11
1 / 1 / 3
6,335
634
7,728
9,138
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
StillWorth
Ratatoskr
12
8 / 1 / 2
7,071
707
7,959
7,646
2,820
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
9
0 / 0 / 7
5,647
565
2,276
7,330
5,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
b1xe
Janus
12
3 / 0 / 5
6,788
679
4,732
4,215
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
1
0.17
W
Charybdis
Cupid5344
Charybdis
2
0
3
3.5
W
Cu Chulainn
DinkAlmighty
Cu Chulainn
1
1
3
2.5
L
0
3
0
0
L
Raijin
RNG1
Raijin
0
4
1
0.13
L
1
1
0
1
W
Ratatoskr
StillWorth
Ratatoskr
8
1
2
9
W
Fafnir
0
0
7
3.5
W
Janus
b1xe
Janus
3
0
5
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
28,011
39,458
Taken
36,170
23,313
Mitigated
19,837
9,474
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,845
1,432
0
3,302
10,156
5,901
0
1,241
8,915
0
46,811
W
Charybdis
Cupid5344
Charybdis
5,316
2,187
0
4,373
7,841
2,689
951
5,449
2,146
0
47,976
W
Cu Chulainn
DinkAlmighty
Cu Chulainn
7,728
1,043
0
2,545
9,138
7,755
0
603
8,496
1,023
48,936
L
8,006
4,149
0
1,618
5,613
1,461
69
522
5,091
38,703
4,214
L
Raijin
RNG1
Raijin
2,838
591
0
770
6,660
2,000
0
3,246
3,414
33,234
0
L
3,953
655
0
2,302
9,925
7,313
0
327
9,598
0
39,575
W
Ratatoskr
StillWorth
Ratatoskr
7,959
3,037
0
1,005
7,646
2,820
0
1,302
6,344
0
51,614
W
Fafnir
2,276
704
1,280
2,295
7,330
5,056
0
4,704
2,442
8,242
0
W
Janus
b1xe
Janus
4,732
666
0
950
4,215
1,517
0
1,028
3,187
50,363
0
L
2,766
244
114
1,368
7,104
6,638
0
2,404
4,700
8,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
31,764
301
Minions Killed
360
0
Camps Cleared
0
976,966
Distance Traveled
1,044,075
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,720
572
78
8
0
210,241
0
W
Charybdis
5,923
592
82
8
0
175,819
0
W
Cu Chulainn
6,335
634
95
10
0
185,239
0
L
Sol
5,344
534
74
7
0
183,082
0
L
Raijin
5,337
534
59
6
0
174,867
3
L
Tyr
6,041
604
81
8
0
197,999
0
W
Ratatoskr
7,071
707
65
7
0
263,354
0
W
Fafnir
5,647
565
8
1
0
200,306
0
W
Janus
6,788
679
110
11
0
219,357
1
L
Fafnir
4,322
432
9
1
0
210,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role