Player Matchup

Zhong Kui
Zhong Kui
AWildEmu
Zhong Kui
Level 128
God Stats
3W - 0L
1,864 SR
Queue Stats
174W - 165L
1,474 Elo+
Solo
Hera
Hera
AthanTuPapá
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 81L
1,490 Elo+
Solo
Hel
Hel
AutumnalVox
Hel
Level 104
God Stats
1W - 0L
1,292 SR
Queue Stats
32W - 42L
1,628 Elo+
Solo
Baba Yaga
Baba Yaga
Weededed
Baba Yaga
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 169L
1,449 Elo+
Party 1
Surtr
Surtr
clance3495
Surtr
Level 128
God Stats
8W - 7L
1,424 SR
Queue Stats
186W - 187L
1,444 Elo+
Party 1
Team Averages
Level 128
1,516 SR
1,497 Elo+

VS

Team Averages
Level 105
1,458 SR
1,499 Elo+
Da Ji
Da Ji
MAMAJOUNS
Da Ji
Level 108
God Stats
0W - 4L
1,103 SR
Queue Stats
180W - 149L
1,469 Elo+
Solo
Yemoja
Yemoja
MarktheSharkk
Yemoja
Level 109
God Stats
3W - 3L
1,572 SR
Queue Stats
225W - 202L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Moayy
Danzaburou
Level 46
God Stats
1W - 4L
1,344 SR
Queue Stats
122W - 126L
1,482 Elo+
Solo
Hercules
Hercules
PieRohh
Hercules
Level 116
God Stats
2W - 1L
1,770 SR
Queue Stats
33W - 41L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
blackhawksr1
Ao Kuang
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 91L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AWildEmu
Zhong Kui
19
7 / 4 / 16
11,957
797
21,192
19,349
20,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 13
10,926
728
22,579
7,514
3,887
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 12
10,805
720
9,563
14,157
8,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
Weededed
Baba Yaga
19
4 / 1 / 19
11,234
749
19,911
12,385
9,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
18
5 / 2 / 15
11,094
740
14,053
15,896
17,440
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MAMAJOUNS
Da Ji
15
6 / 7 / 2
9,789
653
8,165
17,865
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 9
8,736
582
4,909
14,806
14,271
Danzaburou
Moayy
Danzaburou
18
2 / 4 / 4
10,186
679
21,932
18,235
8,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PieRohh
Hercules
16
1 / 4 / 8
9,251
617
7,820
27,002
34,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
blackhawksr1
Ao Kuang
15
2 / 8 / 8
9,408
627
7,074
17,859
8,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
25
Kills
11
13
Deaths
25
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AWildEmu
Zhong Kui
7
4
16
3.75
W
3
2
13
4.75
W
6
4
12
3
L
Da Ji
MAMAJOUNS
Da Ji
6
7
2
1
L
0
2
9
2.25
L
Danzaburou
Moayy
Danzaburou
2
4
4
1
L
Hercules
PieRohh
Hercules
1
4
8
1.25
W
Baba Yaga
Weededed
Baba Yaga
4
1
19
13.5
L
Ao Kuang
blackhawksr1
Ao Kuang
2
8
8
0.75
W
Surtr
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,298
Damage
49,900
69,301
Taken
95,767
59,509
Mitigated
76,406
35,230
Healing
41,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AWildEmu
Zhong Kui
21,192
3,362
1,010
5,976
19,349
20,638
2,414
3,044
16,105
37,280
0
W
22,579
4,277
564
566
7,514
3,887
3,617
1,650
5,766
45,178
0
W
9,563
445
9,054
6,306
14,157
8,505
241
3,004
10,881
19,599
0
L
Da Ji
MAMAJOUNS
Da Ji
8,165
893
1,786
2,138
17,865
9,809
108
14,344
3,521
0
18,517
L
4,909
1,210
13,383
5,330
14,806
14,271
0
11,897
2,909
12,459
0
L
Danzaburou
Moayy
Danzaburou
21,932
8,948
1,148
3,321
18,235
8,465
0
16,130
2,105
0
57,927
L
Hercules
PieRohh
Hercules
7,820
1,999
748
9,700
27,002
34,973
0
17,080
9,922
0
26,313
W
Baba Yaga
Weededed
Baba Yaga
19,911
1,107
1,248
4,725
12,385
9,039
1,404
1,400
10,903
46,667
0
L
Ao Kuang
blackhawksr1
Ao Kuang
7,074
775
1,349
2,108
17,859
8,888
392
14,279
3,580
11,819
0
W
Surtr
14,053
4,077
1,101
4,680
15,896
17,440
542
2,117
13,663
578
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,016
Gold Earned
47,370
174
Minions Killed
176
0
Camps Cleared
0
1,445,075
Distance Traveled
1,124,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,957
797
33
2
0
261,600
0
W
Hera
10,926
728
63
4
0
268,368
0
W
Hel
10,805
720
13
1
0
298,496
0
L
Da Ji
9,789
653
30
2
0
207,355
0
L
Yemoja
8,736
582
16
1
0
222,782
0
L
Danzaburou
10,186
679
74
5
0
231,935
0
L
Hercules
9,251
617
36
2
0
219,965
0
W
Baba Yaga
11,234
749
54
4
0
318,602
0
L
Ao Kuang
9,408
627
20
1
0
242,390
0
W
Surtr
11,094
740
11
1
0
298,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role