Player Matchup

Ne Zha
Ne Zha
GreatLoveIV
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 400L
1,448 Elo+
Solo
Tyr
Tyr
MoroseMist68230
Tyr
Level 44
God Stats
1W - 1L
1,698 SR
Queue Stats
140W - 162L
1,414 Elo+
Solo
Medusa
Medusa
PrimeBear27
Medusa
Level 86
God Stats
0W - 1L
1,321 SR
Queue Stats
42W - 42L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Prime_Boudreaux
Morgan Le Fay
Level 87
God Stats
6W - 8L
1,556 SR
Queue Stats
37W - 42L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Prime_LouieV14
Cthulhu
Level 66
God Stats
2W - 2L
1,730 SR
Queue Stats
18W - 20L
1,482 Elo+
Party 1
Team Averages
Level 66
1,561 SR
1,457 Elo+

VS

Team Averages
Level 63
1,536 SR
1,389 Elo+
Guan Yu
Guan Yu
BannerBoy
Guan Yu
Level 47
God Stats
16W - 13L
1,463 SR
Queue Stats
47W - 65L
1,364 Elo+
Party 2
Poseidon
Poseidon
Dragonboiii
Poseidon
Level 54
God Stats
10W - 9L
1,562 SR
Queue Stats
70W - 84L
1,435 Elo+
Party 2
Cupid
Cupid
Lilley1213
Cupid
Level 129
God Stats
8W - 6L
1,441 SR
Queue Stats
818W - 814L
1,515 Elo+
Solo
Ganesha
Ganesha
RussenLepercon
Ganesha
Level 40
God Stats
3W - 3L
1,326 SR
Queue Stats
4W - 7L
1,313 Elo+
Party 2
Bellona
Bellona
darklink112
Bellona
Level 44
God Stats
3W - 0L
1,889 SR
Queue Stats
24W - 39L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 5 / 3
6,963
497
6,190
14,237
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 0
5,282
377
1,924
4,677
2,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
13
1 / 3 / 2
7,563
540
9,590
12,328
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Prime_Boudreaux
Morgan Le Fay
12
2 / 5 / 0
7,358
526
11,316
10,252
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 6 / 1
7,344
525
8,713
17,145
12,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BannerBoy
Guan Yu
12
3 / 4 / 3
7,628
545
5,603
12,494
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Dragonboiii
Poseidon
16
14 / 0 / 1
10,266
733
16,289
11,041
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
12
1 / 1 / 3
7,229
516
4,723
8,109
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 12
8,219
587
4,228
11,410
8,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
darklink112
Bellona
13
2 / 2 / 7
8,002
572
8,042
16,180
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
20
20
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BannerBoy
Guan Yu
3
4
3
1.13
W
Poseidon
Dragonboiii
Poseidon
14
0
1
14.5
L
Ne Zha
1
5
3
0.5
W
Cupid
1
1
3
2.5
L
0
1
0
0
L
Medusa
1
3
2
0.67
L
Morgan Le Fay
Prime_Boudreaux
Morgan Le Fay
2
5
0
0.4
L
4
6
1
0.75
W
0
1
12
6
W
Bellona
darklink112
Bellona
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
38,885
58,639
Taken
59,234
29,783
Mitigated
33,473
8,406
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BannerBoy
Guan Yu
5,603
1,569
386
4,270
12,494
8,838
892
4,237
7,665
0
30,088
W
Poseidon
Dragonboiii
Poseidon
16,289
4,137
0
1,371
11,041
4,012
1,539
3,053
7,850
101,693
0
L
Ne Zha
6,190
1,226
0
2,600
14,237
5,972
0
4,556
9,557
0
44,149
W
Cupid
4,723
2,153
268
1,716
8,109
3,066
1,125
1,096
7,005
0
41,802
L
1,924
111
0
780
4,677
2,642
0
913
3,764
0
9,039
L
Medusa
9,590
4,544
0
3,608
12,328
4,642
0
4,512
7,816
0
67,354
L
Morgan Le Fay
Prime_Boudreaux
Morgan Le Fay
11,316
1,098
0
866
10,252
4,190
180
3,586
6,666
56,468
0
L
8,713
600
22
530
17,145
12,337
0
6,950
9,710
38,146
470
W
4,228
492
2,143
3,191
11,410
8,401
712
2,840
8,492
24,328
0
W
Bellona
darklink112
Bellona
8,042
952
0
5,419
16,180
9,156
364
7,461
8,663
0
48,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
41,344
332
Minions Killed
357
0
Camps Cleared
0
1,216,505
Distance Traveled
1,452,468
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,628
545
41
3
0
270,344
1
W
Poseidon
10,266
733
148
11
0
338,503
0
L
Ne Zha
6,963
497
63
5
0
297,133
0
W
Cupid
7,229
516
86
6
0
267,315
1
L
Tyr
5,282
377
12
1
0
133,991
0
L
Medusa
7,563
540
106
8
0
272,357
0
L
Morgan Le Fay
7,358
526
91
7
0
261,612
2
L
Cthulhu
7,344
525
60
4
0
251,412
0
W
Ganesha
8,219
587
4
0
0
277,041
3
W
Bellona
8,002
572
78
6
0
299,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role