Player Matchup

Ratatoskr
Ratatoskr
Cadriank
Ratatoskr
Level 48
God Stats
2W - 2L
1,542 SR
Queue Stats
42W - 53L
1,448 Elo+
Party 1
Hera
Hera
EpicDJDomo
Hera
Level 29
God Stats
6W - 2L
1,659 SR
Queue Stats
54W - 63L
1,490 Elo+
Party 1
Artemis
Artemis
GlacierAce
Artemis
Level 109
God Stats
23W - 11L
1,659 SR
Queue Stats
688W - 644L
1,501 Elo+
Party 1
Merlin
Merlin
Versi0n02
Merlin
Level 69
God Stats
3W - 5L
1,559 SR
Queue Stats
122W - 118L
1,506 Elo+
Party 1
Khepri
Khepri
littlegomoemoe
Khepri
Level 60
God Stats
9W - 9L
1,550 SR
Queue Stats
21W - 32L
1,449 Elo+
Party 1
Team Averages
Level 63
1,594 SR
1,479 Elo+

VS

Team Averages
Level 106
1,612 SR
1,506 Elo+
Gilgamesh
Gilgamesh
DeadliftOrNah
Gilgamesh
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 200L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
LittleBeast44
Kuzenbo
Level 151
God Stats
0W - 1L
1,672 SR
Queue Stats
40W - 35L
1,550 Elo+
Party 2
Hun Batz
Hun Batz
Psyclxne
Hun Batz
Level 124
God Stats
2W - 4L
1,701 SR
Queue Stats
287W - 266L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
dimensionalized
Sun Wukong
Level 148
God Stats
8W - 3L
1,781 SR
Queue Stats
121W - 129L
1,490 Elo+
Party 2
Jing Wei
Jing Wei
okayish
Jing Wei
Level 41
God Stats
1W - 10L
1,407 SR
Queue Stats
32W - 38L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cadriank
Ratatoskr
14
3 / 1 / 1
8,446
469
6,492
10,020
3,916
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 2 / 1
9,629
535
11,974
9,215
7,148
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
GlacierAce
Artemis
17
2 / 1 / 0
10,572
587
13,930
8,286
3,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Versi0n02
Merlin
16
2 / 0 / 2
9,984
555
10,818
8,781
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 2
8,350
464
4,202
8,413
7,044
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadliftOrNah
Gilgamesh
16
1 / 2 / 1
9,495
528
6,467
15,000
8,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
11
1 / 1 / 0
7,236
402
6,600
13,796
13,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Psyclxne
Hun Batz
16
2 / 0 / 1
9,588
533
6,135
13,474
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
dimensionalized
Sun Wukong
13
0 / 4 / 2
8,807
489
6,360
17,755
15,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
okayish
Jing Wei
14
0 / 2 / 1
8,671
482
4,376
12,162
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
4
4
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Cadriank
Ratatoskr
3
1
1
3.5
L
Gilgamesh
DeadliftOrNah
Gilgamesh
1
2
1
0.75
W
2
2
1
1.25
W
Artemis
GlacierAce
Artemis
2
1
0
2
L
Kuzenbo
1
1
0
1
L
Hun Batz
Psyclxne
Hun Batz
2
0
1
2.5
W
Merlin
Versi0n02
Merlin
2
0
2
3
L
Sun Wukong
dimensionalized
Sun Wukong
0
4
2
0.25
W
0
0
2
1
L
Jing Wei
okayish
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,416
Damage
29,938
44,715
Taken
72,187
25,229
Mitigated
47,646
18,786
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Cadriank
Ratatoskr
6,492
1,805
0
1,154
10,020
3,916
0
1,456
8,460
0
70,360
L
Gilgamesh
DeadliftOrNah
Gilgamesh
6,467
1,765
0
1,775
15,000
8,971
0
5,961
8,637
0
88,721
W
11,974
3,749
0
4,603
9,215
7,148
238
687
8,512
76,876
0
W
Artemis
GlacierAce
Artemis
13,930
7,319
0
4,318
8,286
3,582
798
1,225
6,889
0
113,966
L
Kuzenbo
6,600
3,165
0
1,669
13,796
13,682
22
5,183
8,423
26,092
0
L
Hun Batz
Psyclxne
Hun Batz
6,135
1,637
0
6,579
13,474
5,818
0
4,809
8,589
0
100,425
W
Merlin
Versi0n02
Merlin
10,818
973
0
3,121
8,781
3,539
0
1,361
7,310
96,786
0
L
Sun Wukong
dimensionalized
Sun Wukong
6,360
1,428
0
6,158
17,755
15,616
503
9,679
8,058
0
64,316
W
4,202
667
2,669
2,921
8,413
7,044
0
1,354
6,881
25,571
0
L
Jing Wei
okayish
Jing Wei
4,376
3,663
0
3,527
12,162
3,559
993
676
11,486
0
58,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
43,797
617
Minions Killed
568
0
Camps Cleared
0
1,810,191
Distance Traveled
1,880,793
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,446
469
94
5
0
437,065
9
L
Gilgamesh
9,495
528
152
8
0
392,865
0
W
Hera
9,629
535
112
6
0
309,076
0
W
Artemis
10,572
587
195
11
0
311,120
5
L
Kuzenbo
7,236
402
37
2
0
369,561
0
L
Hun Batz
9,588
533
147
8
0
450,521
0
W
Merlin
9,984
555
184
10
0
377,873
8
L
Sun Wukong
8,807
489
112
6
0
311,999
2
W
Khepri
8,350
464
32
2
0
375,057
5
L
Jing Wei
8,671
482
120
7
0
355,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role