Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bein maxz324
Ne Zha
Level 113
God Stats
0W - 1L
1,611 SR
Queue Stats
33W - 38L
1,455 Elo+
Solo
Freya
Freya
DovaahisPGM
Freya
Level 138
God Stats
6W - 2L
1,836 SR
Queue Stats
339W - 313L
1,599 Elo+
Solo
He Bo
He Bo
Shadow-WoIf_24
He Bo
Level 107
God Stats
0W - 3L
1,206 SR
Queue Stats
29W - 33L
1,470 Elo+
Solo
Agni
Agni
visiond
Agni
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 215L
1,416 Elo+
Solo
Team Averages
Level 123
1,531 SR
1,488 Elo+

VS

Team Averages
Level 119
1,562 SR
1,491 Elo+
Ymir
Ymir
Alex1stikhonov
Ymir
Level 125
God Stats
5W - 9L
1,338 SR
Queue Stats
539W - 546L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Blodtand
Gilgamesh
Level 69
God Stats
7W - 3L
1,665 SR
Queue Stats
252W - 243L
1,485 Elo+
Party 1
Baba Yaga
Baba Yaga
Urblodet
Baba Yaga
Level 127
God Stats
6W - 8L
1,395 SR
Queue Stats
439W - 433L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
arienmelody
Guan Yu
Level 158
God Stats
9W - 2L
1,911 SR
Queue Stats
724W - 756L
1,500 Elo+
Solo
Scylla
Scylla
kssw34rt588
Scylla
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 173L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 3 / 1
10,240
731
8,869
17,681
6,556
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ne Zha
13
0 / 7 / 2
7,802
557
6,395
12,465
5,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 4
8,963
640
11,563
11,064
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 6 / 2
8,509
608
4,805
10,975
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
visiond
Agni
16
0 / 6 / 2
8,826
630
11,238
11,375
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 19
11,152
797
7,410
18,912
24,314
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Blodtand
Gilgamesh
18
8 / 2 / 12
10,893
778
14,688
16,948
16,629
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baba Yaga
Urblodet
Baba Yaga
20
5 / 1 / 19
11,839
846
23,772
11,858
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
arienmelody
Guan Yu
18
4 / 0 / 17
10,743
767
7,708
10,404
12,510
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Scylla
18
5 / 2 / 8
10,600
757
5,229
11,677
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
6
Kills
25
25
Deaths
7
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
3
1
1.83
W
3
2
19
6.25
L
Ne Zha
0
7
2
0.14
W
Gilgamesh
Blodtand
Gilgamesh
8
2
12
7
L
0
3
4
0.67
L
1
6
2
0.33
W
Baba Yaga
Urblodet
Baba Yaga
5
1
19
14.5
W
Guan Yu
arienmelody
Guan Yu
4
0
17
12.5
W
Scylla
5
2
8
4.5
L
Agni
visiond
Agni
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
58,807
63,560
Taken
69,799
24,473
Mitigated
67,355
19,173
Healing
36,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,869
693
6,121
6,955
17,681
6,556
0
9,723
7,958
21,525
0
W
7,410
174
1,600
3,939
18,912
24,314
418
9,721
9,191
13,730
0
L
Ne Zha
6,395
1,688
0
1,143
12,465
5,321
0
6,226
6,239
0
11,732
W
Gilgamesh
Blodtand
Gilgamesh
14,688
1,542
1,190
2,058
16,948
16,629
897
9,574
7,374
0
23,613
L
11,563
3,550
905
2,042
11,064
4,240
0
7,379
3,685
26,468
0
L
4,805
216
568
720
10,975
3,877
0
6,337
4,638
14,786
0
W
Baba Yaga
Urblodet
Baba Yaga
23,772
1,381
1,352
2,951
11,858
7,744
1,509
4,699
7,159
60,040
0
W
Guan Yu
arienmelody
Guan Yu
7,708
942
15,763
6,331
10,404
12,510
1,069
5,672
4,732
0
13,169
W
Scylla
5,229
595
733
580
11,677
6,158
867
6,809
4,868
15,166
0
L
Agni
visiond
Agni
11,238
100
384
335
11,375
4,479
0
6,746
4,629
28,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
55,227
134
Minions Killed
155
0
Camps Cleared
0
1,185,543
Distance Traveled
1,446,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,240
731
30
2
0
245,166
0
W
Ymir
11,152
797
13
1
0
260,746
0
L
Ne Zha
7,802
557
10
1
0
249,917
0
W
Gilgamesh
10,893
778
19
1
0
282,463
0
L
Freya
8,963
640
35
3
0
222,617
0
L
He Bo
8,509
608
29
2
0
232,729
0
W
Baba Yaga
11,839
846
73
5
0
305,208
0
W
Guan Yu
10,743
767
19
1
0
329,269
0
W
Scylla
10,600
757
31
2
0
269,299
0
L
Agni
8,826
630
30
2
0
235,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role