Player Matchup

Scylla
Scylla
ArchoVID
Scylla
Level 123
God Stats
11W - 18L
1,518 SR
Queue Stats
516W - 512L
1,525 Elo+
Party 2
Hercules
Hercules
DARKAVENGER1221
Hercules
Level 75
God Stats
1W - 4L
1,437 SR
Queue Stats
119W - 167L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
PeacefullChimp
Cthulhu
Level 101
God Stats
0W - 2L
1,154 SR
Queue Stats
160W - 197L
1,544 Elo+
Party 2
Hera
Hera
leopardskin4
Hera
Level 104
God Stats
15W - 12L
1,660 SR
Queue Stats
166W - 194L
1,526 Elo+
Party 2
Ullr
Ullr
ll-Soy13ice-ll
Ullr
Level 119
God Stats
1W - 1L
1,704 SR
Queue Stats
44W - 49L
1,458 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,503 Elo+

VS

Team Averages
Level 113
1,538 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
AnimeBoopsYT
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
CyanideMisery
Danzaburou
Level 135
God Stats
8W - 2L
1,578 SR
Queue Stats
83W - 69L
1,553 Elo+
Solo
Horus
Horus
DatsDomoTTV
Horus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,426 Elo+
Party 1
Thoth
Thoth
Indolomnir
Thoth
Level 117
God Stats
65W - 57L
1,541 SR
Queue Stats
654W - 601L
1,514 Elo+
Solo
Thanatos
Thanatos
Teamwolfman212
Thanatos
Level 108
God Stats
28W - 25L
1,573 SR
Queue Stats
271W - 245L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArchoVID
Scylla
15
4 / 4 / 3
8,713
581
7,541
12,054
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
12
0 / 6 / 0
7,752
517
5,093
15,206
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 4
7,953
530
4,981
14,788
10,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 2
8,578
572
5,509
8,046
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 1
6,676
445
2,180
13,128
4,244
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnimeBoopsYT
Morgan Le Fay
14
7 / 2 / 4
9,033
602
7,437
8,835
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
CyanideMisery
Danzaburou
15
4 / 2 / 2
9,786
652
12,310
9,750
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 2
8,380
559
8,360
10,456
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
15
4 / 1 / 2
9,065
604
8,516
8,300
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
14
3 / 3 / 7
8,495
566
8,838
12,094
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
22
22
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AnimeBoopsYT
Morgan Le Fay
7
2
4
4.5
L
Scylla
ArchoVID
Scylla
4
4
3
1.38
W
Danzaburou
CyanideMisery
Danzaburou
4
2
2
2.5
L
Hercules
0
6
0
0
W
4
0
2
5
W
Thoth
4
1
2
5
L
2
3
4
1.33
W
Thanatos
3
3
7
2.17
L
1
2
2
1
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
45,461
63,222
Taken
49,435
30,532
Mitigated
26,080
10,527
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AnimeBoopsYT
Morgan Le Fay
7,437
739
180
2,228
8,835
3,485
426
3,432
5,355
52,437
0
L
Scylla
ArchoVID
Scylla
7,541
1,628
0
3,294
12,054
3,299
213
3,443
8,611
67,416
0
W
Danzaburou
CyanideMisery
Danzaburou
12,310
6,694
0
4,965
9,750
4,449
3,005
3,968
5,742
0
80,642
L
Hercules
5,093
1,891
0
1,604
15,206
9,669
551
1,789
12,723
0
51,569
W
8,360
3,363
210
3,352
10,456
10,397
426
0
10,456
0
52,836
W
Thoth
8,516
385
0
500
8,300
3,133
245
4,454
3,750
86,543
0
L
4,981
361
1,816
2,003
14,788
10,642
0
4,767
9,972
22,630
0
W
Thanatos
8,838
2,030
0
9,662
12,094
4,616
559
5,833
6,101
0
48,203
L
5,509
1,111
0
500
8,046
2,678
42
3,661
4,385
65,077
0
L
2,180
980
0
1,310
13,128
4,244
0
2,293
10,835
0
32,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,672
Gold Earned
44,759
403
Minions Killed
503
0
Camps Cleared
0
1,458,884
Distance Traveled
1,490,346
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,033
602
69
5
0
304,354
1
L
Scylla
8,713
581
102
7
0
319,864
0
W
Danzaburou
9,786
652
138
9
0
274,796
0
L
Hercules
7,752
517
87
6
0
260,118
0
W
Horus
8,380
559
80
5
0
237,189
0
W
Thoth
9,065
604
143
10
0
333,427
2
L
Cthulhu
7,953
530
30
2
0
313,949
0
W
Thanatos
8,495
566
73
5
0
340,580
0
L
Hera
8,578
572
133
9
0
296,665
0
L
Ullr
6,676
445
51
3
0
268,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role