Player Matchup

Chang'e
Chang'e
Jonathanrenk
Chang'e
Level 83
God Stats
23W - 14L
1,585 SR
Queue Stats
403W - 417L
1,302 Elo+
Solo
Hercules
Hercules
WickedAgileOne
Hercules
Level 83
God Stats
6W - 7L
1,406 SR
Queue Stats
71W - 86L
1,341 Elo+
Solo
Da Ji
Da Ji
drakelord56
Da Ji
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 75L
1,161 Elo+
Solo
Team Averages
Level 71
1,497 SR
1,268 Elo+

VS

Team Averages
Level 86
1,759 SR
1,593 Elo+
Agni
Agni
LordJAG77
Agni
Level 149
God Stats
1W - 0L
1,883 SR
Queue Stats
11W - 8L
1,639 Elo+
Party 1
Neith
Neith
SaltineOG
Neith
Level 19
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
jacobgrace21
Chaac
Level 89
God Stats
7W - 0L
1,867 SR
Queue Stats
19W - 10L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jonathanrenk
Chang'e
10
0 / 7 / 0
7,565
688
8,545
14,554
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
1 / 10 / 0
7,890
717
4,225
14,225
12,593
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 6 / 1
6,908
628
3,236
11,596
5,476
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
10 / 0 / 13
10,604
964
15,195
5,898
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SaltineOG
Neith
12
8 / 1 / 12
9,789
890
9,387
8,078
3,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 15
9,680
880
9,925
15,908
16,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
23
23
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Jonathanrenk
Chang'e
0
7
0
0
W
Agni
10
0
13
16.5
W
Neith
SaltineOG
Neith
8
1
12
14
L
Hercules
1
10
0
0.1
L
0
6
1
0.08
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,006
Damage
34,507
40,375
Taken
29,884
23,624
Mitigated
21,615
6,168
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Jonathanrenk
Chang'e
8,545
788
1,291
3,813
14,554
5,555
0
3,509
10,825
31,510
0
W
Agni
15,195
1,454
65
1,356
5,898
2,090
994
1,399
4,499
47,582
0
W
Neith
SaltineOG
Neith
9,387
5,241
0
788
8,078
3,265
413
1,421
6,657
0
27,044
L
Hercules
4,225
1,461
0
509
14,225
12,593
0
5,174
8,709
0
8,673
L
3,236
795
0
555
11,596
5,476
0
6,032
5,271
0
10,193
W
9,925
1,763
240
7,005
15,908
16,260
0
5,968
9,940
0
29,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,363
Gold Earned
30,073
62
Minions Killed
126
0
Camps Cleared
0
463,691
Distance Traveled
571,758
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,565
688
44
4
0
164,083
1
W
Agni
10,604
964
63
6
0
213,537
0
W
Neith
9,789
890
35
3
0
164,681
0
L
Hercules
7,890
717
6
1
0
144,194
0
L
Da Ji
6,908
628
12
1
0
155,414
0
W
Chaac
9,680
880
28
3
0
193,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role