Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MrSimppyBOIII
Achilles
Level 21
God Stats
18W - 16L
1,427 SR
Queue Stats
19W - 18L
1,401 Elo+
Party 2
Bacchus
Bacchus
Seanzila
Bacchus
Level 126
God Stats
1W - 0L
1,658 SR
Queue Stats
20W - 10L
1,332 Elo+
Party 2
Ao Kuang
Ao Kuang
TheJosh91
Ao Kuang
Level 144
God Stats
7W - 3L
1,513 SR
Queue Stats
10W - 10L
1,401 Elo+
Party 2
Ix Chel
Ix Chel
angel27pr
Ix Chel
Level 200
God Stats
7W - 2L
1,532 SR
Queue Stats
143W - 128L
1,500 Elo+
Party 2
Team Averages
Level 129
1,526 SR
1,427 Elo+

VS

Team Averages
Level 94
1,573 SR
1,460 Elo+
Maman Brigitte
Maman Brigitte
CrispyHashBrown
Maman Brigitte
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
SirLopezzz
Ne Zha
Level 86
God Stats
5W - 3L
1,677 SR
Queue Stats
110W - 130L
1,425 Elo+
Solo
Izanami
Izanami
Virtualize
Izanami
Level 66
God Stats
3W - 4L
1,541 SR
Queue Stats
16W - 14L
1,477 Elo+
Party 1
King Arthur
King Arthur
Xboxking5
King Arthur
Level 88
God Stats
8W - 12L
1,449 SR
Queue Stats
10W - 13L
1,450 Elo+
Solo
Terra
Terra
basilmuffin
Terra
Level 111
God Stats
2W - 2L
1,695 SR
Queue Stats
40W - 36L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 1 / 1
9,372
852
3,685
9,238
3,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
MrSimppyBOIII
Achilles
16
4 / 0 / 8
9,491
863
14,187
14,988
21,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Seanzila
Bacchus
17
4 / 0 / 10
10,367
942
11,363
17,947
23,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
TheJosh91
Ao Kuang
16
6 / 2 / 1
10,000
909
9,877
13,807
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
angel27pr
Ix Chel
17
1 / 1 / 6
9,727
884
12,064
5,999
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CrispyHashBrown
Maman Brigitte
14
0 / 5 / 2
8,250
750
7,333
11,096
5,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SirLopezzz
Ne Zha
16
2 / 3 / 2
9,318
847
11,792
12,463
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Virtualize
Izanami
15
1 / 3 / 1
8,732
794
11,128
12,082
5,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Xboxking5
King Arthur
14
1 / 1 / 1
8,269
752
10,136
16,310
15,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 4 / 2
8,151
741
7,185
15,291
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
4
4
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
1
1.5
L
Maman Brigitte
CrispyHashBrown
Maman Brigitte
0
5
2
0.2
W
Achilles
MrSimppyBOIII
Achilles
4
0
8
8
W
Bacchus
Seanzila
Bacchus
4
0
10
9
L
Ne Zha
SirLopezzz
Ne Zha
2
3
2
1
W
Ao Kuang
TheJosh91
Ao Kuang
6
2
1
3.25
L
Izanami
Virtualize
Izanami
1
3
1
0.5
L
King Arthur
Xboxking5
King Arthur
1
1
1
1.5
W
Ix Chel
angel27pr
Ix Chel
1
1
6
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,176
Damage
47,574
61,979
Taken
67,242
57,134
Mitigated
45,951
16,540
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,685
2,229
0
3,039
9,238
3,331
2,299
1,262
7,894
0
30,790
L
Maman Brigitte
CrispyHashBrown
Maman Brigitte
7,333
501
0
510
11,096
5,145
34
5,427
5,322
22,195
0
W
Achilles
MrSimppyBOIII
Achilles
14,187
1,518
0
1,780
14,988
21,018
38
3,870
10,743
0
21,420
W
Bacchus
Seanzila
Bacchus
11,363
1,271
0
4,788
17,947
23,457
182
3,510
14,170
22,265
0
L
Ne Zha
SirLopezzz
Ne Zha
11,792
3,556
0
2,089
12,463
7,181
0
7,180
5,047
0
44,602
W
Ao Kuang
TheJosh91
Ao Kuang
9,877
2,186
0
2,396
13,807
6,440
0
3,577
10,182
30,367
0
L
Izanami
Virtualize
Izanami
11,128
6,533
0
2,169
12,082
5,267
293
5,817
5,953
0
40,931
L
King Arthur
Xboxking5
King Arthur
10,136
633
0
2,444
16,310
15,028
0
7,879
7,741
0
25,002
W
Ix Chel
angel27pr
Ix Chel
12,064
743
3,136
1,401
5,999
2,888
955
1,075
4,798
41,319
0
L
7,185
599
258
792
15,291
13,330
0
6,407
8,353
18,316
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
42,720
217
Minions Killed
214
0
Camps Cleared
0
1,194,605
Distance Traveled
1,088,184
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,372
852
71
6
0
203,941
0
L
Maman Brigitte
8,250
750
32
3
0
198,787
0
W
Achilles
9,491
863
19
2
0
271,463
0
W
Bacchus
10,367
942
23
2
0
246,965
0
L
Ne Zha
9,318
847
61
6
0
230,354
0
W
Ao Kuang
10,000
909
25
2
0
236,163
0
L
Izanami
8,732
794
80
7
0
209,257
0
L
King Arthur
8,269
752
29
3
0
239,143
2
W
Ix Chel
9,727
884
79
7
0
236,073
0
L
Terra
8,151
741
12
1
0
210,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role