Player Matchup

Kuzenbo
Kuzenbo
DashingComic92
Kuzenbo
Level 85
God Stats
9W - 3L
1,743 SR
Queue Stats
91W - 119L
1,380 Elo+
Party 2
Neith
Neith
N8RT8R256
Neith
Level 134
God Stats
23W - 22L
1,513 SR
Queue Stats
66W - 83L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
RhyNocHtoS
Danzaburou
Level 147
God Stats
55W - 44L
1,530 SR
Queue Stats
571W - 599L
1,405 Elo+
Solo
Team Averages
Level 122
1,596 SR
1,381 Elo+

VS

Team Averages
Level 105
1,345 SR
1,274 Elo+
Ymir
Ymir
Eppy0809
Ymir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,202 Elo+
Solo
Da Ji
Da Ji
WrathVibe666
Da Ji
Level 137
God Stats
1W - 2L
1,100 SR
Queue Stats
94W - 109L
1,345 Elo+
Party 1
Zeus
Zeus
gregp1111
Zeus
Level 109
God Stats
8W - 7L
1,435 SR
Queue Stats
24W - 33L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
12,624
842
9,730
20,727
33,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
N8RT8R256
Neith
14
2 / 2 / 13
11,504
767
10,709
11,633
5,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RhyNocHtoS
Danzaburou
17
10 / 0 / 8
13,900
927
21,084
9,858
4,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 2
10,354
690
7,447
22,117
21,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 9 / 2
11,487
766
11,436
18,727
14,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
12
0 / 5 / 2
9,694
646
13,968
9,480
2,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
6
6
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
L
Ymir
2
4
2
0.75
W
Neith
N8RT8R256
Neith
2
2
13
4.25
W
Danzaburou
RhyNocHtoS
Danzaburou
10
0
8
14
L
4
9
2
0.56
L
Zeus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
32,851
42,218
Taken
50,324
43,281
Mitigated
38,298
14,812
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,730
3,199
374
4,280
20,727
33,359
231
9,400
11,327
18,524
538
L
Ymir
7,447
1,469
0
0
22,117
21,144
0
2,139
19,978
22,413
0
W
Neith
N8RT8R256
Neith
10,709
3,954
428
4,440
11,633
5,261
1,040
7,721
3,912
0
53,505
W
Danzaburou
RhyNocHtoS
Danzaburou
21,084
4,183
0
5,290
9,858
4,661
917
6,625
3,233
0
68,372
L
11,436
2,712
530
1,476
18,727
14,524
0
5,682
13,045
7,919
34,873
L
Zeus
13,968
1,706
280
1,461
9,480
2,630
0
1,731
7,749
49,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
31,535
158
Minions Killed
146
0
Camps Cleared
0
792,222
Distance Traveled
691,477
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,624
842
7
0
0
281,559
0
L
Ymir
10,354
690
27
2
0
252,203
0
W
Neith
11,504
767
72
5
0
248,794
0
W
Danzaburou
13,900
927
79
5
0
261,869
6
L
Da Ji
11,487
766
45
3
0
250,566
0
L
Zeus
9,694
646
74
5
0
188,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role