Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
pessime0
Raijin
Level 148
God Stats
7W - 3L
1,636 SR
Queue Stats
109W - 72L
1,597 Elo+
Party 1
Team Averages
Level 151
1,545 SR
1,532 Elo+

VS

Team Averages
Level 144
1,654 SR
1,532 Elo+
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ElvizZ
Mercury
Level 142
God Stats
1W - 2L
1,588 SR
Queue Stats
31W - 27L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
WhainxZanck
Sylvanus
Level 136
God Stats
2W - 1L
1,874 SR
Queue Stats
31W - 27L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 2 / 13
8,649
865
7,560
13,352
8,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
 
Tyr
12
2 / 1 / 10
8,547
855
4,940
12,036
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
pessime0
Raijin
14
12 / 1 / 4
10,483
1,048
13,060
7,152
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
5
0 / 4 / 1
6,465
647
0
3,755
752
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
ElvizZ
Mercury
10
0 / 8 / 4
7,194
719
4,232
13,577
4,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WhainxZanck
Sylvanus
12
4 / 4 / 0
8,581
858
10,424
11,721
9,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
13
4.25
W
Tyr
 
Tyr
2
1
10
7
L
Hera
 
Hera
0
4
1
0.13
L
Mercury
ElvizZ
Mercury
0
8
4
0.25
L
Sylvanus
WhainxZanck
Sylvanus
4
4
0
1
W
Raijin
pessime0
Raijin
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
14,656
32,540
Taken
29,053
18,689
Mitigated
14,399
9,089
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,560
1,949
0
4,627
13,352
8,977
510
4,442
8,238
0
20,783
W
Tyr
 
Tyr
4,940
291
0
2,712
12,036
7,265
281
3,129
8,907
0
22,214
L
Hera
 
Hera
0
0
0
0
3,755
752
0
1,318
2,437
0
0
L
Mercury
ElvizZ
Mercury
4,232
2,421
0
410
13,577
4,586
0
5,555
8,022
0
17,039
L
Sylvanus
WhainxZanck
Sylvanus
10,424
2,039
352
2,112
11,721
9,061
0
6,187
5,534
23,857
0
W
Raijin
pessime0
Raijin
13,060
860
0
1,750
7,152
2,447
642
3,390
2,786
63,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
22,240
143
Minions Killed
45
0
Camps Cleared
0
586,019
Distance Traveled
328,146
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,649
865
21
2
0
185,689
0
W
Tyr
8,547
855
26
3
0
218,066
0
L
Hera
6,465
647
0
0
0
14,386
0
L
Mercury
7,194
719
24
2
0
175,646
2
L
Sylvanus
8,581
858
21
2
0
138,114
0
W
Raijin
10,483
1,048
96
10
0
182,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role