Player Matchup

Nemesis
Nemesis
ConnerMundim
Nemesis
Level 145
God Stats
4W - 9L
1,419 SR
Queue Stats
511W - 496L
1,467 Elo+
Solo
Maui
Maui
CristianCDG
Maui
Level 19
God Stats
0W - 1L
1,658 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Franketoh
Maman Brigitte
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Glax0
Jing Wei
Level 157
God Stats
0W - 1L
1,720 SR
Queue Stats
19W - 17L
1,785 Elo+
Party 2
Thoth
Thoth
HUNKbr5
Thoth
Level 155
God Stats
2W - 8L
1,411 SR
Queue Stats
233W - 240L
1,532 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,594 Elo+

VS

Team Averages
Level 121
1,585 SR
1,484 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MAKIOLI69
Ah Puch
Level 127
God Stats
18W - 8L
1,630 SR
Queue Stats
335W - 409L
1,479 Elo+
Party 1
Vulcan
Vulcan
StoycansadoJefe
Vulcan
Level 66
God Stats
8W - 4L
1,643 SR
Queue Stats
194W - 204L
1,483 Elo+
Party 1
Achilles
Achilles
Tomy_luna04
Achilles
Level 123
God Stats
11W - 6L
1,605 SR
Queue Stats
246W - 253L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
eS Raiser
Aphrodite
Level 149
God Stats
37W - 21L
1,549 SR
Queue Stats
320W - 343L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ConnerMundim
Nemesis
14
3 / 1 / 0
7,659
547
7,899
10,641
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 3
6,031
431
1,075
9,512
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
Franketoh
Maman Brigitte
11
1 / 4 / 2
7,031
502
4,178
12,183
4,720
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Glax0
Jing Wei
11
0 / 3 / 1
6,673
477
5,198
10,922
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
HUNKbr5
Thoth
12
2 / 4 / 2
7,102
507
6,388
9,610
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 1 / 2
8,283
592
10,285
10,493
4,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MAKIOLI69
Ah Puch
12
3 / 1 / 1
8,451
604
7,030
7,078
4,415
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
3 / 2 / 1
7,877
563
9,220
7,129
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Tomy_luna04
Achilles
14
3 / 2 / 3
8,270
591
8,993
12,545
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
eS Raiser
Aphrodite
11
0 / 1 / 5
7,459
533
2,881
7,305
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
13
13
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
2
5
L
Nemesis
ConnerMundim
Nemesis
3
1
0
3
L
0
1
3
1.5
L
Maman Brigitte
Franketoh
Maman Brigitte
1
4
2
0.5
L
Jing Wei
Glax0
Jing Wei
0
3
1
0.17
L
Thoth
HUNKbr5
Thoth
2
4
2
0.75
W
Ah Puch
MAKIOLI69
Ah Puch
3
1
1
3.5
W
3
2
1
1.75
W
Achilles
Tomy_luna04
Achilles
3
2
3
2.25
W
Aphrodite
eS Raiser
Aphrodite
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
38,409
52,868
Taken
44,550
23,367
Mitigated
23,903
10,622
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,285
6,541
0
5,102
10,493
4,074
847
859
9,634
0
67,678
L
Nemesis
ConnerMundim
Nemesis
7,899
3,542
0
1,454
10,641
4,120
0
1,870
8,643
0
67,663
L
1,075
344
0
1,723
9,512
7,156
0
2,247
7,179
6,560
0
L
Maman Brigitte
Franketoh
Maman Brigitte
4,178
336
0
4,109
12,183
4,720
0
4,608
7,559
42,466
0
L
Jing Wei
Glax0
Jing Wei
5,198
2,781
0
2,079
10,922
3,956
247
3,704
7,150
0
60,757
L
Thoth
HUNKbr5
Thoth
6,388
0
0
1,257
9,610
3,415
0
6,036
3,206
52,106
0
W
Ah Puch
MAKIOLI69
Ah Puch
7,030
495
0
3,784
7,078
4,415
719
3,472
3,606
51,383
0
W
9,220
1,569
0
692
7,129
3,028
513
2,000
5,129
52,118
0
W
Achilles
Tomy_luna04
Achilles
8,993
2,737
0
1,639
12,545
5,996
0
2,925
9,620
0
70,766
W
Aphrodite
eS Raiser
Aphrodite
2,881
678
3,387
4,109
7,305
6,390
0
2,385
4,920
15,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
40,340
373
Minions Killed
404
0
Camps Cleared
0
1,592,323
Distance Traveled
1,541,724
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,283
592
103
7
0
284,210
1
L
Nemesis
7,659
547
98
7
0
370,468
1
L
Maui
6,031
431
5
0
0
312,917
3
L
Maman Brigitte
7,031
502
73
5
0
310,851
2
L
Jing Wei
6,673
477
98
7
0
292,795
2
L
Thoth
7,102
507
99
7
0
305,292
2
W
Ah Puch
8,451
604
89
6
0
297,878
2
W
Vulcan
7,877
563
100
7
0
340,655
3
W
Achilles
8,270
591
96
7
0
349,329
0
W
Aphrodite
7,459
533
16
1
0
269,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role