Player Matchup

Hou Yi
Hou Yi
LilHoodlum
Hou Yi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,733 Elo+
Party 2
Cthulhu
Cthulhu
Octololi
Cthulhu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
77W - 96L
1,478 Elo+
Party 2
Athena
Athena
RckOutCckOut4
Athena
Level 21
God Stats
3W - 0L
1,843 SR
Queue Stats
6W - 1L
1,651 Elo+
Party 2
Cu Chulainn
Cu Chulainn
demontime11
Cu Chulainn
Level 23
God Stats
1W - 1L
1,306 SR
Queue Stats
18W - 13L
1,578 Elo+
Party 2
Yu Huang
Yu Huang
tsuna345
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,581 Elo+
Party 2
Team Averages
Level 26
1,530 SR
1,604 Elo+

VS

Team Averages
Level 71
1,433 SR
1,340 Elo+
Mercury
Mercury
AServiceError
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 86L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
GlenDrachen
Jormungandr
Level 26
God Stats
2W - 4L
1,283 SR
Queue Stats
7W - 12L
1,299 Elo+
Solo
Surtr
Surtr
IcyOmega Kid
Surtr
Level 125
God Stats
3W - 7L
1,344 SR
Queue Stats
24W - 47L
1,328 Elo+
Party 1
Hachiman
Hachiman
One Lost Knight
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,189 Elo+
Party 1
Nox
Nox
SunkAbility
Nox
Level 29
God Stats
10W - 8L
1,536 SR
Queue Stats
149W - 140L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LilHoodlum
Hou Yi
17
17 / 1 / 10
11,148
1,115
19,631
9,017
4,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Octololi
Cthulhu
15
4 / 0 / 19
9,106
911
7,686
9,145
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 2 / 21
9,297
930
5,476
16,432
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
demontime11
Cu Chulainn
15
2 / 0 / 21
8,638
864
7,100
8,788
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
tsuna345
Yu Huang
15
6 / 2 / 14
9,207
921
8,437
6,868
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
1 / 8 / 2
7,956
796
5,605
10,975
4,265
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
GlenDrachen
Jormungandr
12
0 / 6 / 1
7,277
728
7,477
11,375
8,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 0
7,609
761
3,095
6,463
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
13
1 / 11 / 1
7,971
797
5,484
15,294
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 0
8,386
839
6,775
8,794
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
9
31
Kills
5
5
Deaths
31
85
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
8
2
0.25
L
Jormungandr
GlenDrachen
Jormungandr
0
6
1
0.08
L
1
3
0
0.33
W
Hou Yi
LilHoodlum
Hou Yi
17
1
10
22
W
Cthulhu
Octololi
Cthulhu
4
0
19
13.5
L
Hachiman
1
11
1
0.14
W
2
2
21
6.25
L
2
3
0
0.67
W
Cu Chulainn
demontime11
Cu Chulainn
2
0
21
12.5
W
Yu Huang
tsuna345
Yu Huang
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,330
Damage
28,436
50,250
Taken
52,901
41,370
Mitigated
28,983
12,194
Healing
1,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,605
1,967
0
250
10,975
4,265
0
3,926
6,639
0
11,432
L
Jormungandr
GlenDrachen
Jormungandr
7,477
2,822
0
0
11,375
8,458
0
2,814
8,405
16,431
0
L
3,095
985
0
373
6,463
4,313
0
3,561
2,561
138
8,830
W
Hou Yi
LilHoodlum
Hou Yi
19,631
12,161
0
4,699
9,017
4,005
4,443
2,711
6,298
0
51,241
W
Cthulhu
Octololi
Cthulhu
7,686
481
1,713
1,029
9,145
7,872
309
3,083
5,954
21,753
0
L
Hachiman
5,484
2,981
0
0
15,294
6,001
16
6,035
8,964
0
8,311
W
5,476
1,537
0
3,879
16,432
19,619
42
3,602
12,520
11,724
297
L
6,775
577
0
750
8,794
5,946
0
3,439
5,030
21,856
0
W
Cu Chulainn
demontime11
Cu Chulainn
7,100
1,570
0
624
8,788
6,769
395
2,616
6,102
0
22,760
W
Yu Huang
tsuna345
Yu Huang
8,437
1,194
0
250
6,868
3,105
93
1,728
5,054
25,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,396
Gold Earned
39,199
205
Minions Killed
98
0
Camps Cleared
0
1,172,608
Distance Traveled
859,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,956
796
15
2
0
205,115
0
L
Jormungandr
7,277
728
19
2
0
149,630
0
L
Surtr
7,609
761
13
1
0
133,468
0
W
Hou Yi
11,148
1,115
77
8
0
217,028
0
W
Cthulhu
9,106
911
32
3
0
234,589
0
L
Hachiman
7,971
797
6
1
0
171,989
0
W
Athena
9,297
930
18
2
0
260,268
0
L
Nox
8,386
839
45
5
0
199,186
0
W
Cu Chulainn
8,638
864
31
3
0
259,452
1
W
Yu Huang
9,207
921
47
5
0
201,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role