Player Matchup

Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
Raiomo
Athena
Diamond IV
Level 141
God Stats
3W - 10L
1,381 SR
Queue Stats
224W - 206L
2,251 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond III
Somthiing
Morgan Le Fay
Diamond III
Level 67
God Stats
5W - 4L
1,583 SR
Queue Stats
233W - 212L
2,212 MMR
Party 1
Hercules
Hercules
Diamond IV
StirtyGamer
Hercules
Diamond IV
Level 47
God Stats
1W - 3L
1,721 SR
Queue Stats
90W - 65L
2,207 MMR
Party 2
Chernobog
Chernobog
Diamond III
TDAWG3055
Chernobog
Diamond III
Level 159
God Stats
49W - 40L
1,629 SR
Queue Stats
463W - 438L
2,133 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,563 SR
2,061 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,605 SR
2,087 MMR
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond V
Crashleox23
Raijin
Diamond V
Level 156
God Stats
9W - 11L
1,515 SR
Queue Stats
328W - 319L
2,127 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
GetShrektedFam
Ratatoskr
Diamond III
Level 121
God Stats
85W - 77L
1,719 SR
Queue Stats
153W - 130L
2,284 MMR
Party 3
Maui
Maui
Diamond III
Royalty
Maui
Diamond III
Level 149
God Stats
22W - 33L
1,660 SR
Queue Stats
237W - 231L
2,247 MMR
Party 3
Sun Wukong
Sun Wukong
Masters
Ιοnn
Sun Wukong
Masters
Level 153
God Stats
3W - 3L
1,631 SR
Queue Stats
50W - 30L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 5 / 0
10,098
531
14,108
19,162
8,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Raiomo
Athena
12
0 / 4 / 3
8,321
438
5,773
19,251
21,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Somthiing
Morgan Le Fay
17
0 / 8 / 0
9,830
517
5,324
14,687
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
StirtyGamer
Hercules
17
0 / 2 / 0
10,692
563
10,290
20,219
27,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
TDAWG3055
Chernobog
17
0 / 4 / 2
10,148
534
8,129
15,526
6,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorSusanoFreya

VS

Bans
MercuryAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
6 / 1 / 2
12,924
680
18,435
15,276
9,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
19
7 / 2 / 9
12,513
659
15,673
10,207
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
GetShrektedFam
Ratatoskr
17
6 / 1 / 10
10,907
574
14,174
14,029
6,918
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Royalty
Maui
14
1 / 1 / 13
10,126
533
6,043
11,433
11,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Ιοnn
Sun Wukong
17
3 / 0 / 6
10,831
570
13,160
15,345
19,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
23
23
Deaths
5
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
5
0
1
W
Rama
 
Rama
6
1
2
7
W
Raijin
7
2
9
5.75
W
Ratatoskr
GetShrektedFam
Ratatoskr
6
1
10
11
L
Athena
Raiomo
Athena
0
4
3
0.38
W
Maui
Royalty
Maui
1
1
13
7.5
L
Morgan Le Fay
Somthiing
Morgan Le Fay
0
8
0
0
L
Hercules
StirtyGamer
Hercules
0
2
0
0
L
Chernobog
TDAWG3055
Chernobog
0
4
2
0.25
W
Sun Wukong
Ιοnn
Sun Wukong
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,624
Damage
67,485
88,845
Taken
66,290
70,608
Mitigated
52,276
21,536
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,108
5,906
0
1,765
19,162
8,619
240
5,700
13,300
0
108,323
W
Rama
 
Rama
18,435
15,015
0
8,011
15,276
9,934
964
1,677
13,519
0
142,877
W
Raijin
15,673
2,322
0
530
10,207
4,894
146
2,550
7,519
121,556
0
W
Ratatoskr
GetShrektedFam
Ratatoskr
14,174
4,613
0
932
14,029
6,918
0
2,219
11,684
0
90,904
L
Athena
Raiomo
Athena
5,773
1,170
0
1,976
19,251
21,365
54
7,094
11,897
18,264
0
W
Maui
Royalty
Maui
6,043
1,772
0
2,499
11,433
11,284
0
3,196
7,973
26,539
0
L
Morgan Le Fay
Somthiing
Morgan Le Fay
5,324
267
0
1,426
14,687
6,267
265
5,098
9,343
90,607
1,370
L
Hercules
StirtyGamer
Hercules
10,290
4,908
0
11,929
20,219
27,875
798
956
19,225
0
108,996
L
Chernobog
TDAWG3055
Chernobog
8,129
5,282
0
4,440
15,526
6,482
0
2,140
13,364
0
107,849
W
Sun Wukong
Ιοnn
Sun Wukong
13,160
2,813
0
3,313
15,345
19,246
0
1,026
14,131
0
80,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
57,301
723
Minions Killed
703
0
Camps Cleared
0
1,978,619
Distance Traveled
2,122,701
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,098
531
141
7
0
439,985
1
W
Rama
12,924
680
231
12
0
365,470
1
W
Raijin
12,513
659
199
10
0
392,501
0
W
Ratatoskr
10,907
574
114
6
0
518,196
0
L
Athena
8,321
438
19
1
0
395,980
5
W
Maui
10,126
533
31
2
0
433,577
8
L
Morgan Le Fay
9,830
517
171
9
0
375,501
0
L
Hercules
10,692
563
181
10
0
365,997
2
L
Chernobog
10,148
534
211
11
0
401,156
0
W
Sun Wukong
10,831
570
128
7
0
412,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role