Player Matchup

Hachiman
Hachiman
ARSENIIIC
Hachiman
Level 4
God Stats
4W - 1L
1,512 SR
Queue Stats
4W - 1L
1,325 Elo+
Party 2
Hercules
Hercules
Dettlaf
Hercules
Level 157
God Stats
3W - 0L
1,467 SR
Queue Stats
48W - 9L
1,691 Elo+
Party 2
Ra
Ra
RedApple27
Ra
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,325 Elo+
Party 2
Team Averages
Level 56
1,493 SR
1,447 Elo+

VS

Team Averages
Level 41
1,239 SR
1,258 Elo+
Fenrir
Fenrir
Balance gaming3
Fenrir
Level 86
God Stats
0W - 4L
1,177 SR
Queue Stats
54W - 69L
1,293 Elo+
Party 1
Poseidon
Poseidon
SgtRime87
Poseidon
Level 25
God Stats
0W - 2L
1,281 SR
Queue Stats
7W - 8L
1,260 Elo+
Party 1
Baron Samedi
Baron Samedi
Stupide me
Baron Samedi
Level 13
God Stats
1W - 4L
1,259 SR
Queue Stats
5W - 10L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARSENIIIC
Hachiman
13
7 / 3 / 19
11,050
921
11,202
9,387
3,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Dettlaf
Hercules
14
7 / 2 / 22
11,741
978
13,157
15,462
13,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
20 / 1 / 8
13,490
1,124
21,478
11,484
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
9,431
786
8,287
21,673
16,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SgtRime87
Poseidon
10
0 / 14 / 1
8,307
692
7,131
14,822
4,333
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Stupide me
Baron Samedi
13
4 / 8 / 1
10,563
880
6,811
15,274
8,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
34
Kills
6
6
Deaths
34
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ARSENIIIC
Hachiman
7
3
19
5.5
L
2
12
1
0.21
W
Hercules
Dettlaf
Hercules
7
2
22
9
W
20
1
8
24
L
Poseidon
SgtRime87
Poseidon
0
14
1
0.04
L
Baron Samedi
Stupide me
Baron Samedi
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
22,229
36,333
Taken
51,769
22,725
Mitigated
29,626
14,431
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ARSENIIIC
Hachiman
11,202
10,054
0
2,180
9,387
3,362
1,606
3,541
5,674
0
24,514
L
8,287
1,028
0
577
21,673
16,777
0
8,302
13,300
0
19,623
W
Hercules
Dettlaf
Hercules
13,157
3,263
0
3,824
15,462
13,847
384
5,658
8,359
0
33,829
W
21,478
1,451
2,258
6,169
11,484
5,516
304
4,778
6,442
77,132
0
L
Poseidon
SgtRime87
Poseidon
7,131
1,888
0
135
14,822
4,333
0
6,279
8,543
26,867
0
L
Baron Samedi
Stupide me
Baron Samedi
6,811
817
203
690
15,274
8,516
0
6,962
8,312
20,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
28,301
141
Minions Killed
70
0
Camps Cleared
0
641,624
Distance Traveled
503,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,050
921
16
1
0
211,779
0
L
Fenrir
9,431
786
18
2
0
189,990
0
W
Hercules
11,741
978
31
3
0
216,055
0
W
Ra
13,490
1,124
94
8
0
213,790
0
L
Poseidon
8,307
692
27
2
0
134,685
0
L
Baron Samedi
10,563
880
25
2
0
178,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role