Player Matchup

Hercules
Hercules
BOTLoganFaded
Hercules
Level 20
God Stats
1W - 10L
1,241 SR
Queue Stats
3W - 19L
1,076 Elo+
Party 1
Cliodhna
Cliodhna
DÏEMISINNOCENT
Cliodhna
Level 4
God Stats
0W - 2L
1,333 SR
Queue Stats
9W - 14L
1,275 Elo+
Party 3
Arachne
Arachne
Giant264Faded_
Arachne
Level 25
God Stats
2W - 3L
1,214 SR
Queue Stats
3W - 24L
1,005 Elo+
Party 1
Vulcan
Vulcan
Muntun
Vulcan
Level 16
God Stats
4W - 6L
1,472 SR
Queue Stats
57W - 41L
1,535 Elo+
Solo
Tyr
Tyr
NÌGGERLYNCHER
Tyr
Level 7
God Stats
12W - 17L
1,482 SR
Queue Stats
15W - 20L
1,455 Elo+
Party 3
Team Averages
Level 14
1,348 SR
1,269 Elo+

VS

Team Averages
Level 25
1,574 SR
1,430 Elo+
Kuzenbo
Kuzenbo
AshenOneRolo
Kuzenbo
Level 27
God Stats
10W - 2L
1,897 SR
Queue Stats
57W - 67L
1,424 Elo+
Solo
Hel
Hel
HENSHU
Hel
Level 28
God Stats
2W - 8L
1,285 SR
Queue Stats
118W - 109L
1,367 Elo+
Party 2
Fenrir
Fenrir
SpecterZane
Fenrir
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
64W - 70L
1,439 Elo+
Solo
Jing Wei
Jing Wei
XFBS
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 114L
1,496 Elo+
Party 2
Eset
Eset
neon_kitten18
Eset
Level 17
God Stats
2W - 0L
1,687 SR
Queue Stats
23W - 25L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOTLoganFaded
Hercules
11
0 / 3 / 0
5,509
787
6,571
9,181
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
9
0 / 2 / 0
5,205
744
1,213
1,584
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 1
5,511
787
1,418
6,920
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Muntun
Vulcan
14
1 / 1 / 0
6,678
954
6,207
4,235
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 0
5,180
740
1,927
2,133
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AshenOneRolo
Kuzenbo
12
0 / 0 / 1
6,191
884
2,465
6,121
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
HENSHU
Hel
12
2 / 0 / 4
6,319
903
3,027
4,797
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
5 / 1 / 1
7,086
1,012
4,840
6,448
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
XFBS
Jing Wei
13
0 / 0 / 4
6,400
914
3,777
6,542
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 4
6,266
895
4,789
6,370
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AshenOneRolo
Kuzenbo
0
0
1
0.5
L
Hercules
BOTLoganFaded
Hercules
0
3
0
0
L
Cliodhna
0
2
0
0
L
0
2
1
0.25
W
Hel
HENSHU
Hel
2
0
4
4
L
Vulcan
Muntun
Vulcan
1
1
0
1
L
0
1
0
0
W
Fenrir
5
1
1
5.5
W
Jing Wei
XFBS
Jing Wei
0
0
4
2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
18,898
24,053
Taken
30,278
10,809
Mitigated
16,701
4,281
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AshenOneRolo
Kuzenbo
2,465
719
0
1,405
6,121
5,825
117
1,400
4,721
11,242
0
L
Hercules
BOTLoganFaded
Hercules
6,571
1,924
0
2,205
9,181
4,194
0
4,104
4,950
0
15,951
L
Cliodhna
1,213
353
0
138
1,584
514
0
587
959
0
3,022
L
1,418
1,214
0
958
6,920
3,307
0
2,792
4,011
0
4,144
W
Hel
HENSHU
Hel
3,027
482
3,324
3,284
4,797
2,175
381
1,275
3,522
10,110
0
L
Vulcan
Muntun
Vulcan
6,207
2,139
0
340
4,235
1,843
0
1,520
2,588
28,571
0
L
1,927
237
0
640
2,133
951
0
1,313
784
0
2,995
W
Fenrir
4,840
640
0
815
6,448
3,949
0
1,203
5,245
35
13,554
W
Jing Wei
XFBS
Jing Wei
3,777
2,308
0
1,326
6,542
2,452
2,329
448
6,094
0
20,160
W
4,789
536
0
84
6,370
2,300
491
1,881
4,489
20,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,083
Gold Earned
32,262
92
Minions Killed
152
0
Camps Cleared
0
580,433
Distance Traveled
785,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,191
884
17
2
0
161,630
0
L
Hercules
5,509
787
17
2
0
159,780
0
L
Cliodhna
5,205
744
6
1
0
45,501
0
L
Arachne
5,511
787
6
1
0
166,658
0
W
Hel
6,319
903
30
4
0
176,956
0
L
Vulcan
6,678
954
60
9
0
165,302
0
L
Tyr
5,180
740
3
0
0
43,192
0
W
Fenrir
7,086
1,012
28
4
0
162,893
0
W
Jing Wei
6,400
914
40
6
0
138,059
0
W
Eset
6,266
895
37
5
0
145,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role