Player Matchup

Sylvanus
Sylvanus
BEEFLORDXXL
Sylvanus
Level 144
God Stats
7W - 4L
1,776 SR
Queue Stats
101W - 91L
1,521 Elo+
Party 3
Olorun
Olorun
Chemita3009
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,536 Elo+
Solo
Anubis
Anubis
Demcnz
Anubis
Level 146
God Stats
10W - 4L
1,686 SR
Queue Stats
887W - 844L
1,498 Elo+
Party 3
Bellona
Bellona
VER4
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
lowlifecrosfire
Nu Wa
Level 122
God Stats
76W - 67L
1,480 SR
Queue Stats
475W - 481L
1,418 Elo+
Party 2
Team Averages
Level 124
1,588 SR
1,490 Elo+

VS

Team Averages
Level 112
1,517 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CrimsonOtachii
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,433 Elo+
Party 1
Chernobog
Chernobog
Sequmaqanaana
Chernobog
Level 124
God Stats
24W - 14L
1,585 SR
Queue Stats
551W - 513L
1,456 Elo+
Party 1
Mercury
Mercury
Slappik
Mercury
Level 235
God Stats
9W - 6L
1,501 SR
Queue Stats
488W - 481L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
yesyesbackagain
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BEEFLORDXXL
Sylvanus
10
0 / 2 / 1
6,480
463
5,351
12,312
9,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
12
0 / 3 / 0
7,634
545
7,263
10,693
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Demcnz
Anubis
13
2 / 2 / 1
8,233
588
10,565
11,627
8,420
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
VER4
Bellona
12
2 / 2 / 1
6,976
498
4,323
12,396
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 1
7,110
508
7,235
7,079
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 0 / 3
8,707
622
10,407
7,342
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
2 / 0 / 6
7,424
530
6,189
12,449
8,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Sequmaqanaana
Chernobog
13
1 / 0 / 5
7,740
553
6,358
7,178
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Slappik
Mercury
13
3 / 3 / 7
7,940
567
6,691
12,553
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
yesyesbackagain
Cernunnos
13
1 / 2 / 1
7,410
529
7,823
13,954
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
10
10
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
L
Sylvanus
BEEFLORDXXL
Sylvanus
0
2
1
0.25
L
Olorun
0
3
0
0
W
Cerberus
2
0
6
5
L
Anubis
Demcnz
Anubis
2
2
1
1.25
W
Chernobog
Sequmaqanaana
Chernobog
1
0
5
3.5
W
Mercury
Slappik
Mercury
3
3
7
2.17
L
Bellona
VER4
Bellona
2
2
1
1.25
L
1
1
1
1.5
W
Cernunnos
yesyesbackagain
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,737
Damage
37,468
54,107
Taken
53,476
33,142
Mitigated
23,992
18,216
Healing
24,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,407
470
0
3,337
7,342
3,132
0
3,357
3,985
86,310
0
L
Sylvanus
BEEFLORDXXL
Sylvanus
5,351
1,506
1,948
3,480
12,312
9,230
0
6,404
5,794
24,795
0
L
Olorun
7,263
4,120
112
2,659
10,693
5,041
300
1,679
8,968
61,787
5,897
W
Cerberus
6,189
645
1,692
4,291
12,449
8,938
0
7,427
5,022
21,037
0
L
Anubis
Demcnz
Anubis
10,565
437
0
6,130
11,627
8,420
0
367
11,260
67,669
0
W
Chernobog
Sequmaqanaana
Chernobog
6,358
3,856
0
5,025
7,178
2,838
0
3,909
3,269
0
71,028
W
Mercury
Slappik
Mercury
6,691
3,031
0
2,532
12,553
5,047
0
6,775
5,778
0
63,580
L
Bellona
VER4
Bellona
4,323
1,516
0
1,711
12,396
7,835
0
3,420
8,850
0
59,151
L
7,235
1,770
0
2,176
7,079
2,616
0
4,192
2,639
53,821
0
W
Cernunnos
yesyesbackagain
Cernunnos
7,823
3,070
0
7,938
13,954
4,037
0
9,476
4,478
0
57,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
39,221
455
Minions Killed
475
0
Camps Cleared
0
1,356,331
Distance Traveled
1,470,897
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,707
622
154
11
0
293,157
0
L
Sylvanus
6,480
463
30
2
0
290,698
4
L
Olorun
7,634
545
125
9
0
262,218
3
W
Cerberus
7,424
530
34
2
0
306,629
1
L
Anubis
8,233
588
110
8
0
232,194
2
W
Chernobog
7,740
553
112
8
0
273,123
4
W
Mercury
7,940
567
91
7
0
369,039
0
L
Bellona
6,976
498
78
6
0
295,949
2
L
Nu Wa
7,110
508
112
8
0
275,272
0
W
Cernunnos
7,410
529
84
6
0
228,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role