Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DannyyDeleto
Arachne
Level 128
God Stats
1W - 2L
1,643 SR
Queue Stats
121W - 120L
1,342 Elo+
Party 1
Mulan
Mulan
dangelmyjangel
Mulan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 156L
1,291 Elo+
Party 1
Team Averages
Level 95
1,548 SR
1,378 Elo+

VS

Team Averages
Level 51
1,434 SR
1,361 Elo+
Jormungandr
Jormungandr
Baydawn
Jormungandr
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 40L
1,505 Elo+
Party 2
Cupid
Cupid
CommandoJP
Cupid
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,210 Elo+
Party 2
Scylla
Scylla
xXICuteTrapIXx
Scylla
Level 67
God Stats
1W - 3L
1,301 SR
Queue Stats
11W - 20L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 0 / 1
7,312
731
5,497
3,363
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
DannyyDeleto
Arachne
9
0 / 2 / 2
6,897
690
2,809
9,677
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 0
7,376
738
7,507
13,301
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baydawn
Jormungandr
10
1 / 1 / 4
7,332
733
5,037
7,472
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
9
0 / 0 / 4
6,802
680
3,365
6,043
1,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 1
7,924
792
10,526
4,794
1,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
1
0.5
W
Jormungandr
Baydawn
Jormungandr
1
1
4
3
W
Cupid
0
0
4
2
L
Arachne
DannyyDeleto
Arachne
0
2
2
0.5
L
2
3
0
0.67
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
18,928
26,341
Taken
18,309
17,933
Mitigated
10,287
5,136
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,497
349
0
976
3,363
1,156
31
2,167
1,196
31,870
0
W
Jormungandr
Baydawn
Jormungandr
5,037
1,857
0
250
7,472
6,754
0
2,864
4,288
24,304
0
W
Cupid
3,365
2,297
636
1,072
6,043
1,969
0
985
4,699
0
12,808
L
Arachne
DannyyDeleto
Arachne
2,809
1,885
198
1,886
9,677
4,365
0
5,760
3,917
0
18,370
L
7,507
1,388
152
1,924
13,301
12,412
15
7,991
5,310
0
14,911
W
10,526
805
0
208
4,794
1,564
0
1,763
2,916
31,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,585
Gold Earned
22,058
74
Minions Killed
156
0
Camps Cleared
0
567,680
Distance Traveled
516,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,312
731
43
4
0
181,119
0
W
Jormungandr
7,332
733
70
7
0
171,863
0
W
Cupid
6,802
680
37
4
0
163,137
0
L
Arachne
6,897
690
24
2
0
207,812
0
L
Mulan
7,376
738
7
1
0
178,749
0
W
Scylla
7,924
792
49
5
0
181,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role