Player Matchup

Cthulhu
Cthulhu
Leaky5555
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,387 Elo+
Solo
Hades
Hades
bulkiestfat797
Hades
Level 126
God Stats
39W - 25L
1,383 SR
Queue Stats
353W - 377L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
l MRDR l 2DaRee
Gilgamesh
Level 129
God Stats
6W - 2L
1,537 SR
Queue Stats
316W - 348L
1,380 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,388 Elo+

VS

Team Averages
Level 74
1,302 SR
1,274 Elo+
Sobek
Sobek
FattyGrossman
Sobek
Level 95
God Stats
0W - 2L
1,168 SR
Queue Stats
2W - 21L
1,017 Elo+
Solo
Izanami
Izanami
KobaCage
Izanami
Level 66
God Stats
5W - 13L
1,382 SR
Queue Stats
83W - 84L
1,420 Elo+
Solo
Ra
Ra
estridee
Ra
Level 62
God Stats
6W - 8L
1,355 SR
Queue Stats
46W - 66L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leaky5555
Cthulhu
10
2 / 1 / 8
7,529
753
5,103
7,085
5,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 6
7,953
795
10,320
8,778
3,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
l MRDR l 2DaRee
Gilgamesh
11
5 / 1 / 5
8,160
816
7,180
8,761
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
7,009
701
3,623
10,846
8,019
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
KobaCage
Izanami
11
1 / 2 / 2
7,573
757
8,333
6,855
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
1 / 4 / 0
6,708
671
3,169
7,205
2,304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Izanami
KobaCage
Izanami
1
2
2
1
W
Cthulhu
Leaky5555
Cthulhu
2
1
8
6
W
3
1
6
6
L
1
4
0
0.25
W
Gilgamesh
l MRDR l 2DaRee
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
15,125
24,624
Taken
24,906
12,680
Mitigated
13,022
7,978
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,623
201
0
1,719
10,846
8,019
0
7,295
3,551
7,779
510
L
Izanami
KobaCage
Izanami
8,333
5,543
0
805
6,855
2,699
0
4,720
2,135
0
35,653
W
Cthulhu
Leaky5555
Cthulhu
5,103
513
790
759
7,085
5,081
368
1,683
5,402
19,273
0
W
10,320
515
871
4,345
8,778
3,827
0
2,247
6,531
36,074
0
L
3,169
128
312
859
7,205
2,304
0
3,508
3,697
15,336
0
W
Gilgamesh
l MRDR l 2DaRee
Gilgamesh
7,180
1,794
196
1,017
8,761
3,772
0
2,929
5,832
0
33,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
21,290
113
Minions Killed
82
0
Camps Cleared
0
544,001
Distance Traveled
463,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,009
701
5
1
0
162,146
0
L
Izanami
7,573
757
55
6
0
158,257
0
W
Cthulhu
7,529
753
13
1
0
182,836
0
W
Hades
7,953
795
58
6
0
172,478
0
L
Ra
6,708
671
22
2
0
142,793
0
W
Gilgamesh
8,160
816
42
4
0
188,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role