Player Matchup

Merlin
Merlin
 
Merlin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlakMagik_253
Heimdallr
Level 153
God Stats
1W - 2L
1,600 SR
Queue Stats
170W - 195L
1,563 Elo+
Party 2
Hercules
Hercules
Happster115
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,386 Elo+
Solo
Ullr
Ullr
Macboo11
Ullr
Level 156
God Stats
0W - 3L
1,351 SR
Queue Stats
340W - 399L
1,552 Elo+
Solo
Susano
Susano
wiggaworm_253
Susano
Level 155
God Stats
8W - 8L
1,484 SR
Queue Stats
278W - 309L
1,528 Elo+
Party 2
Team Averages
Level 143
1,487 SR
1,506 Elo+

VS

Team Averages
Level 156
1,516 SR
1,568 Elo+
He Bo
He Bo
BasterdT12
He Bo
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
388W - 396L
1,537 Elo+
Party 1
Nike
Nike
GaberzALoudGuy
Nike
Level 156
God Stats
4W - 4L
1,483 SR
Queue Stats
162W - 137L
1,560 Elo+
Party 1
Chernobog
Chernobog
ItsJMED
Chernobog
Level 158
God Stats
2W - 4L
1,183 SR
Queue Stats
247W - 238L
1,595 Elo+
Party 1
Pele
Pele
MartialMonkey68
Pele
Level 159
God Stats
2W - 1L
1,708 SR
Queue Stats
132W - 107L
1,631 Elo+
Party 1
Medusa
Medusa
WHITEY 2OP
Medusa
Level 148
God Stats
2W - 0L
1,705 SR
Queue Stats
59W - 72L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 4 / 5
8,827
802
9,450
8,237
3,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
BlakMagik_253
Heimdallr
16
4 / 6 / 9
9,268
843
9,667
13,205
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Happster115
Hercules
13
1 / 7 / 8
7,338
667
6,408
16,833
15,681
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ullr
15
3 / 5 / 8
8,687
790
5,061
12,263
6,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 7 / 8
7,849
714
7,582
12,887
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
6 / 2 / 16
10,120
920
8,903
8,030
6,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
6 / 5 / 13
9,524
866
15,881
13,019
13,531
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
ItsJMED
Chernobog
16
6 / 3 / 18
9,664
879
13,284
10,677
5,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 3 / 19
10,375
943
15,220
12,977
11,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
WHITEY 2OP
Medusa
15
4 / 4 / 13
9,428
857
5,156
7,830
3,321
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
16
Kills
29
29
Deaths
17
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
5
1.88
W
He Bo
6
2
16
7
L
Heimdallr
BlakMagik_253
Heimdallr
4
6
9
1.42
W
6
5
13
2.5
L
Hercules
Happster115
Hercules
1
7
8
0.71
W
Chernobog
ItsJMED
Chernobog
6
3
18
5
L
Ullr
3
5
8
1.4
W
7
3
19
5.5
W
Medusa
WHITEY 2OP
Medusa
4
4
13
2.63
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,168
Damage
58,444
63,425
Taken
52,533
37,622
Mitigated
40,533
9,132
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,450
389
0
540
8,237
3,512
0
978
7,259
20,417
0
W
He Bo
8,903
123
1,038
3,486
8,030
6,637
736
910
7,120
18,262
0
L
Heimdallr
BlakMagik_253
Heimdallr
9,667
2,983
0
1,954
13,205
6,861
0
1,825
11,380
0
27,097
W
15,881
404
751
2,148
13,019
13,531
474
3,726
9,293
0
25,587
L
Hercules
Happster115
Hercules
6,408
1,234
184
2,076
16,833
15,681
0
2,038
14,795
0
8,581
W
Chernobog
ItsJMED
Chernobog
13,284
9,098
0
3,841
10,677
5,054
3,175
778
9,899
0
26,386
L
Ullr
5,061
2,386
750
1,799
12,263
6,369
0
1,696
10,567
0
13,744
W
15,220
2,496
495
3,290
12,977
11,990
676
2,800
10,177
0
25,186
W
Medusa
WHITEY 2OP
Medusa
5,156
2,975
546
333
7,830
3,321
2,439
1,236
6,594
0
21,293
L
7,582
597
296
1,533
12,887
5,199
0
2,366
10,521
0
11,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
49,111
90
Minions Killed
111
0
Camps Cleared
0
806,496
Distance Traveled
1,138,768
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,827
802
20
2
0
154,755
0
W
He Bo
10,120
920
18
2
0
242,715
0
L
Heimdallr
9,268
843
39
4
0
151,502
0
W
Nike
9,524
866
17
2
0
247,543
0
L
Hercules
7,338
667
3
0
0
173,016
1
W
Chernobog
9,664
879
25
2
0
205,723
0
L
Ullr
8,687
790
23
2
0
167,092
0
W
Pele
10,375
943
29
3
0
224,749
0
W
Medusa
9,428
857
22
2
0
218,038
0
L
Susano
7,849
714
5
0
0
160,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role