Player Matchup

Rama
Rama
LetsGoJoeBiden
Rama
Level 102
God Stats
2W - 4L
1,283 SR
Queue Stats
76W - 69L
1,562 Elo+
Party 2
Chronos
Chronos
NotTooMexican
Chronos
Level 74
God Stats
7W - 7L
1,594 SR
Queue Stats
158W - 163L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
limer555
Cthulhu
Level 89
God Stats
7W - 4L
1,821 SR
Queue Stats
127W - 129L
1,561 Elo+
Party 2
Team Averages
Level 88
1,566 SR
1,528 Elo+

VS

Team Averages
Level 87
1,364 SR
1,507 Elo+
Bacchus
Bacchus
Handfullofjuju2
Bacchus
Level 92
God Stats
13W - 6L
1,493 SR
Queue Stats
70W - 67L
1,534 Elo+
Party 1
Sol
Sol
StopImonfire
Sol
Level 120
God Stats
2W - 3L
1,310 SR
Queue Stats
112W - 108L
1,533 Elo+
Party 1
Neith
Neith
Toxxic10
Neith
Level 49
God Stats
7W - 8L
1,290 SR
Queue Stats
12W - 13L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,443
677
5,707
11,381
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
10
0 / 4 / 1
7,690
699
7,030
7,664
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
limer555
Cthulhu
10
2 / 6 / 0
8,466
770
7,678
18,761
13,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
9,664
879
10,255
11,692
15,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 1 / 8
10,085
917
16,012
10,511
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Toxxic10
Neith
13
6 / 1 / 7
10,033
912
8,535
8,212
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
0
5
1
0.1
L
Chronos
0
4
1
0.13
W
6
1
8
10
W
Neith
Toxxic10
Neith
6
1
7
9.5
L
Cthulhu
limer555
Cthulhu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
34,802
37,806
Taken
30,415
20,984
Mitigated
24,732
4,888
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,255
1,568
0
1,804
11,692
15,714
176
4,139
7,553
23,001
0
L
5,707
3,862
0
1,942
11,381
4,811
114
8,004
3,377
0
19,576
L
Chronos
7,030
1,095
0
611
7,664
3,139
0
5,753
1,911
31,901
0
W
16,012
5,939
0
4,762
10,511
5,145
1,377
5,524
4,987
60,697
5,148
W
Neith
Toxxic10
Neith
8,535
4,075
0
1,128
8,212
3,873
1,344
4,993
3,219
0
29,440
L
Cthulhu
limer555
Cthulhu
7,678
291
86
2,249
18,761
13,034
0
12,075
6,686
18,811
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,599
Gold Earned
29,782
89
Minions Killed
132
0
Camps Cleared
0
543,904
Distance Traveled
596,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,664
879
22
2
0
206,678
0
L
Rama
7,443
677
39
4
0
161,085
0
L
Chronos
7,690
699
37
3
0
194,813
0
W
Sol
10,085
917
77
7
0
199,416
0
W
Neith
10,033
912
33
3
0
190,200
0
L
Cthulhu
8,466
770
13
1
0
188,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role